Player Matchup

Medusa
Medusa
Gold II
GERInoad23
Medusa
Gold II
Level 139
God Stats
13W - 6L
1,858 SR
Queue Stats
76W - 87L
1,475 MMR
Solo
Hera
Hera
Gold III
TGExterminator
Hera
Gold III
Level 85
God Stats
82W - 61L
1,655 SR
Queue Stats
541W - 634L
1,454 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
krazykraze15
Kumbhakarna
Gold V
Level 87
God Stats
2W - 2L
1,326 SR
Queue Stats
231W - 251L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,613 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,503 SR
1,460 MMR
Kuzenbo
Kuzenbo
Silver I
AestheticBeanie
Kuzenbo
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,432 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ChaoticGamer988
Sun Wukong
Gold III
Level 123
God Stats
38W - 37L
1,492 SR
Queue Stats
618W - 705L
1,470 MMR
Solo
Sol
Sol
Gold IV
TheTrueKillerGod
Sol
Gold IV
Level 171
God Stats
1W - 4L
1,518 SR
Queue Stats
398W - 378L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GERInoad23
Medusa
12
4 / 0 / 2
7,528
941
5,825
4,707
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 4
6,521
815
9,819
4,244
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
krazykraze15
Kumbhakarna
11
1 / 0 / 5
7,124
891
2,638
4,769
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaAchillesSobekAtlasOdin

VS

Bans
Baron SamediHerculesBacchusGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,456
807
3,066
8,443
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ChaoticGamer988
Sun Wukong
11
0 / 1 / 0
5,793
724
2,792
9,480
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
5,291
661
2,277
4,358
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sun Wukong
ChaoticGamer988
Sun Wukong
0
1
0
0
W
Medusa
GERInoad23
Medusa
4
0
2
5
W
1
1
4
3
L
0
3
0
0
W
Kumbhakarna
krazykraze15
Kumbhakarna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
8,135
13,720
Taken
22,281
7,622
Mitigated
18,021
3,727
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,066
1,269
916
1,398
8,443
9,318
0
5,226
3,134
9,373
0
L
Sun Wukong
ChaoticGamer988
Sun Wukong
2,792
187
0
1,861
9,480
7,366
0
5,518
3,868
0
22,724
W
Medusa
GERInoad23
Medusa
5,825
2,744
0
778
4,707
1,931
2,204
1,869
2,838
0
40,455
W
9,819
2,351
0
1,480
4,244
1,771
539
1,918
2,326
32,815
0
L
2,277
468
0
206
4,358
1,337
0
1,560
2,798
13,756
0
W
Kumbhakarna
krazykraze15
Kumbhakarna
2,638
512
0
1,469
4,769
3,920
114
1,592
3,177
5,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
17,540
140
Minions Killed
84
0
Camps Cleared
0
470,284
Distance Traveled
397,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,456
807
13
2
0
161,859
0
L
Sun Wukong
5,793
724
40
5
0
168,593
1
W
Medusa
7,528
941
87
11
0
167,806
0
W
Hera
6,521
815
49
6
0
168,708
0
L
Sol
5,291
661
31
4
0
67,348
0
W
Kumbhakarna
7,124
891
4
1
0
133,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role