Player Matchup

Fenrir
Fenrir
LEAUS
Fenrir
Level 59
God Stats
1W - 1L
1,678 SR
Queue Stats
64W - 83L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Li4E4m3
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Venage501
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
YangMaf
Erlang Shen
Level 121
God Stats
4W - 2L
1,602 SR
Queue Stats
180W - 198L
1,454 Elo+
Solo
Rama
Rama
peppillo
Rama
Level 107
God Stats
2W - 5L
1,455 SR
Queue Stats
201W - 192L
1,511 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,473 Elo+

VS

Team Averages
Level 112
1,546 SR
1,512 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Delioras
Nu Wa
Level 85
God Stats
34W - 24L
1,560 SR
Queue Stats
134W - 130L
1,511 Elo+
Solo
Bacchus
Bacchus
Orakyl
Bacchus
Level 107
God Stats
13W - 9L
1,671 SR
Queue Stats
116W - 107L
1,483 Elo+
Party 2
Osiris
Osiris
Vanillash
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LEAUS
Fenrir
13
3 / 5 / 1
7,955
530
5,148
13,919
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Li4E4m3
Morgan Le Fay
14
1 / 4 / 1
7,875
525
10,011
10,364
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Venage501
Aphrodite
12
0 / 2 / 4
7,284
486
3,052
9,630
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
YangMaf
Erlang Shen
13
1 / 5 / 1
7,462
497
7,975
15,426
9,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
15
6 / 3 / 0
9,026
602
7,985
11,118
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
8 / 3 / 6
9,273
618
12,240
13,837
5,387
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
 
Danzaburou
15
2 / 3 / 6
8,492
566
8,083
11,483
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Delioras
Nu Wa
14
4 / 2 / 3
8,555
570
8,180
6,798
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Orakyl
Bacchus
13
1 / 1 / 9
7,765
518
6,400
9,787
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Vanillash
Osiris
15
4 / 2 / 2
8,980
599
8,724
12,965
14,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
19
19
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
3
6
3.67
W
Danzaburou
 
Danzaburou
2
3
6
1.67
W
Nu Wa
Delioras
Nu Wa
4
2
3
2.75
L
Fenrir
LEAUS
Fenrir
3
5
1
0.7
L
Morgan Le Fay
Li4E4m3
Morgan Le Fay
1
4
1
0.38
W
Bacchus
Orakyl
Bacchus
1
1
9
5.5
W
Osiris
Vanillash
Osiris
4
2
2
2.5
L
Aphrodite
Venage501
Aphrodite
0
2
4
1
L
Erlang Shen
YangMaf
Erlang Shen
1
5
1
0.3
L
Rama
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
43,627
60,457
Taken
54,870
32,951
Mitigated
38,061
17,750
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,240
5,393
0
1,947
13,837
5,387
97
3,945
9,892
0
73,994
W
Danzaburou
 
Danzaburou
8,083
5,165
0
4,407
11,483
4,965
294
1,462
10,021
0
72,311
W
Nu Wa
Delioras
Nu Wa
8,180
1,119
0
1,668
6,798
2,274
0
3,748
3,050
60,895
0
L
Fenrir
LEAUS
Fenrir
5,148
1,818
0
1,354
13,919
6,361
469
2,925
10,994
0
53,522
L
Morgan Le Fay
Li4E4m3
Morgan Le Fay
10,011
124
0
921
10,364
5,192
0
4,806
5,558
77,231
0
W
Bacchus
Orakyl
Bacchus
6,400
627
0
2,257
9,787
10,857
0
3,908
5,879
17,221
0
W
Osiris
Vanillash
Osiris
8,724
3,808
0
4,163
12,965
14,578
27
0
12,965
0
65,744
L
Aphrodite
Venage501
Aphrodite
3,052
371
4,557
4,458
9,630
6,707
56
3,953
5,677
23,727
0
L
Erlang Shen
YangMaf
Erlang Shen
7,975
5,325
0
3,979
15,426
9,275
0
521
14,905
0
50,903
L
Rama
7,985
6,384
0
2,481
11,118
5,416
69
2,375
8,743
0
74,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
43,065
450
Minions Killed
415
0
Camps Cleared
0
1,461,229
Distance Traveled
1,529,556
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,273
618
85
6
0
361,780
0
W
Danzaburou
8,492
566
111
7
0
298,715
0
W
Nu Wa
8,555
570
102
7
0
280,270
6
L
Fenrir
7,955
530
79
5
0
302,301
0
L
Morgan Le Fay
7,875
525
126
8
0
294,166
2
W
Bacchus
7,765
518
21
1
0
317,599
1
W
Osiris
8,980
599
96
6
0
271,192
0
L
Aphrodite
7,284
486
37
2
0
294,771
2
L
Erlang Shen
7,462
497
77
5
0
302,412
3
L
Rama
9,026
602
131
9
0
267,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role