Player Matchup

Thoth
Thoth
Ambí
Thoth
Level 157
God Stats
4W - 3L
1,449 SR
Queue Stats
46W - 41L
1,519 Elo+
Party 1
Charybdis
Charybdis
NeppNepp
Charybdis
Level 29
God Stats
8W - 7L
1,505 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 1
Mercury
Mercury
OuroTenma
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,584 Elo+
Party 1
Cerberus
Cerberus
Rykér
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Vasto06
Sun Wukong
Level 98
God Stats
4W - 2L
1,740 SR
Queue Stats
40W - 34L
1,526 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,537 Elo+

VS

Team Averages
Level 114
1,675 SR
1,580 Elo+
Hercules
Hercules
Bigman1017
Hercules
Level 97
God Stats
6W - 7L
1,601 SR
Queue Stats
64W - 44L
1,665 Elo+
Solo
Agni
Agni
EmperadorDeLimon
Agni
Level 149
God Stats
5W - 3L
1,696 SR
Queue Stats
40W - 36L
1,559 Elo+
Solo
Ishtar
Ishtar
Mylesman117
Ishtar
Level 104
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 58L
1,560 Elo+
Solo
Atlas
Atlas
NukaGrizzly
Atlas
Level 76
God Stats
85W - 71L
1,601 SR
Queue Stats
272W - 272L
1,461 Elo+
Solo
Discordia
Discordia
averagemay
Discordia
Level 146
God Stats
13W - 9L
1,747 SR
Queue Stats
214W - 160L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ambí
Thoth
11
0 / 3 / 1
6,249
1,250
7,116
6,205
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NeppNepp
Charybdis
10
2 / 2 / 1
6,241
1,248
2,755
5,390
2,256
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
OuroTenma
Mercury
10
0 / 0 / 0
5,306
1,061
0
0
0
Cerberus
Rykér
Cerberus
11
1 / 1 / 2
6,852
1,370
5,694
9,747
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Vasto06
Sun Wukong
11
0 / 4 / 2
6,048
1,210
6,508
9,736
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

331

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigman1017
Hercules
12
5 / 2 / 4
7,308
1,462
7,763
7,825
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 4
6,227
1,245
4,831
4,875
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
1 / 0 / 7
6,668
1,334
5,605
4,289
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 7
7,059
1,412
4,266
5,559
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
averagemay
Discordia
12
2 / 0 / 6
6,779
1,356
5,256
2,668
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
10
10
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ambí
Thoth
0
3
1
0.17
W
Hercules
Bigman1017
Hercules
5
2
4
3.5
W
1
1
4
3
W
Ishtar
1
0
7
4.5
L
Charybdis
NeppNepp
Charybdis
2
2
1
1.25
W
1
0
7
4.5
L
Mercury
OuroTenma
Mercury
0
0
0
0
L
Cerberus
Rykér
Cerberus
1
1
2
2
L
Sun Wukong
Vasto06
Sun Wukong
0
4
2
0.25
W
Discordia
averagemay
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
27,721
31,078
Taken
25,216
19,129
Mitigated
16,967
2,592
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ambí
Thoth
7,116
37
0
100
6,205
2,337
0
2,698
3,410
26,772
0
W
Hercules
Bigman1017
Hercules
7,763
2,563
0
936
7,825
6,670
0
4,482
3,276
0
11,077
W
4,831
579
0
230
4,875
1,894
0
2,118
2,709
15,455
0
W
Ishtar
5,605
4,605
0
487
4,289
1,930
0
2,040
2,219
0
14,079
L
Charybdis
NeppNepp
Charybdis
2,755
1,461
0
237
5,390
2,256
0
2,160
3,190
0
8,213
W
4,266
1,997
0
730
5,559
5,406
0
2,858
2,678
8,816
0
L
Mercury
OuroTenma
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Rykér
Cerberus
5,694
329
0
1,719
9,747
8,293
0
3,582
6,005
13,920
0
L
Sun Wukong
Vasto06
Sun Wukong
6,508
684
0
536
9,736
6,243
0
5,368
4,120
0
14,173
W
Discordia
averagemay
Discordia
5,256
328
0
246
2,668
1,067
0
1,125
1,524
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
34,041
105
Minions Killed
111
3
Camps Cleared
5
421,101
Distance Traveled
577,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,249
1,250
59
12
0
100,790
0
W
Hercules
7,308
1,462
9
2
1
119,829
0
W
Agni
6,227
1,245
22
4
0
107,874
0
W
Ishtar
6,668
1,334
14
3
2
110,567
0
L
Charybdis
6,241
1,248
16
3
0
73,577
0
W
Atlas
7,059
1,412
13
3
2
121,303
0
L
Mercury
5,306
1,061
0
0
0
0
0
L
Cerberus
6,852
1,370
19
4
0
120,655
0
L
Sun Wukong
6,048
1,210
11
2
3
126,079
0
W
Discordia
6,779
1,356
53
11
0
118,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role