Player Matchup

Bacchus
Bacchus
Gold I
CC FistFight
Bacchus
Gold I
Level 107
God Stats
41W - 36L
1,571 SR
Queue Stats
529W - 441L
1,626 MMR
Party 1
Rama
Rama
Gold I
PhIesh
Rama
Gold I
Level 92
God Stats
30W - 31L
1,544 SR
Queue Stats
220W - 231L
1,452 MMR
Party 1
Achilles
Achilles
Gold IV
xFreeHealthCare
Achilles
Gold IV
Level 178
God Stats
6W - 3L
1,556 SR
Queue Stats
131W - 133L
1,272 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,557 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,781 SR
1,429 MMR
Loki
Loki
Silver III
Awakeminotaur
Loki
Silver III
Level 124
God Stats
2W - 2L
1,813 SR
Queue Stats
11W - 18L
1,413 MMR
Party 2
Cabrakan
Cabrakan
Silver III
BiGnBoomin
Cabrakan
Silver III
Level 148
God Stats
3W - 2L
1,748 SR
Queue Stats
11W - 18L
1,413 MMR
Party 2
Persephone
Persephone
Silver II
HTKfrosty
Persephone
Silver II
Level 143
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 10L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CC FistFight
Bacchus
16
1 / 0 / 4
10,519
701
6,927
14,686
16,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
PhIesh
Rama
17
5 / 0 / 1
10,642
709
9,481
10,652
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
0 / 1 / 4
9,151
610
6,964
10,653
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeBaron SamediNe ZhaHelAo Kuang

VS

Bans
Chang'eAgniGuan YuThothDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,048
603
6,752
9,287
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BiGnBoomin
Cabrakan
13
0 / 2 / 1
8,460
564
6,068
11,361
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
HTKfrosty
Persephone
15
1 / 3 / 0
9,887
659
12,056
7,069
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cabrakan
BiGnBoomin
Cabrakan
0
2
1
0.25
W
Bacchus
CC FistFight
Bacchus
1
0
4
3
L
Persephone
HTKfrosty
Persephone
1
3
0
0.33
W
Rama
PhIesh
Rama
5
0
1
5.5
W
Achilles
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
24,876
35,991
Taken
27,717
33,949
Mitigated
26,984
17,280
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,752
1,699
0
2,329
9,287
5,463
0
2,882
6,405
0
42,572
L
Cabrakan
BiGnBoomin
Cabrakan
6,068
703
0
3,042
11,361
17,563
0
2,992
8,369
11,302
0
W
Bacchus
CC FistFight
Bacchus
6,927
743
2,480
6,180
14,686
16,553
1,053
7,321
6,767
29,351
0
L
Persephone
HTKfrosty
Persephone
12,056
589
0
739
7,069
3,958
120
1,433
5,608
55,090
0
W
Rama
PhIesh
Rama
9,481
8,638
0
5,376
10,652
4,661
1,081
5,803
4,715
0
71,887
W
Achilles
6,964
955
0
3,244
10,653
12,735
946
4,326
6,047
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
27,395
202
Minions Killed
175
0
Camps Cleared
0
877,539
Distance Traveled
813,669
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,048
603
58
4
0
289,560
0
L
Cabrakan
8,460
564
11
1
0
250,834
0
W
Bacchus
10,519
701
29
2
0
297,882
2
L
Persephone
9,887
659
106
7
0
273,275
0
W
Rama
10,642
709
133
9
0
286,251
0
W
Achilles
9,151
610
40
3
0
293,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role