Player Matchup

Ra
Ra
BladeSkull
Ra
Level 147
God Stats
14W - 8L
1,604 SR
Queue Stats
67W - 67L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
BoomBiootch
Jormungandr
Level 118
God Stats
96W - 99L
1,583 SR
Queue Stats
112W - 120L
1,533 Elo+
Solo
Hercules
Hercules
CHEFchris562
Hercules
Level 159
God Stats
28W - 34L
1,358 SR
Queue Stats
345W - 330L
1,532 Elo+
Solo
Loki
Loki
PR_Zeldoriss_29
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,307 Elo+
Solo
Chiron
Chiron
killakobugi
Chiron
Level 165
God Stats
9W - 19L
1,493 SR
Queue Stats
391W - 393L
1,533 Elo+
Party 2
Team Averages
Level 126
1,508 SR
1,493 Elo+

VS

Team Averages
Level 84
1,503 SR
1,600 Elo+
Danzaburou
Danzaburou
CapitalReeks
Danzaburou
Level 48
God Stats
4W - 3L
1,644 SR
Queue Stats
5W - 3L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
Merphty
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,650 Elo+
Solo
Mercury
Mercury
So1oGunz
Mercury
Level 66
God Stats
5W - 4L
1,649 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
SolarXXArc
Amaterasu
Level 129
God Stats
10W - 6L
1,527 SR
Queue Stats
355W - 320L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Uzukage9
Kukulkan
Level 123
God Stats
1W - 2L
1,195 SR
Queue Stats
81W - 81L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
11,113
585
21,534
13,370
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
BoomBiootch
Jormungandr
16
6 / 3 / 4
10,716
564
16,686
14,388
8,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
CHEFchris562
Hercules
15
6 / 5 / 6
10,894
573
20,768
28,977
40,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 4
8,104
427
3,495
14,873
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
14
3 / 4 / 3
9,301
490
6,150
12,147
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapitalReeks
Danzaburou
17
8 / 5 / 3
11,853
624
17,616
15,689
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Merphty
Cthulhu
14
1 / 3 / 10
9,870
519
10,181
22,963
19,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
So1oGunz
Mercury
16
4 / 9 / 2
10,344
544
10,446
19,641
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SolarXXArc
Amaterasu
16
7 / 4 / 4
10,370
546
11,219
21,155
17,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Uzukage9
Kukulkan
12
1 / 7 / 4
8,470
446
8,496
15,438
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
28
Kills
21
21
Deaths
28
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
Jormungandr
BoomBiootch
Jormungandr
6
3
4
2.67
L
Hercules
CHEFchris562
Hercules
6
5
6
1.8
W
Danzaburou
CapitalReeks
Danzaburou
8
5
3
1.9
W
Cthulhu
Merphty
Cthulhu
1
3
10
2
L
3
6
4
0.83
W
Mercury
So1oGunz
Mercury
4
9
2
0.56
W
Amaterasu
SolarXXArc
Amaterasu
7
4
4
2.25
W
Kukulkan
Uzukage9
Kukulkan
1
7
4
0.43
L
Chiron
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,633
Damage
57,958
83,755
Taken
94,886
68,725
Mitigated
58,493
24,822
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,534
2,106
1,880
5,980
13,370
7,797
769
4,123
9,247
120,533
0
L
Jormungandr
BoomBiootch
Jormungandr
16,686
4,769
0
750
14,388
8,784
918
3,539
10,849
90,235
0
L
Hercules
CHEFchris562
Hercules
20,768
8,972
0
11,978
28,977
40,592
133
6,140
22,837
0
82,637
W
Danzaburou
CapitalReeks
Danzaburou
17,616
11,603
0
5,141
15,689
6,424
891
7,850
7,839
0
72,810
W
Cthulhu
Merphty
Cthulhu
10,181
977
2,485
6,649
22,963
19,563
135
10,814
11,942
29,937
746
L
3,495
793
0
1,938
14,873
5,843
408
3,101
11,772
0
26,688
W
Mercury
So1oGunz
Mercury
10,446
7,936
0
1,977
19,641
8,560
1,799
6,942
12,612
0
77,526
W
Amaterasu
SolarXXArc
Amaterasu
11,219
4,332
350
11,522
21,155
17,638
0
4,052
17,103
0
67,630
W
Kukulkan
Uzukage9
Kukulkan
8,496
652
0
3,722
15,438
6,308
377
8,194
7,170
49,492
0
L
Chiron
6,150
1,503
422
1,874
12,147
5,709
771
2,175
9,972
0
60,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
50,907
554
Minions Killed
398
0
Camps Cleared
0
1,751,298
Distance Traveled
1,955,326
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,113
585
173
9
0
365,814
5
L
Jormungandr
10,716
564
133
7
0
365,383
0
L
Hercules
10,894
573
111
6
0
362,190
0
W
Danzaburou
11,853
624
107
6
0
368,295
2
W
Cthulhu
9,870
519
39
2
0
388,734
0
L
Loki
8,104
427
42
2
0
383,699
0
W
Mercury
10,344
544
83
4
0
393,276
0
W
Amaterasu
10,370
546
103
5
0
458,257
0
W
Kukulkan
8,470
446
66
3
0
346,764
7
L
Chiron
9,301
490
95
5
0
274,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role