Player Matchup

Anubis
Anubis
Silver III
Hellish God9482
Anubis
Silver III
Level 81
God Stats
10W - 24L
1,501 SR
Queue Stats
105W - 157L
1,183 MMR
Party 1
Hercules
Hercules
Gold III
HypeMonger
Hercules
Gold III
Level 146
God Stats
7W - 17L
1,368 SR
Queue Stats
187W - 216L
1,718 MMR
Party 1
Martichoras
Martichoras
Gold III
TLeddy2002
Martichoras
Gold III
Level 103
God Stats
5W - 4L
1,584 SR
Queue Stats
45W - 48L
1,570 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,484 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,487 SR
1,588 MMR
Ra
Ra
Silver II
JeDi_SmaCks
Ra
Silver II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 MMR
Party 2
Ymir
Ymir
Silver I
TheBlackPrideDan
Ymir
Silver I
Level 177
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 6L
1,627 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
dopecarriedyou
Heimdallr
Bronze III
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,725
748
8,267
10,950
5,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
HypeMonger
Hercules
15
4 / 1 / 7
9,514
732
7,053
18,441
21,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
TLeddy2002
Martichoras
16
5 / 6 / 6
10,179
783
11,372
16,806
8,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuBaba YagaAphroditeAchillesCabrakan

VS

Bans
AtlasChang'eXing TianMorgan Le FayTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,550
735
10,382
10,097
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 7
10,278
791
6,952
18,123
21,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
dopecarriedyou
Heimdallr
15
6 / 4 / 5
10,363
797
23,741
15,428
7,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
13
13
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
Hercules
HypeMonger
Hercules
4
1
7
7.5
W
4
5
4
1.2
L
Martichoras
TLeddy2002
Martichoras
5
6
6
1.33
W
3
4
7
1.63
W
Heimdallr
dopecarriedyou
Heimdallr
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
41,075
46,197
Taken
43,648
35,833
Mitigated
34,265
11,068
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
1,113
0
1,800
10,950
5,788
0
5,140
5,810
35,701
0
L
Hercules
HypeMonger
Hercules
7,053
2,045
206
6,562
18,441
21,718
0
5,148
13,293
0
24,166
W
10,382
611
979
1,597
10,097
4,706
1,234
2,562
7,445
49,406
0
L
Martichoras
TLeddy2002
Martichoras
11,372
5,253
0
2,500
16,806
8,327
0
7,079
9,727
0
34,300
W
6,952
904
2,029
2,486
18,123
21,564
238
3,672
13,977
16,377
0
W
Heimdallr
dopecarriedyou
Heimdallr
23,741
16,289
0
4,225
15,428
7,995
1,026
2,041
13,118
0
63,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
30,191
130
Minions Killed
172
0
Camps Cleared
0
691,124
Distance Traveled
693,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,725
748
54
4
0
195,462
3
L
Hercules
9,514
732
34
3
0
244,782
0
W
Ra
9,550
735
83
6
0
204,929
0
L
Martichoras
10,179
783
42
3
0
250,880
0
W
Ymir
10,278
791
10
1
0
244,835
0
W
Heimdallr
10,363
797
79
6
0
243,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role