Player Matchup

Artio
Artio
Bronze III
Alexbox1005
Artio
Bronze III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,327 MMR
Solo
Yu Huang
Yu Huang
Gold IV
ImaNeedU2Relax
Yu Huang
Gold IV
Level 192
God Stats
14W - 16L
1,549 SR
Queue Stats
282W - 261L
1,329 MMR
Solo
Thor
Thor
Silver I
Mitochondria295
Thor
Silver I
Level 141
God Stats
9W - 7L
1,232 SR
Queue Stats
137W - 136L
1,328 MMR
Solo
Vulcan
Vulcan
Gold V
Themilkman9059
Vulcan
Gold V
Level 157
God Stats
9W - 11L
1,715 SR
Queue Stats
304W - 327L
1,357 MMR
Solo
Cernunnos
Cernunnos
Gold V
mbafinest
Cernunnos
Gold V
Level 148
God Stats
7W - 5L
1,574 SR
Queue Stats
237W - 252L
1,328 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,514 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,572 SR
1,375 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
Baseline826
Ishtar
Bronze III
Level 106
God Stats
7W - 8L
1,276 SR
Queue Stats
26W - 27L
1,354 MMR
Solo
Sylvanus
Sylvanus
Silver I
I Medico I
Sylvanus
Silver I
Level 177
God Stats
13W - 22L
1,627 SR
Queue Stats
118W - 138L
1,344 MMR
Solo
Mulan
Mulan
Gold IV
KbN Shadoww
Mulan
Gold IV
Level 159
God Stats
32W - 24L
1,564 SR
Queue Stats
505W - 511L
1,336 MMR
Solo
Loki
Loki
Gold V
Yelawwolf
Loki
Gold V
Level 184
God Stats
4W - 7L
1,893 SR
Queue Stats
66W - 84L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
6,056
356
1,097
6,909
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
16
1 / 1 / 0
9,072
534
9,709
7,257
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 0
9,064
533
7,320
13,585
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 3 / 2
9,067
533
11,635
11,140
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
mbafinest
Cernunnos
14
0 / 3 / 1
8,266
486
8,352
15,295
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangHe BoMartichorasThanatos

VS

Bans
Ah PuchAphroditeCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 0
8,362
492
4,462
7,028
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
16
3 / 2 / 1
9,604
565
11,418
12,982
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
I Medico I
Sylvanus
13
2 / 1 / 1
7,973
469
4,068
9,938
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 1
9,965
586
7,814
16,390
10,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
1 / 3 / 2
8,370
492
6,955
13,811
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
9
9
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
0
0
0
0
W
Ishtar
3
2
1
1.75
W
Sylvanus
I Medico I
Sylvanus
2
1
1
2.5
L
Yu Huang
1
1
0
1
W
3
3
1
1.17
L
7
2
0
3.5
L
1
3
2
0.67
W
Loki
1
3
2
0.67
L
Cernunnos
mbafinest
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
34,717
54,186
Taken
60,149
25,475
Mitigated
32,701
15,842
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,462
354
0
500
7,028
2,676
59
4,229
2,799
89,011
0
L
1,097
92
40
2,696
6,909
4,156
0
2,639
4,270
12,138
0
W
Ishtar
11,418
8,523
0
4,086
12,982
6,498
252
649
12,333
0
81,816
W
Sylvanus
I Medico I
Sylvanus
4,068
796
2,092
4,239
9,938
7,853
0
5,218
4,678
16,195
0
L
Yu Huang
9,709
776
0
1,670
7,257
2,932
0
3,566
3,651
94,944
0
W
7,814
442
0
6,465
16,390
10,548
55
8,170
7,691
0
78,662
L
7,320
1,751
0
591
13,585
6,224
97
1,029
12,556
0
59,899
L
11,635
3,736
0
2,653
11,140
5,216
0
701
10,439
79,745
0
W
Loki
6,955
1,261
0
6,231
13,811
5,126
507
3,545
10,207
0
74,929
L
Cernunnos
mbafinest
Cernunnos
8,352
4,219
0
8,192
15,295
6,947
0
555
14,740
0
87,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
44,274
559
Minions Killed
585
0
Camps Cleared
0
1,441,866
Distance Traveled
1,613,393
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,362
492
150
9
0
331,731
8
L
Artio
6,056
356
19
1
0
148,757
1
W
Ishtar
9,604
565
159
9
0
279,095
0
W
Sylvanus
7,973
469
22
1
0
320,409
0
L
Yu Huang
9,072
534
168
10
0
320,299
4
W
Mulan
9,965
586
141
8
0
306,307
2
L
Thor
9,064
533
96
6
0
336,217
2
L
Vulcan
9,067
533
139
8
0
357,644
5
W
Loki
8,370
492
113
7
0
375,851
0
L
Cernunnos
8,266
486
137
8
0
278,949
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role