Player Matchup

Rama
Rama
Catman_Mo
Rama
Level 239
God Stats
3W - 10L
1,287 SR
Queue Stats
444W - 438L
1,480 Elo+
Solo
Bakasura
Bakasura
ElPatron__P96
Bakasura
Level 147
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 28L
1,353 Elo+
Party 1
Baba Yaga
Baba Yaga
Michi90473
Baba Yaga
Level 143
God Stats
6W - 8L
1,534 SR
Queue Stats
14W - 18L
1,373 Elo+
Party 1
Osiris
Osiris
SamHoby
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,516 Elo+
Party 3
Ra
Ra
edurafael78
Ra
Level 28
God Stats
2W - 3L
1,473 SR
Queue Stats
13W - 7L
1,614 Elo+
Party 3
Team Averages
Level 134
1,470 SR
1,467 Elo+

VS

Team Averages
Level 98
1,526 SR
1,522 Elo+
Sylvanus
Sylvanus
Ajacied707
Sylvanus
Level 127
God Stats
4W - 3L
1,897 SR
Queue Stats
101W - 87L
1,561 Elo+
Party 2
Odin
Odin
S-H-O-W-K-Y
Odin
Level 46
God Stats
3W - 4L
1,420 SR
Queue Stats
120W - 118L
1,489 Elo+
Party 4
Heimdallr
Heimdallr
SanderAFCA_32
Heimdallr
Level 146
God Stats
2W - 1L
1,250 SR
Queue Stats
85W - 75L
1,552 Elo+
Party 2
Thanatos
Thanatos
Shini-DN
Thanatos
Level 82
God Stats
68W - 57L
1,564 SR
Queue Stats
221W - 184L
1,524 Elo+
Solo
Ra
Ra
dracula296
Ra
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 129L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 1 / 0
8,052
403
2,288
6,090
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
ElPatron__P96
Bakasura
15
1 / 1 / 3
9,246
462
4,356
12,668
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Michi90473
Baba Yaga
15
3 / 6 / 2
9,691
485
16,008
17,145
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SamHoby
Osiris
16
3 / 3 / 1
10,144
507
8,154
14,829
15,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 1
7,844
392
3,300
15,140
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ajacied707
Sylvanus
14
1 / 2 / 11
9,427
471
5,498
15,201
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 2 / 2
8,917
446
2,796
9,463
8,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SanderAFCA_32
Heimdallr
17
6 / 0 / 1
10,700
535
13,059
11,438
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Shini-DN
Thanatos
17
6 / 1 / 4
10,313
516
13,461
18,076
8,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 5
9,626
481
10,952
10,917
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
17
17
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ajacied707
Sylvanus
1
2
11
3.25
L
Rama
0
1
0
0
L
Bakasura
ElPatron__P96
Bakasura
1
1
3
2.5
L
Baba Yaga
Michi90473
Baba Yaga
3
6
2
0.67
W
1
2
2
1
L
Osiris
SamHoby
Osiris
3
3
1
1.17
W
Heimdallr
SanderAFCA_32
Heimdallr
6
0
1
6.5
W
Thanatos
Shini-DN
Thanatos
6
1
4
8
W
3
3
5
1.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
45,766
65,872
Taken
65,095
34,243
Mitigated
49,739
17,088
Healing
30,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ajacied707
Sylvanus
5,498
993
1,914
4,068
15,201
20,646
80
5,364
9,293
19,616
0
L
Rama
2,288
2,173
0
2,375
6,090
2,315
0
0
6,090
0
49,299
L
Bakasura
ElPatron__P96
Bakasura
4,356
2,945
0
3,310
12,668
5,198
216
1,314
11,354
0
65,556
L
Baba Yaga
Michi90473
Baba Yaga
16,008
516
0
2,164
17,145
6,531
177
6,142
10,921
80,224
0
W
2,796
372
0
818
9,463
8,855
97
508
8,878
117
45,946
L
Osiris
SamHoby
Osiris
8,154
2,981
0
4,449
14,829
15,515
629
4,287
10,406
0
72,147
W
Heimdallr
SanderAFCA_32
Heimdallr
13,059
7,252
0
6,280
11,438
6,271
1,057
4,122
7,316
0
99,033
W
Thanatos
Shini-DN
Thanatos
13,461
2,850
0
13,961
18,076
8,724
844
4,096
13,840
0
96,864
W
10,952
634
1,178
2,182
10,917
5,243
439
6,775
4,142
91,698
0
L
3,300
374
1,519
3,271
15,140
4,684
27
4,488
10,568
42,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
48,983
536
Minions Killed
490
0
Camps Cleared
0
1,788,353
Distance Traveled
1,993,881
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,427
471
13
1
0
373,916
6
L
Rama
8,052
403
107
5
0
196,382
0
L
Bakasura
9,246
462
117
6
0
470,625
0
L
Baba Yaga
9,691
485
121
6
0
355,668
0
W
Odin
8,917
446
75
4
0
381,698
0
L
Osiris
10,144
507
124
6
0
383,995
0
W
Heimdallr
10,700
535
151
8
0
372,728
9
W
Thanatos
10,313
516
112
6
0
433,043
0
W
Ra
9,626
481
139
7
0
432,496
0
L
Ra
7,844
392
67
3
0
381,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role