Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ChipsMonster MC
Artio
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 200L
1,532 Elo+
Party 1
Izanami
Izanami
Delaceee
Izanami
Level 67
God Stats
2W - 3L
1,626 SR
Queue Stats
70W - 82L
1,486 Elo+
Solo
Bakasura
Bakasura
volaastronzo
Bakasura
Level 125
God Stats
17W - 13L
1,603 SR
Queue Stats
183W - 199L
1,462 Elo+
Party 1
Team Averages
Level 112
1,546 SR
1,496 Elo+

VS

Team Averages
Level 105
1,455 SR
1,503 Elo+
Martichoras
Martichoras
Blood_of_Uchiha_
Martichoras
Level 137
God Stats
9W - 7L
1,579 SR
Queue Stats
299W - 299L
1,562 Elo+
Party 3
Merlin
Merlin
C4lum8jnr
Merlin
Level 79
God Stats
0W - 1L
1,299 SR
Queue Stats
56W - 51L
1,481 Elo+
Party 2
Serqet
Serqet
Disneysyko
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,410 Elo+
Party 2
Ganesha
Ganesha
Saint_Sergius
Ganesha
Level 156
God Stats
2W - 7L
1,261 SR
Queue Stats
423W - 421L
1,589 Elo+
Party 3
Hou Yi
Hou Yi
xTrafalgarLaw-_-
Hou Yi
Level 139
God Stats
3W - 2L
1,635 SR
Queue Stats
240W - 281L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
8 / 0 / 1
7,026
639
9,420
4,145
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Geb
 
Geb
9
0 / 0 / 4
5,709
519
3,293
5,439
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 3
5,856
532
5,391
10,000
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Delaceee
Izanami
11
1 / 1 / 3
6,117
556
5,187
5,794
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
volaastronzo
Bakasura
11
7 / 1 / 2
6,676
607
7,535
9,222
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Blood_of_Uchiha_
Martichoras
10
0 / 3 / 0
6,099
554
4,735
8,618
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
C4lum8jnr
Merlin
8
0 / 5 / 0
4,886
444
2,825
6,950
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Disneysyko
Serqet
7
0 / 3 / 0
4,780
435
917
6,901
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
7
0 / 2 / 1
5,320
484
2,437
10,582
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 3 / 0
6,185
562
3,845
8,290
2,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
1
8.5
W
Geb
 
Geb
0
0
4
2
L
Martichoras
Blood_of_Uchiha_
Martichoras
0
3
0
0
L
Merlin
C4lum8jnr
Merlin
0
5
0
0
W
0
0
3
1.5
W
Izanami
Delaceee
Izanami
1
1
3
2.5
L
Serqet
Disneysyko
Serqet
0
3
0
0
L
Ganesha
0
2
1
0.25
W
Bakasura
volaastronzo
Bakasura
7
1
2
8
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,826
Damage
14,759
34,600
Taken
41,341
15,345
Mitigated
17,618
13,363
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,420
181
0
2,608
4,145
1,496
0
1,914
2,231
45,966
0
W
Geb
 
Geb
3,293
560
407
2,022
5,439
3,707
0
1,834
3,485
18,588
0
L
Martichoras
Blood_of_Uchiha_
Martichoras
4,735
1,906
0
2,954
8,618
3,691
0
4,526
3,270
0
49,416
L
Merlin
C4lum8jnr
Merlin
2,825
36
0
0
6,950
2,458
0
4,855
2,095
25,422
0
W
5,391
820
225
3,391
10,000
4,829
0
249
9,751
32,071
0
W
Izanami
Delaceee
Izanami
5,187
3,725
0
1,755
5,794
2,065
1,427
564
5,230
0
47,673
L
Serqet
Disneysyko
Serqet
917
252
0
1,475
6,901
2,416
0
3,031
3,705
0
12,774
L
Ganesha
2,437
486
0
2,359
10,582
6,375
0
3,878
6,277
17,735
0
W
Bakasura
volaastronzo
Bakasura
7,535
5,834
0
2,955
9,222
3,248
0
701
8,359
0
38,215
L
3,845
1,609
0
2,811
8,290
2,678
0
1,310
6,553
0
37,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
27,270
298
Minions Killed
234
0
Camps Cleared
0
1,119,147
Distance Traveled
1,051,775
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,026
639
71
6
0
223,889
4
W
Geb
5,709
519
17
2
0
204,861
4
L
Martichoras
6,099
554
77
7
0
166,300
0
L
Merlin
4,886
444
48
4
0
206,442
3
W
Artio
5,856
532
48
4
0
227,332
0
W
Izanami
6,117
556
88
8
0
201,247
3
L
Serqet
4,780
435
25
2
0
256,088
0
L
Ganesha
5,320
484
8
1
0
208,767
0
W
Bakasura
6,676
607
74
7
0
261,818
0
L
Hou Yi
6,185
562
76
7
0
214,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role