Player Matchup

Artio
Artio
Canis lupus7361
Artio
Level 144
God Stats
4W - 7L
1,269 SR
Queue Stats
485W - 508L
1,386 Elo+
Solo
Xing Tian
Xing Tian
ECFR_Balou
Xing Tian
Level 75
God Stats
3W - 3L
1,094 SR
Queue Stats
139W - 157L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
Gelapano Chips
Erlang Shen
Level 53
God Stats
2W - 4L
1,249 SR
Queue Stats
546W - 545L
1,487 Elo+
Solo
Freya
Freya
Melodark3951
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,308 Elo+
Solo
Danzaburou
Danzaburou
Wolfman7847
Danzaburou
Level 86
God Stats
9W - 14L
1,567 SR
Queue Stats
504W - 587L
1,389 Elo+
Solo
Team Averages
Level 81
1,336 SR
1,387 Elo+

VS

Team Averages
Level 98
1,494 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DIEGO907
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
NeanderNate
Cthulhu
Level 149
God Stats
4W - 2L
1,309 SR
Queue Stats
308W - 305L
1,394 Elo+
Solo
Medusa
Medusa
Shake N Bake723
Medusa
Level 46
God Stats
2W - 1L
1,468 SR
Queue Stats
63W - 92L
1,413 Elo+
Solo
Hades
Hades
peanutsgonewild
Hades
Level 61
God Stats
2W - 0L
1,696 SR
Queue Stats
75W - 69L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 13
10,261
684
3,380
17,102
24,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ECFR_Balou
Xing Tian
18
3 / 6 / 10
10,913
728
7,819
24,607
28,870
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Gelapano Chips
Erlang Shen
18
8 / 11 / 5
10,861
724
13,224
26,216
18,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 9 / 5
10,440
696
6,922
15,996
6,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Wolfman7847
Danzaburou
18
3 / 6 / 5
10,902
727
10,571
13,960
6,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 1 / 30
12,330
822
20,731
8,295
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
DIEGO907
Arachne
18
10 / 6 / 18
12,028
802
21,351
17,040
10,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NeanderNate
Cthulhu
18
5 / 4 / 21
12,079
805
16,691
20,691
24,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 3 / 21
11,445
763
13,254
11,426
5,715
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 4 / 21
12,805
854
16,827
14,351
8,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
148
17
Kills
37
37
Deaths
18
38
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
30
21
L
0
5
13
1.3
W
Arachne
DIEGO907
Arachne
10
6
18
3.17
L
Xing Tian
ECFR_Balou
Xing Tian
3
6
10
1.33
L
Erlang Shen
Gelapano Chips
Erlang Shen
8
11
5
0.95
L
3
9
5
0.61
W
Cthulhu
NeanderNate
Cthulhu
5
4
21
3.88
W
5
3
21
5.17
L
Danzaburou
Wolfman7847
Danzaburou
3
6
5
0.92
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
88,854
97,881
Taken
71,803
84,711
Mitigated
54,421
19,271
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,731
5,533
978
2,381
8,295
4,359
1,465
3,225
5,070
38,457
0
L
3,380
439
604
2,111
17,102
24,341
0
9,963
7,139
14,032
0
W
Arachne
DIEGO907
Arachne
21,351
13,143
994
2,981
17,040
10,694
1,306
4,001
13,039
0
31,297
L
Xing Tian
ECFR_Balou
Xing Tian
7,819
800
2,308
3,352
24,607
28,870
26
11,640
12,967
17,903
0
L
Erlang Shen
Gelapano Chips
Erlang Shen
13,224
7,959
1,151
4,367
26,216
18,898
0
11,944
14,272
0
30,275
L
6,922
1,799
1,630
1,553
15,996
6,194
660
9,228
6,768
14,630
0
W
Cthulhu
NeanderNate
Cthulhu
16,691
672
3,567
3,172
20,691
24,733
362
3,182
17,509
31,174
2,545
W
13,254
6,719
1,208
1,834
11,426
5,715
3,302
2,721
8,705
0
30,493
L
Danzaburou
Wolfman7847
Danzaburou
10,571
1,829
217
1,978
13,960
6,408
1,123
8,929
5,031
0
38,174
W
16,827
1,330
3,120
4,413
14,351
8,920
3,930
4,992
9,359
31,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,377
Gold Earned
60,687
152
Minions Killed
160
0
Camps Cleared
0
1,172,459
Distance Traveled
1,348,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,330
822
28
2
0
254,826
0
L
Artio
10,261
684
19
1
0
302,870
0
W
Arachne
12,028
802
24
2
0
275,005
0
L
Xing Tian
10,913
728
16
1
0
228,821
0
L
Erlang Shen
10,861
724
31
2
0
198,408
0
L
Freya
10,440
696
19
1
0
232,709
0
W
Cthulhu
12,079
805
48
3
0
270,989
0
W
Medusa
11,445
763
35
2
0
285,804
0
L
Danzaburou
10,902
727
67
4
0
209,651
0
W
Hades
12,805
854
25
2
0
261,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role