Player Matchup

Cerberus
Cerberus
CooperTroopXD
Cerberus
Level 98
God Stats
5W - 3L
1,715 SR
Queue Stats
143W - 140L
1,469 Elo+
Solo
Poseidon
Poseidon
DoxOne
Poseidon
Level 102
God Stats
11W - 8L
1,709 SR
Queue Stats
626W - 613L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
DžánkoPánko
Jing Wei
Level 16
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Ao Kuang
Ao Kuang
Gotart69
Ao Kuang
Level 129
God Stats
8W - 14L
1,357 SR
Queue Stats
283W - 227L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
WaytikWayka
Sylvanus
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 33L
1,577 Elo+
Party 3
Team Averages
Level 87
1,561 SR
1,569 Elo+

VS

Team Averages
Level 92
1,421 SR
1,519 Elo+
Sol
Sol
DeadWarlock
Sol
Level 107
God Stats
10W - 4L
1,657 SR
Queue Stats
243W - 241L
1,566 Elo+
Solo
Hachiman
Hachiman
MissBarbu
Hachiman
Level 125
God Stats
5W - 6L
1,182 SR
Queue Stats
170W - 181L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
N3SS7
Sylvanus
Level 103
God Stats
1W - 1L
1,266 SR
Queue Stats
240W - 243L
1,518 Elo+
Solo
King Arthur
King Arthur
YAKUDZ
King Arthur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,561 Elo+
Party 2
Nox
Nox
mrliverpool93
Nox
Level 38
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CooperTroopXD
Cerberus
18
3 / 2 / 13
10,336
738
10,325
22,982
34,020
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DoxOne
Poseidon
16
3 / 3 / 8
9,629
688
13,094
13,408
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
10
0 / 7 / 10
7,715
551
10,336
12,348
5,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Gotart69
Ao Kuang
18
10 / 2 / 7
10,796
771
16,914
24,146
31,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
WaytikWayka
Sylvanus
16
1 / 5 / 11
9,839
703
10,913
25,989
22,921
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 15
10,234
731
26,409
13,347
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MissBarbu
Hachiman
19
12 / 3 / 4
11,973
855
30,035
11,729
6,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
N3SS7
Sylvanus
16
1 / 4 / 14
10,505
750
8,667
22,881
30,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
YAKUDZ
King Arthur
13
0 / 8 / 13
8,904
636
10,590
19,211
22,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 1 / 13
11,306
808
14,343
7,253
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
17
Kills
19
19
Deaths
17
49
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CooperTroopXD
Cerberus
3
2
13
4.75
W
1
1
15
8.5
L
Poseidon
DoxOne
Poseidon
3
3
8
2.33
L
Jing Wei
0
7
10
0.71
L
Ao Kuang
Gotart69
Ao Kuang
10
2
7
6.75
W
Hachiman
MissBarbu
Hachiman
12
3
4
4.67
W
Sylvanus
N3SS7
Sylvanus
1
4
14
2
L
Sylvanus
WaytikWayka
Sylvanus
1
5
11
1.3
W
King Arthur
YAKUDZ
King Arthur
0
8
13
0.81
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,582
Damage
90,044
98,873
Taken
74,421
102,046
Mitigated
72,626
50,966
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CooperTroopXD
Cerberus
10,325
266
1,840
7,055
22,982
34,020
0
10,680
12,090
26,927
1,578
W
26,409
6,578
0
4,602
13,347
7,981
3,746
8,686
4,274
56,132
0
L
Poseidon
DoxOne
Poseidon
13,094
1,041
1,880
3,507
13,408
7,451
143
7,383
5,935
33,878
0
L
Jing Wei
10,336
7,507
551
887
12,348
5,958
0
7,007
5,303
0
18,475
L
Ao Kuang
Gotart69
Ao Kuang
16,914
3,384
3,683
8,384
24,146
31,696
0
11,703
12,096
21,740
0
W
Hachiman
MissBarbu
Hachiman
30,035
13,453
42
2,702
11,729
6,995
2,489
8,032
3,606
0
46,548
W
Sylvanus
N3SS7
Sylvanus
8,667
1,715
8,959
8,529
22,881
30,917
670
12,799
9,815
13,117
0
L
Sylvanus
WaytikWayka
Sylvanus
10,913
2,553
13,013
10,166
25,989
22,921
18
13,331
12,315
18,032
0
W
King Arthur
YAKUDZ
King Arthur
10,590
712
819
1,978
19,211
22,535
126
12,903
5,826
1,036
15,139
W
14,343
595
2,504
1,505
7,253
4,198
675
5,868
1,232
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
52,922
152
Minions Killed
175
0
Camps Cleared
0
1,188,452
Distance Traveled
1,255,855
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,336
738
44
3
0
276,026
0
W
Sol
10,234
731
63
5
0
258,028
0
L
Poseidon
9,629
688
46
3
0
218,343
0
L
Jing Wei
7,715
551
20
1
0
189,966
0
L
Ao Kuang
10,796
771
17
1
0
287,420
0
W
Hachiman
11,973
855
43
3
0
234,668
0
W
Sylvanus
10,505
750
10
1
0
231,358
0
L
Sylvanus
9,839
703
25
2
0
216,697
1
W
King Arthur
8,904
636
8
1
0
249,064
0
W
Nox
11,306
808
51
4
0
282,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role