Player Matchup

Anubis
Anubis
CGIIGULLYx
Anubis
Level 125
God Stats
4W - 3L
1,539 SR
Queue Stats
158W - 161L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Darkvolt99
Ao Kuang
Level 69
God Stats
7W - 2L
1,819 SR
Queue Stats
29W - 21L
1,552 Elo+
Solo
Thor
Thor
DeSTroYer BaT66
Thor
Level 125
God Stats
2W - 1L
1,333 SR
Queue Stats
32W - 26L
1,499 Elo+
Party 2
Scylla
Scylla
ValenLeo12
Scylla
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 84L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
festa44
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 75L
1,413 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,465 Elo+

VS

Team Averages
Level 115
1,537 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Blvck-Panther
Susano
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 229L
1,548 Elo+
Solo
Olorun
Olorun
Mepcuk006
Olorun
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 132L
1,505 Elo+
Party 1
Hel
Hel
parchun
Hel
Level 112
God Stats
3W - 2L
1,703 SR
Queue Stats
124W - 137L
1,485 Elo+
Party 1
Pele
Pele
tarif_direct8
Pele
Level 113
God Stats
82W - 70L
1,484 SR
Queue Stats
481W - 478L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CGIIGULLYx
Anubis
13
2 / 3 / 11
7,647
546
12,648
13,724
6,711
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Darkvolt99
Ao Kuang
15
3 / 0 / 3
8,924
637
6,955
13,531
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 1 / 4
9,523
680
9,743
11,406
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
ValenLeo12
Scylla
14
6 / 1 / 7
8,935
638
7,597
7,031
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
festa44
Hou Yi
14
3 / 0 / 3
8,307
593
6,823
7,879
3,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 1
6,532
467
6,569
15,993
14,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 5 / 1
6,916
494
7,296
11,782
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Mepcuk006
Olorun
12
1 / 5 / 1
7,353
525
6,564
9,755
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
10
0 / 7 / 1
6,233
445
6,582
11,503
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
7,070
505
8,185
10,520
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
24
Kills
5
5
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
L
3
5
1
0.7
W
Anubis
CGIIGULLYx
Anubis
2
3
11
2.5
W
Ao Kuang
Darkvolt99
Ao Kuang
3
0
3
4.5
W
10
1
4
12
L
Olorun
Mepcuk006
Olorun
1
5
1
0.3
W
Scylla
ValenLeo12
Scylla
6
1
7
9.5
W
Hou Yi
festa44
Hou Yi
3
0
3
4.5
L
Hel
0
7
1
0.07
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
35,196
53,571
Taken
59,553
23,779
Mitigated
31,571
22,585
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,569
808
1,178
3,192
15,993
14,419
0
9,392
6,524
0
26,926
L
7,296
879
0
80
11,782
4,249
0
3,513
8,227
0
43,827
W
Anubis
CGIIGULLYx
Anubis
12,648
465
379
5,097
13,724
6,711
0
4,497
9,227
61,410
0
W
Ao Kuang
Darkvolt99
Ao Kuang
6,955
754
0
8,906
13,531
6,859
1,457
0
13,531
62,368
0
W
9,743
2,717
0
2,621
11,406
4,858
1,666
1,540
9,866
0
72,609
L
Olorun
Mepcuk006
Olorun
6,564
2,130
352
1,205
9,755
4,135
577
1,926
7,755
55,598
0
W
Scylla
ValenLeo12
Scylla
7,597
560
0
1,740
7,031
2,253
743
3,167
3,864
49,865
0
W
Hou Yi
festa44
Hou Yi
6,823
4,292
0
3,842
7,879
3,098
1,037
3,942
3,937
0
58,022
L
Hel
6,582
280
1,740
2,680
11,503
4,952
0
5,971
5,478
38,327
0
L
8,185
1,631
0
1,428
10,520
3,816
352
6,151
4,369
0
57,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
34,104
472
Minions Killed
338
0
Camps Cleared
0
1,396,086
Distance Traveled
1,325,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,532
467
25
2
0
278,321
0
L
Susano
6,916
494
68
5
0
305,627
0
W
Anubis
7,647
546
65
5
0
255,686
0
W
Ao Kuang
8,924
637
104
7
0
282,643
0
W
Thor
9,523
680
108
8
0
319,822
0
L
Olorun
7,353
525
103
7
0
243,215
0
W
Scylla
8,935
638
102
7
0
269,134
0
W
Hou Yi
8,307
593
93
7
0
268,801
0
L
Hel
6,233
445
58
4
0
250,423
0
L
Pele
7,070
505
84
6
0
247,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role