Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Fleischsalat007
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 111L
1,364 Elo+
Party 3
Skadi
Skadi
MitchR9
Skadi
Level 125
God Stats
2W - 4L
1,532 SR
Queue Stats
285W - 291L
1,506 Elo+
Party 2
Nox
Nox
arca909-
Nox
Level 101
God Stats
6W - 4L
1,587 SR
Queue Stats
177W - 176L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
dchrisz96
Danzaburou
Level 75
God Stats
4W - 0L
1,684 SR
Queue Stats
134W - 138L
1,493 Elo+
Party 2
Team Averages
Level 114
1,560 SR
1,477 Elo+

VS

Team Averages
Level 121
1,484 SR
1,436 Elo+
Yemoja
Yemoja
DennisSense122
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Melpi
Hou Yi
Level 104
God Stats
1W - 2L
1,690 SR
Queue Stats
33W - 51L
1,287 Elo+
Solo
Ymir
Ymir
REAL Vicious
Ymir
Level 163
God Stats
1W - 2L
1,277 SR
Queue Stats
109W - 111L
1,519 Elo+
Solo
Persephone
Persephone
VenomxRoycii
Persephone
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 103L
1,554 Elo+
Party 1
Tyr
Tyr
投水自尽的鱼
Tyr
Level 148
God Stats
4W - 6L
1,455 SR
Queue Stats
415W - 420L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 8
6,441
1,074
7,066
11,230
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 8
6,547
1,091
2,444
4,118
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
MitchR9
Skadi
13
3 / 0 / 6
7,015
1,169
8,947
6,243
3,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 8
6,279
1,047
7,389
6,234
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dchrisz96
Danzaburou
12
3 / 0 / 5
6,709
1,118
4,699
3,382
1,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,357
893
2,653
7,727
5,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
Melpi
Hou Yi
12
2 / 2 / 1
6,135
1,023
6,546
6,478
3,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
5,977
996
3,564
7,887
7,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
VenomxRoycii
Persephone
11
0 / 2 / 1
5,753
959
7,353
6,105
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 2
5,067
845
2,359
4,545
3,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
10
Kills
3
3
Deaths
9
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
8
2.5
L
0
2
1
0.25
W
2
0
8
6
L
Hou Yi
Melpi
Hou Yi
2
2
1
1.25
W
Skadi
MitchR9
Skadi
3
0
6
6
L
1
2
2
1
L
Persephone
VenomxRoycii
Persephone
0
2
1
0.25
W
1
1
8
5
W
Danzaburou
dchrisz96
Danzaburou
3
0
5
5.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
22,475
31,207
Taken
32,742
24,730
Mitigated
23,044
19,424
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,066
271
317
2,960
11,230
12,853
148
4,336
6,894
11,859
0
L
2,653
365
789
20
7,727
5,424
0
5,138
2,589
5,726
0
W
2,444
0
7,328
2,866
4,118
3,599
789
2,271
1,847
9,167
0
L
Hou Yi
Melpi
Hou Yi
6,546
1,888
248
895
6,478
3,375
0
4,670
1,808
0
12,775
W
Skadi
MitchR9
Skadi
8,947
3,854
1,443
1,095
6,243
3,405
1,064
2,944
3,299
0
15,648
L
3,564
217
509
838
7,887
7,579
0
3,082
4,805
12,270
0
L
Persephone
VenomxRoycii
Persephone
7,353
371
930
836
6,105
3,015
0
2,797
3,291
15,112
0
W
7,389
263
583
2,076
6,234
3,209
768
2,198
4,036
14,849
0
W
Danzaburou
dchrisz96
Danzaburou
4,699
974
305
451
3,382
1,664
0
1,821
1,561
0
11,409
L
2,359
0
169
1,290
4,545
3,651
0
1,195
3,350
0
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
28,289
92
Minions Killed
68
0
Camps Cleared
0
658,858
Distance Traveled
558,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,441
1,074
20
3
0
130,616
0
L
Yemoja
5,357
893
8
1
0
110,089
0
W
Hel
6,547
1,091
10
2
0
135,828
0
L
Hou Yi
6,135
1,023
17
3
0
121,257
0
W
Skadi
7,015
1,169
26
4
0
140,734
0
L
Ymir
5,977
996
22
4
0
117,077
0
L
Persephone
5,753
959
21
4
0
127,956
0
W
Nox
6,279
1,047
20
3
0
126,475
0
W
Danzaburou
6,709
1,118
16
3
0
125,205
0
L
Tyr
5,067
845
0
0
0
82,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role