Player Matchup

Baron Samedi
Baron Samedi
AkatsukiAngel__
Baron Samedi
Level 125
God Stats
5W - 3L
1,546 SR
Queue Stats
36W - 37L
1,519 Elo+
Party 2
Anubis
Anubis
BDSHashiKara
Anubis
Level 131
God Stats
3W - 2L
1,449 SR
Queue Stats
76W - 59L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
DAVID_SRL
Ne Zha
Level 158
God Stats
25W - 23L
1,583 SR
Queue Stats
513W - 509L
1,480 Elo+
Party 1
Pele
Pele
JXSHashiKara
Pele
Level 126
God Stats
5W - 1L
1,660 SR
Queue Stats
30W - 18L
1,565 Elo+
Party 2
Neith
Neith
izam_cloud
Neith
Level 154
God Stats
21W - 19L
1,566 SR
Queue Stats
470W - 476L
1,481 Elo+
Party 1
Team Averages
Level 139
1,561 SR
1,512 Elo+

VS

Team Averages
Level 81
1,507 SR
1,501 Elo+
Vamana
Vamana
 
Vamana
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Deathmen901
Artemis
Level 107
God Stats
8W - 5L
1,514 SR
Queue Stats
466W - 398L
1,502 Elo+
Solo
Khepri
Khepri
ELadriILLO
Khepri
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 82L
1,495 Elo+
Party 3
Hades
Hades
XxSkeletorxX98
Hades
Level 115
God Stats
9W - 6L
1,777 SR
Queue Stats
173W - 165L
1,515 Elo+
Solo
Set
Set
alekay234
Set
Level 122
God Stats
2W - 7L
1,244 SR
Queue Stats
87W - 79L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkatsukiAngel__
Baron Samedi
12
1 / 1 / 8
8,302
519
7,385
10,305
8,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
14
5 / 4 / 4
8,942
559
15,143
16,051
9,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DAVID_SRL
Ne Zha
15
5 / 0 / 6
9,366
585
11,967
13,644
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 5
9,587
599
9,208
16,356
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Neith
14
2 / 1 / 6
8,563
535
9,119
11,298
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 0
7,875
492
7,587
13,565
13,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Deathmen901
Artemis
12
1 / 3 / 0
7,167
448
9,244
11,413
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
ELadriILLO
Khepri
11
0 / 3 / 5
7,233
452
4,917
15,074
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 3
7,775
486
9,568
14,002
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 3 / 3
7,662
479
7,923
16,965
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
14
Kills
8
8
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
W
Baron Samedi
AkatsukiAngel__
Baron Samedi
1
1
8
5
W
Anubis
5
4
4
1.75
W
Ne Zha
DAVID_SRL
Ne Zha
5
0
6
8
L
Artemis
Deathmen901
Artemis
1
3
0
0.33
L
Khepri
ELadriILLO
Khepri
0
3
5
0.83
W
1
2
5
1.75
L
3
3
3
1.5
L
3
3
3
1.5
W
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
39,239
67,654
Taken
71,019
37,537
Mitigated
41,549
30,563
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,587
4,497
0
3,755
13,565
13,232
0
1,747
11,818
0
63,955
W
Baron Samedi
AkatsukiAngel__
Baron Samedi
7,385
1,417
4,314
4,294
10,305
8,866
361
2,940
7,365
28,753
0
W
Anubis
15,143
1,062
0
6,924
16,051
9,244
399
6,470
9,581
76,624
0
W
Ne Zha
DAVID_SRL
Ne Zha
11,967
4,939
0
4,618
13,644
6,508
621
2,507
11,137
0
83,300
L
Artemis
Deathmen901
Artemis
9,244
3,981
0
4,051
11,413
3,609
0
880
10,533
0
44,809
L
Khepri
ELadriILLO
Khepri
4,917
955
570
2,371
15,074
12,755
0
7,444
7,630
24,203
0
W
9,208
2,021
0
6,194
16,356
8,333
800
2,205
14,151
0
83,763
L
9,568
509
859
5,524
14,002
5,034
0
6,487
7,515
58,057
0
L
7,923
2,669
0
1,684
16,965
6,919
0
5,970
10,995
0
48,531
W
Neith
9,119
3,894
0
4,219
11,298
4,586
459
363
10,935
0
65,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
37,712
485
Minions Killed
390
0
Camps Cleared
0
1,559,204
Distance Traveled
1,533,481
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,875
492
112
7
0
276,325
3
W
Baron Samedi
8,302
519
40
3
0
291,590
2
W
Anubis
8,942
559
103
6
0
271,301
1
W
Ne Zha
9,366
585
109
7
0
377,158
3
L
Artemis
7,167
448
61
4
0
286,977
0
L
Khepri
7,233
452
34
2
0
303,170
0
W
Pele
9,587
599
139
9
0
334,491
0
L
Hades
7,775
486
116
7
0
323,662
0
L
Set
7,662
479
67
4
0
343,347
1
W
Neith
8,563
535
94
6
0
284,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role