Player Matchup

Cernunnos
Cernunnos
CalebFinesseGod
Cernunnos
Level 86
God Stats
20W - 7L
1,772 SR
Queue Stats
74W - 45L
1,569 Elo+
Solo
Vulcan
Vulcan
michaelormikey
Vulcan
Level 138
God Stats
4W - 2L
1,758 SR
Queue Stats
100W - 91L
1,511 Elo+
Party 1
Bellona
Bellona
smooch111
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,532 Elo+
Party 1
Team Averages
Level 104
1,677 SR
1,537 Elo+

VS

Team Averages
Level 59
1,486 SR
1,555 Elo+
Charybdis
Charybdis
GuardPenguins
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,469 Elo+
Party 2
Lancelot
Lancelot
naenaebeast
Lancelot
Level 64
God Stats
0W - 2L
1,258 SR
Queue Stats
62W - 59L
1,511 Elo+
Solo
Aphrodite
Aphrodite
xOrangensaft
Aphrodite
Level 6
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CalebFinesseGod
Cernunnos
14
1 / 2 / 7
8,758
674
11,046
10,407
4,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 3
9,820
755
20,201
4,885
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
smooch111
Bellona
15
3 / 0 / 5
8,814
678
5,816
10,714
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GuardPenguins
Charybdis
14
1 / 4 / 1
8,278
637
6,619
11,942
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
naenaebeast
Lancelot
12
1 / 4 / 1
7,788
599
8,024
15,493
10,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
xOrangensaft
Aphrodite
14
0 / 1 / 2
8,741
672
6,814
13,928
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CalebFinesseGod
Cernunnos
1
2
7
2.25
L
Charybdis
GuardPenguins
Charybdis
1
4
1
0.38
W
5
0
3
6.5
L
Lancelot
naenaebeast
Lancelot
1
4
1
0.38
W
Bellona
smooch111
Bellona
3
0
5
5.5
L
Aphrodite
xOrangensaft
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
21,457
26,006
Taken
41,363
18,012
Mitigated
30,274
6,924
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CalebFinesseGod
Cernunnos
11,046
4,971
0
4,887
10,407
4,484
545
2,019
8,388
0
50,868
L
Charybdis
GuardPenguins
Charybdis
6,619
3,403
0
1,658
11,942
5,582
0
6,353
5,372
0
45,715
W
20,201
6,258
0
1,000
4,885
2,139
58
1,513
3,372
50,546
0
L
Lancelot
naenaebeast
Lancelot
8,024
1,712
0
1,293
15,493
10,237
0
6,535
8,678
665
26,844
W
Bellona
smooch111
Bellona
5,816
1,312
0
1,037
10,714
11,389
22
3,886
6,828
0
24,562
L
Aphrodite
xOrangensaft
Aphrodite
6,814
404
4,154
9,851
13,928
14,455
25
7,356
6,213
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
24,807
183
Minions Killed
169
0
Camps Cleared
0
801,553
Distance Traveled
753,212
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,758
674
71
5
0
252,228
4
L
Charybdis
8,278
637
98
8
0
225,398
0
W
Vulcan
9,820
755
75
6
0
276,308
1
L
Lancelot
7,788
599
33
3
0
273,815
0
W
Bellona
8,814
678
37
3
0
273,017
4
L
Aphrodite
8,741
672
38
3
0
253,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role