Player Matchup

Cernunnos
Cernunnos
Artemetis_
Cernunnos
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 163L
1,381 Elo+
Party 1
Chaac
Chaac
JOHNNYuy
Chaac
Level 124
God Stats
6W - 4L
1,617 SR
Queue Stats
223W - 209L
1,432 Elo+
Solo
Charybdis
Charybdis
JoSwoops
Charybdis
Level 108
God Stats
1W - 0L
1,314 SR
Queue Stats
16W - 19L
1,403 Elo+
Party 1
Yemoja
Yemoja
Liquefide
Yemoja
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 107L
1,501 Elo+
Solo
Tiamat
Tiamat
MisterMoisty
Tiamat
Level 112
God Stats
13W - 4L
1,473 SR
Queue Stats
372W - 377L
1,396 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,423 Elo+

VS

Team Averages
Level 82
1,540 SR
1,420 Elo+
Anhur
Anhur
DixbloCs
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Killa p2k30
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,397 Elo+
Solo
Yemoja
Yemoja
Y21748
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,350 Elo+
Solo
Vulcan
Vulcan
Zohwer
Vulcan
Level 67
God Stats
2W - 4L
1,679 SR
Queue Stats
115W - 134L
1,418 Elo+
Party 2
Thor
Thor
jonnixd1
Thor
Level 68
God Stats
1W - 3L
1,519 SR
Queue Stats
165W - 192L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Artemetis_
Cernunnos
20
4 / 4 / 11
12,111
757
20,809
21,580
11,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
JOHNNYuy
Chaac
17
4 / 3 / 4
10,917
682
15,044
14,222
19,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JoSwoops
Charybdis
20
8 / 2 / 9
13,099
819
21,526
16,216
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Liquefide
Yemoja
18
0 / 1 / 13
11,531
721
2,198
14,109
13,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
18
5 / 2 / 5
11,379
711
17,963
12,139
8,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DixbloCs
Anhur
20
4 / 6 / 7
11,177
699
15,047
19,370
11,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Killa p2k30
Cernunnos
15
1 / 7 / 5
9,185
574
13,837
20,237
10,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Y21748
Yemoja
9
0 / 0 / 3
7,957
497
1,883
3,643
3,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Zohwer
Vulcan
19
4 / 5 / 3
11,114
695
17,655
12,894
7,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
1 / 3 / 6
9,570
598
8,940
26,834
22,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
21
Kills
10
12
Deaths
21
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Artemetis_
Cernunnos
4
4
11
2.38
L
Anhur
DixbloCs
Anhur
4
6
7
1.25
W
Chaac
JOHNNYuy
Chaac
4
3
4
2
W
Charybdis
JoSwoops
Charybdis
8
2
9
6.25
L
Cernunnos
Killa p2k30
Cernunnos
1
7
5
0.5
W
Yemoja
Liquefide
Yemoja
0
1
13
6.5
W
Tiamat
5
2
5
3.75
L
Yemoja
Y21748
Yemoja
0
0
3
1.5
L
Vulcan
Zohwer
Vulcan
4
5
3
1.1
L
Thor
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,540
Damage
57,362
78,266
Taken
82,978
61,152
Mitigated
54,746
44,691
Healing
27,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Artemetis_
Cernunnos
20,809
9,940
965
6,934
21,580
11,861
3,828
5,116
16,464
0
53,586
L
Anhur
DixbloCs
Anhur
15,047
6,466
1,418
5,091
19,370
11,222
0
3,173
16,197
0
30,603
W
Chaac
JOHNNYuy
Chaac
15,044
464
1,301
3,527
14,222
19,478
85
2,164
12,058
0
33,674
W
Charybdis
JoSwoops
Charybdis
21,526
12,289
1,601
6,816
16,216
7,881
4,030
5,223
10,993
0
47,138
L
Cernunnos
Killa p2k30
Cernunnos
13,837
6,258
346
4,145
20,237
10,769
128
6,447
13,790
0
28,232
W
Yemoja
Liquefide
Yemoja
2,198
481
14,246
6,856
14,109
13,360
326
5,857
8,252
7,817
0
W
Tiamat
17,963
565
357
2,088
12,139
8,572
801
1,178
10,961
39,030
0
L
Yemoja
Y21748
Yemoja
1,883
225
905
471
3,643
3,135
0
1,023
2,620
5,282
0
L
Vulcan
Zohwer
Vulcan
17,655
5,415
1,566
1,326
12,894
7,137
0
3,480
9,414
39,845
0
L
Thor
8,940
2,114
839
11,317
26,834
22,483
0
6,038
20,796
0
19,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
49,003
215
Minions Killed
144
0
Camps Cleared
0
1,453,593
Distance Traveled
1,220,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,111
757
64
4
0
296,970
0
L
Anhur
11,177
699
43
3
0
271,614
0
W
Chaac
10,917
682
31
2
0
266,182
0
W
Charybdis
13,099
819
57
4
0
315,886
0
L
Cernunnos
9,185
574
21
1
0
251,336
0
W
Yemoja
11,531
721
4
0
0
297,333
0
W
Tiamat
11,379
711
59
4
0
277,222
0
L
Yemoja
7,957
497
10
1
0
96,947
0
L
Vulcan
11,114
695
43
3
0
285,408
0
L
Thor
9,570
598
27
2
0
315,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role