Player Matchup

Vulcan
Vulcan
DfwQuinn
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Neith
Neith
Sappron
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
manzap_
Jormungandr
Level 33
God Stats
2W - 0L
1,526 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Team Averages
Level 60
1,509 SR
1,432 Elo+

VS

Team Averages
Level 73
1,474 SR
1,411 Elo+
Serqet
Serqet
DankEnforcer
Serqet
Level 86
God Stats
14W - 5L
1,520 SR
Queue Stats
46W - 52L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
NLD_Baby
Zhong Kui
Level 86
God Stats
28W - 30L
1,403 SR
Queue Stats
174W - 167L
1,482 Elo+
Solo
Ymir
Ymir
morrowd2000
Ymir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DfwQuinn
Vulcan
15
1 / 2 / 7
9,717
694
7,880
8,365
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sappron
Neith
16
4 / 3 / 5
11,060
790
9,684
9,478
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
manzap_
Jormungandr
16
4 / 2 / 5
10,802
772
9,157
12,402
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 3 / 3
9,057
647
5,026
14,995
12,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
NLD_Baby
Zhong Kui
18
7 / 5 / 0
11,657
833
18,004
16,718
12,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
7,008
501
0
1,440
602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
7
7
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
3
0.5
W
Vulcan
DfwQuinn
Vulcan
1
2
7
2.25
L
Zhong Kui
NLD_Baby
Zhong Kui
7
5
0
1.4
W
Neith
Sappron
Neith
4
3
5
2.17
W
Jormungandr
manzap_
Jormungandr
4
2
5
3.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
23,030
30,245
Taken
33,153
21,825
Mitigated
25,470
4,910
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,026
723
0
1,620
14,995
12,538
0
8,315
6,054
0
18,610
W
Vulcan
DfwQuinn
Vulcan
7,880
3,395
175
1,069
8,365
3,393
828
4,653
3,093
33,096
0
L
Zhong Kui
NLD_Baby
Zhong Kui
18,004
772
41
6,525
16,718
12,330
1,426
6,881
9,308
70,938
0
W
Neith
Sappron
Neith
9,684
2,962
0
1,488
9,478
4,440
1,769
6,891
2,587
0
40,295
W
Jormungandr
manzap_
Jormungandr
9,157
2,827
446
1,732
12,402
13,992
386
6,496
5,644
36,484
0
L
0
0
261
53
1,440
602
0
770
670
241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
27,722
171
Minions Killed
147
0
Camps Cleared
0
737,679
Distance Traveled
519,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,057
647
40
3
0
276,104
0
W
Vulcan
9,717
694
60
4
0
258,560
0
L
Zhong Kui
11,657
833
104
7
0
229,220
0
W
Neith
11,060
790
54
4
0
246,557
0
W
Jormungandr
10,802
772
57
4
0
232,562
0
L
Ymir
7,008
501
3
0
0
14,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role