Player Matchup

Nox
Nox
Antagor
Nox
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 221L
1,484 Elo+
Solo
Skadi
Skadi
BDO Le Pit84
Skadi
Level 89
God Stats
6W - 1L
1,681 SR
Queue Stats
166W - 156L
1,510 Elo+
Party 1
Ishtar
Ishtar
BDO jeremCbZ
Ishtar
Level 105
God Stats
3W - 3L
1,783 SR
Queue Stats
166W - 176L
1,469 Elo+
Party 1
Terra
Terra
CERVAL84
Terra
Level 172
God Stats
14W - 9L
1,926 SR
Queue Stats
715W - 739L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
toto-le-chti
Kumbhakarna
Level 145
God Stats
8W - 6L
1,477 SR
Queue Stats
448W - 430L
1,455 Elo+
Party 1
Team Averages
Level 121
1,673 SR
1,471 Elo+

VS

Team Averages
Level 85
1,391 SR
1,489 Elo+
Guan Yu
Guan Yu
DennisSense122
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,489 Elo+
Party 2
Bastet
Bastet
Stach-25
Bastet
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
133W - 126L
1,442 Elo+
Solo
Hera
Hera
VenomxRoycii
Hera
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 103L
1,593 Elo+
Party 2
Da Ji
Da Ji
WarCultivist
Da Ji
Level 91
God Stats
0W - 5L
1,268 SR
Queue Stats
180W - 190L
1,459 Elo+
Solo
Apollo
Apollo
xFlesy
Apollo
Level 79
God Stats
4W - 8L
1,401 SR
Queue Stats
740W - 761L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
6 / 2 / 13
9,897
900
8,736
8,227
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 12
9,610
874
14,671
9,945
4,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
15
3 / 2 / 17
8,914
810
14,418
8,580
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
CERVAL84
Terra
15
1 / 1 / 18
9,316
847
7,115
14,824
13,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
toto-le-chti
Kumbhakarna
17
6 / 1 / 15
10,483
953
8,621
18,431
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,747
795
4,838
15,970
18,199
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Stach-25
Bastet
14
2 / 4 / 5
7,990
726
10,968
10,810
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 7
8,251
750
12,976
8,013
3,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 4
7,501
682
6,440
14,453
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
xFlesy
Apollo
14
3 / 6 / 1
8,412
765
9,162
12,616
6,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
22
Kills
8
8
Deaths
23
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
6
2
13
6.25
W
6
2
12
6
W
Ishtar
3
2
17
5.75
W
Terra
CERVAL84
Terra
1
1
18
10
L
3
4
5
1.38
L
Bastet
Stach-25
Bastet
2
4
5
1.13
L
0
2
7
1.75
L
0
7
4
0.29
W
Kumbhakarna
toto-le-chti
Kumbhakarna
6
1
15
13.5
L
Apollo
xFlesy
Apollo
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,561
Damage
44,384
60,007
Taken
61,862
41,895
Mitigated
39,871
30,495
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
8,736
675
680
1,967
8,227
4,333
67
2,498
5,729
19,601
0
W
14,671
4,992
300
849
9,945
4,335
2,550
3,080
6,865
0
33,639
W
Ishtar
14,418
9,241
43
1,437
8,580
3,987
939
1,954
6,626
0
28,230
W
Terra
CERVAL84
Terra
7,115
367
8,322
6,490
14,824
13,495
618
2,321
12,503
15,497
0
L
4,838
276
3,461
4,189
15,970
18,199
105
4,611
11,359
0
14,174
L
Bastet
Stach-25
Bastet
10,968
3,020
966
2,170
10,810
4,942
131
4,367
6,443
0
14,372
L
12,976
3,033
1,740
1,803
8,013
3,711
380
2,913
5,100
32,886
0
L
6,440
906
681
2,463
14,453
6,675
205
6,603
7,850
0
11,928
W
Kumbhakarna
toto-le-chti
Kumbhakarna
8,621
687
1,450
8,957
18,431
15,745
338
3,123
15,308
18,601
0
L
Apollo
xFlesy
Apollo
9,162
4,753
713
1,013
12,616
6,344
886
5,978
6,638
0
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
40,901
152
Minions Killed
112
0
Camps Cleared
0
1,132,755
Distance Traveled
1,016,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,897
900
46
4
0
221,055
0
W
Skadi
9,610
874
45
4
0
205,482
0
W
Ishtar
8,914
810
32
3
0
220,939
0
W
Terra
9,316
847
10
1
0
256,080
0
L
Guan Yu
8,747
795
12
1
0
203,332
0
L
Bastet
7,990
726
8
1
0
238,938
0
L
Hera
8,251
750
42
4
0
183,742
0
L
Da Ji
7,501
682
23
2
0
190,108
0
W
Kumbhakarna
10,483
953
19
2
0
229,199
0
L
Apollo
8,412
765
27
2
0
199,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role