Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
Galvinx
Chang'e
Platinum III
Level 158
God Stats
11W - 12L
1,157 SR
Queue Stats
140W - 127L
1,744 MMR
Solo
Yemoja
Yemoja
Platinum II
alfiezeroone
Yemoja
Platinum II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 372L
1,737 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
sparky2O
Jing Wei
Platinum IV
Level 128
God Stats
112W - 93L
1,791 SR
Queue Stats
477W - 466L
1,740 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,490 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,629 SR
1,656 MMR
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
DeSTroYer BaT66
Awilix
Gold II
Level 125
God Stats
5W - 4L
1,485 SR
Queue Stats
79W - 83L
1,608 MMR
Party 1
Ullr
Ullr
Platinum II
Kamihh
Ullr
Platinum II
Level 159
God Stats
7W - 3L
1,772 SR
Queue Stats
49W - 31L
1,935 MMR
Party 1
Anubis
Anubis
Platinum V
Mìdas
Anubis
Platinum V
Level 158
God Stats
6W - 1L
1,889 SR
Queue Stats
108W - 92L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 3 / 2
4,785
684
4,430
6,884
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
8
0 / 2 / 0
4,403
629
1,603
4,003
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Galvinx
Chang'e
6
1 / 2 / 1
4,120
589
1,088
4,542
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
7
1 / 1 / 1
4,573
653
2,388
5,754
2,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
sparky2O
Jing Wei
6
0 / 3 / 0
3,917
560
3,194
6,910
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
He BoAresLokiAphrodite

VS

Bans
SurtrAo KuangFenrirMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 2
5,082
726
3,599
3,575
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
 
Ganesha
6
0 / 1 / 3
4,425
632
1,989
5,205
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
4 / 1 / 2
5,257
751
4,373
5,565
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Kamihh
Ullr
9
2 / 0 / 2
4,898
700
3,573
4,679
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Mìdas
Anubis
9
3 / 2 / 1
5,471
782
3,888
3,939
1,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
2
1
L
Hel
 
Hel
0
2
0
0
W
Merlin
 
Merlin
1
0
2
2
W
Ganesha
 
Ganesha
0
1
3
1.5
W
4
1
2
5
L
Chang'e
Galvinx
Chang'e
1
2
1
0.75
W
Ullr
Kamihh
Ullr
2
0
2
3
W
Anubis
Mìdas
Anubis
3
2
1
1.75
L
Yemoja
1
1
1
1.5
L
Jing Wei
sparky2O
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
17,422
28,093
Taken
22,963
9,298
Mitigated
9,188
10,539
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,430
1,446
0
2,061
6,884
2,143
17
1,760
5,124
0
26,836
L
Hel
 
Hel
1,603
445
345
1,347
4,003
1,401
0
2,242
1,761
32,570
0
W
Merlin
 
Merlin
3,599
240
0
1,000
3,575
1,124
0
1,338
2,237
39,699
0
W
Ganesha
 
Ganesha
1,989
125
1,007
1,815
5,205
2,851
0
1,652
3,553
10,097
0
W
4,373
1,794
0
1,778
5,565
1,930
0
636
4,929
0
28,500
L
Chang'e
Galvinx
Chang'e
1,088
125
80
1,607
4,542
1,003
0
2,810
1,732
18,070
0
W
Ullr
Kamihh
Ullr
3,573
1,898
0
479
4,679
1,481
0
365
4,314
0
33,340
W
Anubis
Mìdas
Anubis
3,888
511
0
1,652
3,939
1,802
0
1,088
2,851
36,588
0
L
Yemoja
2,388
990
1,414
1,687
5,754
2,961
0
2,173
3,581
10,358
0
L
Jing Wei
sparky2O
Jing Wei
3,194
2,691
0
1,998
6,910
1,790
15
491
6,419
0
21,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
25,133
204
Minions Killed
272
0
Camps Cleared
0
687,721
Distance Traveled
761,206
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,785
684
43
6
0
174,807
0
L
Hel
4,403
629
69
10
0
143,414
0
W
Merlin
5,082
726
70
10
0
148,121
0
W
Ganesha
4,425
632
1
0
0
149,171
5
W
Awilix
5,257
751
61
9
0
182,285
0
L
Chang'e
4,120
589
37
5
0
103,240
0
W
Ullr
4,898
700
71
10
0
142,706
0
W
Anubis
5,471
782
69
10
0
138,923
2
L
Yemoja
4,573
653
17
2
0
128,422
4
L
Jing Wei
3,917
560
38
5
0
137,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role