Player Matchup

Agni
Agni
A1fonzito
Agni
Level 109
God Stats
25W - 21L
1,688 SR
Queue Stats
465W - 426L
1,521 Elo+
Solo
Fenrir
Fenrir
II GRUBBLE II
Fenrir
Level 118
God Stats
0W - 2L
1,628 SR
Queue Stats
82W - 62L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
Level 87
God Stats
12W - 20L
1,348 SR
Queue Stats
72W - 111L
1,389 Elo+
Party 1
Chaac
Chaac
WhyNotHero
Chaac
Level 145
God Stats
0W - 1L
1,753 SR
Queue Stats
194W - 277L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
carnitaasada2484
Jing Wei
Level 84
God Stats
1W - 5L
1,546 SR
Queue Stats
369W - 304L
1,544 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,501 Elo+

VS

Team Averages
Level 131
1,553 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HaiiMiichele
Agni
Level 152
God Stats
2W - 0L
1,751 SR
Queue Stats
74W - 68L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
Mangox313
Xbalanque
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 133L
1,460 Elo+
Solo
Odin
Odin
MjesticBlood
Odin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 94L
1,534 Elo+
Solo
Bakasura
Bakasura
xDarkestSh4doWx
Bakasura
Level 144
God Stats
4W - 2L
1,513 SR
Queue Stats
87W - 75L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 0
8,003
534
6,346
8,634
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 0
7,869
525
7,620
13,612
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
11
1 / 1 / 4
6,183
412
2,991
10,749
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
13
0 / 4 / 0
7,765
518
11,997
18,390
11,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 3
6,869
458
7,589
12,151
4,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 1
9,377
625
13,895
12,481
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 1 / 2
8,508
567
6,852
9,557
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
Mangox313
Xbalanque
14
4 / 4 / 2
9,010
601
9,759
11,241
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 5
7,167
478
3,004
10,081
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bakasura
15
4 / 2 / 4
8,737
582
13,262
15,463
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
13
13
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
1
3.5
L
Agni
1
2
0
0.5
W
2
1
2
3
L
5
3
0
1.67
W
Xbalanque
Mangox313
Xbalanque
4
4
2
1.25
W
0
0
5
2.5
L
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
1
1
4
3
L
Chaac
0
4
0
0
L
0
3
3
0.5
W
Bakasura
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
46,772
63,536
Taken
58,823
34,026
Mitigated
32,008
14,856
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,895
2,519
2,224
11,072
12,481
7,604
674
0
12,481
80,149
0
L
Agni
6,346
87
0
2,422
8,634
3,382
0
4,063
4,333
71,818
0
W
6,852
210
0
3,210
9,557
3,506
134
4,023
5,534
72,086
0
L
7,620
2,114
0
3,831
13,612
6,112
0
2,557
10,251
0
54,091
W
Xbalanque
Mangox313
Xbalanque
9,759
5,560
0
1,002
11,241
6,158
2,744
733
10,508
0
68,180
W
3,004
945
340
2,627
10,081
8,100
48
1,518
8,563
0
20,665
L
Kumbhakarna
TtvIssa_Gamerr31
Kumbhakarna
2,991
221
46
721
10,749
8,353
0
2,561
7,533
21,473
0
L
Chaac
11,997
3,958
0
5,024
18,390
11,231
0
11,344
6,429
0
68,952
L
7,589
5,567
0
2,812
12,151
4,948
0
23
12,118
0
55,741
W
Bakasura
13,262
10,033
0
3,260
15,463
6,640
1,146
3,063
12,400
0
63,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,689
Gold Earned
42,799
483
Minions Killed
523
0
Camps Cleared
0
1,479,546
Distance Traveled
1,504,799
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,377
625
154
10
0
278,181
0
L
Agni
8,003
534
150
10
0
312,036
3
W
Agni
8,508
567
126
8
0
292,637
4
L
Fenrir
7,869
525
76
5
0
334,196
0
W
Xbalanque
9,010
601
118
8
0
238,561
0
W
Odin
7,167
478
21
1
0
321,748
2
L
Kumbhakarna
6,183
412
34
2
0
271,754
1
L
Chaac
7,765
518
130
9
0
276,665
1
L
Jing Wei
6,869
458
93
6
0
284,895
4
W
Bakasura
8,737
582
104
7
0
373,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role