Player Matchup

Jing Wei
Jing Wei
Gold II
BlosTV
Jing Wei
Gold II
Level 108
God Stats
5W - 7L
1,496 SR
Queue Stats
467W - 471L
1,682 MMR
Solo
Maui
Maui
Platinum IV
SunKingLux
Maui
Platinum IV
Level 229
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 161L
1,653 MMR
Solo
Ravana
Ravana
Gold I
itzYoriichi
Ravana
Gold I
Level 147
God Stats
7W - 6L
1,686 SR
Queue Stats
190W - 181L
1,702 MMR
Solo
Nox
Nox
Gold II
parriswho
Nox
Gold II
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
33W - 26L
1,658 MMR
Solo
Hades
Hades
Gold IV
theValyrianViper
Hades
Gold IV
Level 127
God Stats
61W - 43L
1,696 SR
Queue Stats
86W - 74L
1,707 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,599 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,591 SR
1,646 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold III
Ruddyni
Martichoras
Gold III
Level 158
God Stats
10W - 9L
1,616 SR
Queue Stats
304W - 298L
1,626 MMR
Solo
Mercury
Mercury
Gold I
RustySenpai
Mercury
Gold I
Level 162
God Stats
3W - 2L
1,735 SR
Queue Stats
295W - 291L
1,708 MMR
Solo
Hel
Hel
Gold I
zafier424242
Hel
Gold I
Level 158
God Stats
0W - 1L
1,540 SR
Queue Stats
38W - 31L
1,705 MMR
Solo
Nike
Nike
Gold I
zothuras
Nike
Gold I
Level 153
God Stats
44W - 41L
1,566 SR
Queue Stats
841W - 839L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlosTV
Jing Wei
5
0 / 0 / 0
3,099
620
398
1,852
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,357
671
351
2,493
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
6
1 / 0 / 0
3,813
763
640
1,250
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,559
712
561
457
131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,662
732
1,602
2,873
952
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisSun WukongAo Kuang

VS

Bans
LokiAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,380
676
914
2,031
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
Ruddyni
Martichoras
6
0 / 0 / 0
3,160
632
1,246
1,106
363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
RustySenpai
Mercury
7
0 / 1 / 0
3,567
713
0
3,530
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
2,406
481
0
0
0
Nike
6
0 / 0 / 0
2,950
590
1,306
3,699
2,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Jing Wei
BlosTV
Jing Wei
0
0
0
0
L
Martichoras
Ruddyni
Martichoras
0
0
0
0
L
Mercury
RustySenpai
Mercury
0
1
0
0
W
0
0
0
0
W
Ravana
1
0
0
1
W
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,552
Damage
3,466
8,925
Taken
10,366
3,163
Mitigated
5,226
5,773
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
914
189
0
1,351
2,031
1,460
0
276
1,755
9,683
0
W
Jing Wei
BlosTV
Jing Wei
398
311
0
854
1,852
493
0
498
1,354
0
18,016
L
Martichoras
Ruddyni
Martichoras
1,246
217
0
346
1,106
363
0
75
1,031
0
22,420
L
Mercury
RustySenpai
Mercury
0
0
0
1,021
3,530
962
0
284
3,246
0
19,387
W
351
110
502
1,170
2,493
1,206
0
416
2,077
8,941
0
W
Ravana
640
121
0
905
1,250
381
0
0
1,250
0
14,388
W
561
182
0
250
457
131
0
0
457
17,947
0
W
1,602
308
0
2,092
2,873
952
52
0
2,873
28,200
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
1,306
164
0
1,308
3,699
2,441
0
1,879
1,820
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,490
Gold Earned
15,463
159
Minions Killed
117
0
Camps Cleared
0
487,998
Distance Traveled
384,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,380
676
23
5
0
100,996
0
W
Jing Wei
3,099
620
34
7
0
97,675
0
L
Martichoras
3,160
632
41
8
0
86,093
0
L
Mercury
3,567
713
41
8
0
115,505
0
W
Maui
3,357
671
17
3
0
97,976
0
W
Ravana
3,813
763
31
6
0
120,121
0
W
Nox
3,559
712
37
7
0
102,492
0
W
Hades
3,662
732
40
8
0
69,734
0
L
Hel
2,406
481
0
0
0
0
0
L
Nike
2,950
590
12
2
0
82,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role