Player Matchup

Ymir
Ymir
DirtyNipelles
Ymir
Level 122
God Stats
5W - 5L
1,694 SR
Queue Stats
262W - 298L
1,450 Elo+
Party 2
Chernobog
Chernobog
JstJsh
Chernobog
Level 127
God Stats
1W - 1L
1,262 SR
Queue Stats
37W - 40L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Land42shark
Baba Yaga
Level 101
God Stats
1W - 3L
1,216 SR
Queue Stats
75W - 75L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
Luthonian
Hun Batz
Level 154
God Stats
33W - 29L
1,547 SR
Queue Stats
445W - 486L
1,477 Elo+
Party 2
Bakasura
Bakasura
ThrowingBleuboy
Bakasura
Level 88
God Stats
2W - 2L
1,763 SR
Queue Stats
235W - 200L
1,477 Elo+
Party 1
Team Averages
Level 118
1,496 SR
1,458 Elo+

VS

Team Averages
Level 95
1,438 SR
1,479 Elo+
Odin
Odin
B1ack-Coffee3
Odin
Level 124
God Stats
9W - 5L
1,586 SR
Queue Stats
160W - 168L
1,511 Elo+
Party 3
Poseidon
Poseidon
Mivergalinda2000
Poseidon
Level 43
God Stats
8W - 11L
1,351 SR
Queue Stats
112W - 152L
1,368 Elo+
Solo
Janus
Janus
e1d2x3n4
Janus
Level 141
God Stats
4W - 8L
1,236 SR
Queue Stats
357W - 325L
1,521 Elo+
Solo
Martichoras
Martichoras
oqalba
Martichoras
Level 58
God Stats
5W - 8L
1,342 SR
Queue Stats
197W - 215L
1,500 Elo+
Party 3
Maui
Maui
ちゃげぴぐ
Maui
Level 108
God Stats
7W - 7L
1,674 SR
Queue Stats
418W - 394L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,517
560
6,109
13,340
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
JstJsh
Chernobog
15
2 / 1 / 0
9,702
571
6,126
8,227
3,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Land42shark
Baba Yaga
14
2 / 2 / 3
8,825
519
10,726
8,741
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Luthonian
Hun Batz
18
4 / 1 / 0
11,545
679
12,014
12,052
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
17
3 / 2 / 3
10,505
618
8,672
15,097
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,030
531
5,775
13,797
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 0
8,990
529
3,801
12,000
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
e1d2x3n4
Janus
13
0 / 2 / 2
7,901
465
6,294
12,546
5,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
oqalba
Martichoras
15
1 / 2 / 0
8,678
510
6,310
9,409
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
8,454
497
6,298
13,062
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
7
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
1
3
3.5
W
Chernobog
JstJsh
Chernobog
2
1
0
2
W
Baba Yaga
Land42shark
Baba Yaga
2
2
3
1.75
W
Hun Batz
Luthonian
Hun Batz
4
1
0
4
L
2
5
0
0.4
W
Bakasura
3
2
3
2.25
L
Janus
e1d2x3n4
Janus
0
2
2
0.5
L
Martichoras
oqalba
Martichoras
1
2
0
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
28,478
57,457
Taken
60,814
33,234
Mitigated
38,236
15,639
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
715
0
3,525
13,797
8,527
0
0
13,637
0
68,663
W
6,109
833
0
3,823
13,340
12,843
64
6,312
7,028
33,863
0
W
Chernobog
JstJsh
Chernobog
6,126
4,025
0
1,802
8,227
3,836
610
1,575
6,652
0
80,834
W
Baba Yaga
Land42shark
Baba Yaga
10,726
318
0
2,915
8,741
4,464
771
4,865
3,876
70,838
0
W
Hun Batz
Luthonian
Hun Batz
12,014
4,119
0
3,321
12,052
5,323
116
1,289
10,763
0
103,661
L
3,801
553
0
739
12,000
5,385
0
6,762
4,992
80,334
0
W
Bakasura
8,672
6,109
0
3,778
15,097
6,768
0
2,740
12,357
0
89,844
L
Janus
e1d2x3n4
Janus
6,294
360
0
6,045
12,546
5,071
0
3,462
8,712
67,475
0
L
Martichoras
oqalba
Martichoras
6,310
2,619
0
3,734
9,409
4,814
0
446
8,633
0
82,433
L
6,298
1,158
0
2,551
13,062
14,439
0
6,165
6,662
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
43,053
601
Minions Killed
573
0
Camps Cleared
0
1,876,184
Distance Traveled
1,696,356
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,030
531
136
8
0
314,482
3
W
Ymir
9,517
560
41
2
0
346,327
0
W
Chernobog
9,702
571
144
8
0
345,528
3
W
Baba Yaga
8,825
519
96
6
0
372,747
5
W
Hun Batz
11,545
679
176
10
0
364,031
2
L
Poseidon
8,990
529
139
8
0
287,168
4
W
Bakasura
10,505
618
144
8
0
447,551
4
L
Janus
7,901
465
111
7
0
403,448
1
L
Martichoras
8,678
510
142
8
0
342,416
7
L
Maui
8,454
497
45
3
0
348,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role