Player Matchup

Ishtar
Ishtar
Ariós
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 268L
1,437 Elo+
Party 1
Thanatos
Thanatos
Armánder
Thanatos
Level 81
God Stats
50W - 44L
1,556 SR
Queue Stats
256W - 244L
1,437 Elo+
Party 1
Tiamat
Tiamat
BlackWolf68
Tiamat
Level 58
God Stats
1W - 1L
1,709 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 4
Chang'e
Chang'e
Blackraven68
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 4
Lancelot
Lancelot
Toparan
Lancelot
Level 89
God Stats
5W - 13L
1,399 SR
Queue Stats
273W - 278L
1,441 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,442 Elo+

VS

Team Averages
Level 63
1,520 SR
1,449 Elo+
Bacchus
Bacchus
G3mblo
Bacchus
Level 68
God Stats
7W - 6L
1,228 SR
Queue Stats
52W - 62L
1,447 Elo+
Party 3
Zeus
Zeus
Mrechek
Zeus
Level 69
God Stats
2W - 2L
1,687 SR
Queue Stats
79W - 79L
1,424 Elo+
Party 3
Mercury
Mercury
Speggington
Mercury
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 125L
1,456 Elo+
Party 2
Surtr
Surtr
akaENVY
Surtr
Level 49
God Stats
23W - 20L
1,454 SR
Queue Stats
141W - 115L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
imashbttns
Heimdallr
Level 58
God Stats
2W - 1L
1,730 SR
Queue Stats
96W - 85L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ariós
Ishtar
9
0 / 5 / 0
5,784
413
3,432
10,565
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Armánder
Thanatos
13
8 / 4 / 0
8,477
606
9,514
12,245
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
11
0 / 7 / 4
6,900
493
3,424
9,165
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Blackraven68
Chang'e
9
0 / 3 / 0
5,227
373
4,842
9,823
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Toparan
Lancelot
11
1 / 6 / 2
6,881
492
4,554
13,573
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G3mblo
Bacchus
11
1 / 1 / 7
7,128
509
5,506
9,170
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Mrechek
Zeus
13
6 / 2 / 5
8,804
629
6,020
7,006
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Speggington
Mercury
14
7 / 4 / 3
8,697
621
8,416
12,085
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
akaENVY
Surtr
13
5 / 3 / 3
8,061
576
8,768
12,872
7,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
imashbttns
Heimdallr
12
6 / 0 / 2
7,687
549
10,679
8,208
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
25
25
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Ariós
Ishtar
0
5
0
0
L
Thanatos
Armánder
Thanatos
8
4
0
2
L
Tiamat
0
7
4
0.29
L
Chang'e
Blackraven68
Chang'e
0
3
0
0
W
Bacchus
G3mblo
Bacchus
1
1
7
4.5
W
Zeus
Mrechek
Zeus
6
2
5
4.25
W
Mercury
Speggington
Mercury
7
4
3
2.13
L
Lancelot
Toparan
Lancelot
1
6
2
0.33
W
Surtr
akaENVY
Surtr
5
3
3
2.17
W
Heimdallr
imashbttns
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
39,389
55,371
Taken
49,341
23,350
Mitigated
26,698
18,916
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Ariós
Ishtar
3,432
2,063
0
1,880
10,565
4,009
0
3,078
7,487
0
37,764
L
Thanatos
Armánder
Thanatos
9,514
2,117
0
8,342
12,245
6,222
176
2,946
9,299
0
45,625
L
Tiamat
3,424
329
0
894
9,165
4,262
0
3,134
6,031
33,812
0
L
Chang'e
Blackraven68
Chang'e
4,842
858
1,671
4,091
9,823
3,232
0
1,941
7,882
14,386
0
W
Bacchus
G3mblo
Bacchus
5,506
927
170
3,531
9,170
9,574
0
2,524
6,646
16,709
0
W
Zeus
Mrechek
Zeus
6,020
1,161
0
1,524
7,006
1,728
732
2,630
4,376
49,862
0
W
Mercury
Speggington
Mercury
8,416
2,998
0
694
12,085
4,206
0
1,163
10,922
0
67,719
L
Lancelot
Toparan
Lancelot
4,554
478
0
2,038
13,573
5,625
605
668
12,905
0
40,171
W
Surtr
akaENVY
Surtr
8,768
3,182
0
2,974
12,872
7,507
8
111
12,761
616
50,524
W
Heimdallr
imashbttns
Heimdallr
10,679
4,841
0
4,554
8,208
3,683
1,016
1,838
6,370
0
58,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
40,377
300
Minions Killed
354
0
Camps Cleared
0
1,405,795
Distance Traveled
1,347,347
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,784
413
60
4
0
347,738
0
L
Thanatos
8,477
606
69
5
0
286,281
0
L
Tiamat
6,900
493
71
5
0
241,894
0
L
Chang'e
5,227
373
22
2
0
258,003
5
W
Bacchus
7,128
509
8
1
0
283,195
2
W
Zeus
8,804
629
91
7
0
272,710
3
W
Mercury
8,697
621
97
7
0
308,561
0
L
Lancelot
6,881
492
78
6
0
271,879
0
W
Surtr
8,061
576
71
5
0
277,994
0
W
Heimdallr
7,687
549
87
6
0
204,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role