Player Matchup

Hel
Hel
Hyectu
Hel
Level 143
God Stats
25W - 17L
1,627 SR
Queue Stats
397W - 299L
1,600 Elo+
Solo
Bakasura
Bakasura
nnDiGu
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,497 Elo+
Party 1
Cerberus
Cerberus
ппĐiGμ
Cerberus
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
69W - 52L
1,556 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,551 Elo+

VS

Team Averages
Level 130
1,494 SR
1,477 Elo+
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DiamondsCraftBG
Odin
Level 115
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 6L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
Taurom
Baron Samedi
Level 155
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hyectu
Hel
18
6 / 3 / 0
11,229
864
14,749
12,860
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
nnDiGu
Bakasura
13
0 / 4 / 4
8,704
670
4,011
12,632
6,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
ппĐiGμ
Cerberus
14
1 / 3 / 2
8,710
670
7,002
17,141
16,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 1 / 3
10,627
817
12,019
9,645
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 6
9,228
710
8,500
15,470
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Taurom
Baron Samedi
16
2 / 2 / 6
9,766
751
14,131
8,241
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
10
10
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
3
8.5
W
1
4
6
1
L
Hel
Hyectu
Hel
6
3
0
2
W
Baron Samedi
Taurom
Baron Samedi
2
2
6
2.5
L
Bakasura
nnDiGu
Bakasura
0
4
4
0.5
L
Cerberus
ппĐiGμ
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
34,650
42,633
Taken
33,356
28,513
Mitigated
18,753
15,496
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,019
9,410
0
2,400
9,645
3,217
306
6,842
2,320
0
37,535
W
8,500
1,265
0
2,445
15,470
12,321
88
8,989
5,681
0
35,382
L
Hel
Hyectu
Hel
14,749
855
3,392
6,114
12,860
5,944
876
3,959
8,486
58,506
0
W
Baron Samedi
Taurom
Baron Samedi
14,131
1,499
1,462
3,021
8,241
3,215
490
5,444
2,538
50,597
0
L
Bakasura
nnDiGu
Bakasura
4,011
2,867
0
2,277
12,632
6,306
0
4,427
7,937
0
22,087
L
Cerberus
ппĐiGμ
Cerberus
7,002
291
0
3,713
17,141
16,263
81
6,121
10,659
23,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
29,621
206
Minions Killed
186
0
Camps Cleared
0
760,874
Distance Traveled
759,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,627
817
56
4
0
238,683
0
W
Odin
9,228
710
54
4
0
274,289
0
L
Hel
11,229
864
109
8
0
256,863
0
W
Baron Samedi
9,766
751
76
6
0
246,632
0
L
Bakasura
8,704
670
45
3
0
256,165
0
L
Cerberus
8,710
670
52
4
0
247,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role