Player Matchup

Anubis
Anubis
DionysusLO
Anubis
Level 128
God Stats
8W - 8L
1,524 SR
Queue Stats
576W - 585L
1,458 Elo+
Solo
Hercules
Hercules
NewOrleansX
Hercules
Level 149
God Stats
4W - 5L
1,376 SR
Queue Stats
256W - 260L
1,466 Elo+
Solo
Nike
Nike
Rickie12
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VladSnakeDragon
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,242 Elo+
Solo
Skadi
Skadi
playboirich25
Skadi
Level 144
God Stats
16W - 4L
1,756 SR
Queue Stats
447W - 437L
1,606 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,454 Elo+

VS

Team Averages
Level 130
1,513 SR
1,467 Elo+
Charybdis
Charybdis
Alcuris
Charybdis
Level 141
God Stats
3W - 3L
1,627 SR
Queue Stats
98W - 81L
1,456 Elo+
Solo
Zeus
Zeus
AnimalinHD
Zeus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 187L
1,411 Elo+
Solo
Neith
Neith
GingerOfTerror
Neith
Level 157
God Stats
9W - 4L
1,500 SR
Queue Stats
414W - 412L
1,368 Elo+
Solo
Thor
Thor
psiconap
Thor
Level 157
God Stats
8W - 14L
1,516 SR
Queue Stats
703W - 689L
1,552 Elo+
Solo
Anubis
Anubis
sswheelchair69
Anubis
Level 48
God Stats
1W - 5L
1,419 SR
Queue Stats
205W - 177L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DionysusLO
Anubis
16
6 / 6 / 4
9,751
886
8,699
9,679
6,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
NewOrleansX
Hercules
16
3 / 6 / 7
9,019
820
7,082
17,281
18,424
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
7
0 / 3 / 2
6,484
589
711
3,689
1,164
Ah Muzen Cab
VladSnakeDragon
Ah Muzen Cab
15
3 / 6 / 4
8,344
759
7,411
13,136
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 6 / 8
9,785
890
13,017
12,964
5,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alcuris
Charybdis
16
4 / 4 / 13
9,659
878
8,109
9,541
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 11
10,996
1,000
16,344
8,498
2,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 3 / 12
9,410
855
8,550
8,443
3,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
18
4 / 3 / 13
10,106
919
9,756
11,363
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 3 / 15
10,961
996
7,891
10,531
5,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
16
Kills
27
27
Deaths
17
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alcuris
Charybdis
4
4
13
2.63
W
10
4
11
3.88
L
Anubis
DionysusLO
Anubis
6
6
4
1.33
W
1
3
12
2.33
L
Hercules
NewOrleansX
Hercules
3
6
7
1.08
L
Nike
0
3
2
0.33
L
Ah Muzen Cab
VladSnakeDragon
Ah Muzen Cab
3
6
4
0.83
L
4
6
8
1.33
W
Thor
4
3
13
3.5
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
50,650
56,749
Taken
48,376
36,733
Mitigated
21,102
9,937
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alcuris
Charybdis
8,109
3,702
739
1,721
9,541
4,284
2,254
680
8,861
0
15,970
W
16,344
3,084
581
1,101
8,498
2,683
1,346
2,899
5,599
26,081
0
L
Anubis
DionysusLO
Anubis
8,699
527
0
338
9,679
6,491
0
4,440
5,239
24,250
0
W
8,550
2,170
563
1,580
8,443
3,415
2,311
1,312
7,131
0
22,750
L
Hercules
NewOrleansX
Hercules
7,082
1,260
782
5,606
17,281
18,424
387
7,437
9,844
452
8,796
L
Nike
711
236
299
0
3,689
1,164
0
2,046
1,643
0
1,480
L
Ah Muzen Cab
VladSnakeDragon
Ah Muzen Cab
7,411
2,119
67
1,157
13,136
4,970
0
5,982
7,154
0
15,515
L
13,017
6,326
176
1,512
12,964
5,684
1,141
4,330
8,634
0
32,167
W
Thor
9,756
646
643
1,693
11,363
5,640
1,485
1,869
9,494
0
21,340
W
7,891
0
1,279
4,277
10,531
5,080
914
2,371
8,160
28,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
51,132
91
Minions Killed
154
0
Camps Cleared
0
793,669
Distance Traveled
969,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,659
878
23
2
0
182,414
0
W
Zeus
10,996
1,000
26
2
0
198,916
0
L
Anubis
9,751
886
38
3
0
159,943
0
W
Neith
9,410
855
36
3
0
186,005
0
L
Hercules
9,019
820
5
0
0
186,999
0
L
Nike
6,484
589
1
0
0
67,688
0
L
Ah Muzen Cab
8,344
759
17
2
0
190,214
0
L
Skadi
9,785
890
30
3
0
188,825
0
W
Thor
10,106
919
23
2
0
187,682
0
W
Anubis
10,961
996
46
4
0
214,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role