Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Xavi2Estacio
Mercury
Level 106
God Stats
17W - 8L
1,699 SR
Queue Stats
235W - 250L
1,544 Elo+
Party 2
Skadi
Skadi
k1ngaIfha
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,462 Elo+
Party 4
Vamana
Vamana
rubokiller
Vamana
Level 105
God Stats
23W - 9L
1,584 SR
Queue Stats
366W - 375L
1,498 Elo+
Party 2
Ymir
Ymir
zTiraa
Ymir
Level 96
God Stats
2W - 0L
1,740 SR
Queue Stats
9W - 9L
1,405 Elo+
Party 4
Team Averages
Level 100
1,604 SR
1,482 Elo+

VS

Team Averages
Level 115
1,482 SR
1,449 Elo+
Fenrir
Fenrir
Amon Ra2006
Fenrir
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
218W - 231L
1,442 Elo+
Party 3
Yemoja
Yemoja
XxAndrickxX007
Yemoja
Level 124
God Stats
1W - 3L
1,454 SR
Queue Stats
212W - 231L
1,432 Elo+
Party 3
Chiron
Chiron
galfrick
Chiron
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 284L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
lilorio9808
Zhong Kui
Level 77
God Stats
16W - 19L
1,562 SR
Queue Stats
187W - 214L
1,407 Elo+
Party 3
Surtr
Surtr
orange tree god
Surtr
Level 144
God Stats
14W - 9L
1,606 SR
Queue Stats
307W - 302L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 2 / 3
11,023
689
15,940
14,951
8,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Xavi2Estacio
Mercury
17
6 / 1 / 7
10,523
658
13,734
12,645
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
k1ngaIfha
Skadi
14
1 / 3 / 2
8,166
510
8,910
9,979
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
rubokiller
Vamana
17
6 / 0 / 6
11,089
693
16,966
14,275
15,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
zTiraa
Ymir
13
1 / 2 / 7
8,495
531
4,063
11,484
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 1
8,406
525
8,291
16,150
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 4
7,274
455
5,897
12,294
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
galfrick
Chiron
14
3 / 4 / 1
8,322
520
11,256
13,680
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
lilorio9808
Zhong Kui
12
0 / 7 / 3
7,324
458
10,061
17,990
9,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,278
455
5,950
19,326
25,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
8
8
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
3
5.25
L
Fenrir
5
4
1
1.38
W
Mercury
Xavi2Estacio
Mercury
6
1
7
9.5
L
0
2
4
1
L
Chiron
galfrick
Chiron
3
4
1
0.88
W
Skadi
k1ngaIfha
Skadi
1
3
2
0.67
L
Zhong Kui
lilorio9808
Zhong Kui
0
7
3
0.21
L
0
6
1
0.08
W
Vamana
rubokiller
Vamana
6
0
6
9
W
Ymir
zTiraa
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,613
Damage
41,455
63,334
Taken
79,440
43,650
Mitigated
61,362
18,067
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,940
349
0
9,109
14,951
8,631
0
6,985
7,966
92,072
0
L
Fenrir
8,291
2,320
0
1,323
16,150
7,308
0
3,973
12,177
0
62,046
W
Mercury
Xavi2Estacio
Mercury
13,734
8,844
0
1,692
12,645
5,288
1,706
3,071
9,574
0
108,033
L
5,897
2,034
685
1,253
12,294
13,139
0
3,854
8,440
24,021
0
L
Chiron
galfrick
Chiron
11,256
4,531
687
2,305
13,680
5,365
0
2,355
11,306
0
60,565
W
Skadi
k1ngaIfha
Skadi
8,910
3,682
0
1,000
9,979
3,592
1,742
1,730
8,249
0
59,682
L
Zhong Kui
lilorio9808
Zhong Kui
10,061
417
0
4,525
17,990
9,908
0
9,107
8,883
51,791
0
L
5,950
2,407
0
3,152
19,326
25,642
0
695
18,631
1,297
46,241
W
Vamana
rubokiller
Vamana
16,966
11,054
0
4,671
14,275
15,708
2,174
1,419
12,856
0
103,536
W
Ymir
zTiraa
Ymir
4,063
1,182
0
1,595
11,484
10,431
0
3,063
8,421
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
38,604
592
Minions Killed
392
0
Camps Cleared
0
1,624,199
Distance Traveled
1,427,744
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,023
689
143
9
0
287,995
2
L
Fenrir
8,406
525
91
6
0
330,687
0
W
Mercury
10,523
658
152
10
0
410,196
0
L
Yemoja
7,274
455
22
1
0
252,915
0
L
Chiron
8,322
520
113
7
0
277,606
0
W
Skadi
8,166
510
87
5
0
288,933
0
L
Zhong Kui
7,324
458
95
6
0
290,342
0
L
Surtr
7,278
455
71
4
0
276,194
0
W
Vamana
11,089
693
172
11
0
311,057
0
W
Ymir
8,495
531
38
2
0
326,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role