Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Kxsst
Osiris
Level 153
God Stats
2W - 4L
1,501 SR
Queue Stats
446W - 447L
1,418 Elo+
Solo
Chiron
Chiron
MuHaI_No_oToKo-_
Chiron
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 135L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
SKILLOR543
Tsukuyomi
Level 144
God Stats
10W - 9L
2,023 SR
Queue Stats
572W - 569L
1,560 Elo+
Party 1
Ymir
Ymir
bio-diesel-3
Ymir
Level 126
God Stats
3W - 6L
1,644 SR
Queue Stats
283W - 258L
1,425 Elo+
Solo
Team Averages
Level 125
1,634 SR
1,491 Elo+

VS

Team Averages
Level 111
1,529 SR
1,497 Elo+
Lancelot
Lancelot
CallMeEmree-
Lancelot
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 110L
1,537 Elo+
Party 2
Hercules
Hercules
Escobar_de_Moe
Hercules
Level 142
God Stats
18W - 19L
1,565 SR
Queue Stats
486W - 452L
1,495 Elo+
Solo
Anubis
Anubis
Greezyyyy__
Anubis
Level 126
God Stats
8W - 7L
1,482 SR
Queue Stats
97W - 98L
1,488 Elo+
Solo
Merlin
Merlin
JodenHuckt
Merlin
Level 122
God Stats
5W - 10L
1,499 SR
Queue Stats
529W - 502L
1,490 Elo+
Solo
Cernunnos
Cernunnos
MantalopeCowGirl
Cernunnos
Level 128
God Stats
8W - 4L
1,597 SR
Queue Stats
654W - 627L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 5 / 0
5,214
521
6,073
7,734
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kxsst
Osiris
11
0 / 2 / 0
5,356
536
1,510
7,211
4,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
1 / 2 / 0
5,611
561
6,233
6,896
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
SKILLOR543
Tsukuyomi
9
0 / 2 / 1
5,242
524
4,367
9,272
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,261
526
2,805
9,247
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CallMeEmree-
Lancelot
10
3 / 2 / 2
6,062
606
5,549
9,047
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
10
3 / 0 / 2
6,673
667
6,495
8,647
5,728
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 0 / 0
7,233
723
3,676
4,482
2,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
JodenHuckt
Merlin
10
2 / 0 / 2
6,210
621
4,071
5,294
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cernunnos
10
3 / 0 / 3
6,648
665
4,549
6,309
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
W
Lancelot
CallMeEmree-
Lancelot
3
2
2
2
W
Hercules
3
0
2
4
W
Anubis
3
0
0
3
W
Merlin
JodenHuckt
Merlin
2
0
2
3
L
Osiris
Kxsst
Osiris
0
2
0
0
W
Cernunnos
3
0
3
4.5
L
1
2
0
0.5
L
Tsukuyomi
SKILLOR543
Tsukuyomi
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
24,340
40,360
Taken
33,779
18,889
Mitigated
15,865
10,641
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,073
291
0
807
7,734
2,718
0
2,763
4,971
31,118
0
W
Lancelot
CallMeEmree-
Lancelot
5,549
1,538
0
462
9,047
3,594
0
1,701
7,346
0
33,839
W
Hercules
6,495
2,442
1,250
3,858
8,647
5,728
0
2,744
5,903
0
21,549
W
Anubis
3,676
45
0
2,604
4,482
2,010
0
209
4,273
56,536
0
W
Merlin
JodenHuckt
Merlin
4,071
166
0
500
5,294
1,928
0
3,510
1,784
42,876
0
L
Osiris
Kxsst
Osiris
1,510
765
0
1,903
7,211
4,166
0
2,776
4,435
0
36,396
W
Cernunnos
4,549
1,986
0
1,929
6,309
2,605
0
714
5,595
0
37,352
L
6,233
1,448
73
2,142
6,896
2,534
0
0
6,816
0
42,837
L
Tsukuyomi
SKILLOR543
Tsukuyomi
4,367
1,018
0
3,950
9,272
3,309
0
833
8,439
0
37,356
L
2,805
869
167
1,599
9,247
6,162
0
1,375
7,872
18,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
32,826
279
Minions Killed
336
0
Camps Cleared
0
1,054,301
Distance Traveled
1,103,187
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,214
521
52
5
0
191,425
0
W
Lancelot
6,062
606
53
5
0
256,047
0
W
Hercules
6,673
667
23
2
0
230,451
2
W
Anubis
7,233
723
97
10
0
195,218
0
W
Merlin
6,210
621
82
8
0
208,781
1
L
Osiris
5,356
536
53
5
0
227,590
0
W
Cernunnos
6,648
665
81
8
0
212,690
0
L
Chiron
5,611
561
69
7
0
190,543
0
L
Tsukuyomi
5,242
524
72
7
0
242,419
1
L
Ymir
5,261
526
33
3
0
202,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role