Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Platinum IV
Yxx3
Martichoras
Platinum IV
Level 158
God Stats
30W - 10L
1,751 SR
Queue Stats
327W - 311L
1,666 MMR
Party 2
Chang'e
Chang'e
Gold I
dsafdwsgfefder
Chang'e
Gold I
Level 109
God Stats
2W - 0L
1,788 SR
Queue Stats
65W - 57L
1,607 MMR
Solo
Sobek
Sobek
Gold II
guiltycrown95
Sobek
Gold II
Level 151
God Stats
2W - 3L
1,452 SR
Queue Stats
68W - 59L
1,620 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,598 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,712 SR
1,632 MMR
Medusa
Medusa
Gold I
Clownsss
Medusa
Gold I
Level 95
God Stats
4W - 1L
1,915 SR
Queue Stats
91W - 88L
1,680 MMR
Party 3
Merlin
Merlin
Platinum IV
FrostSigner
Merlin
Platinum IV
Level 143
God Stats
12W - 9L
1,691 SR
Queue Stats
165W - 158L
1,713 MMR
Party 1
Nemesis
Nemesis
Gold II
Il-Lxxrd-lI
Nemesis
Gold II
Level 128
God Stats
2W - 2L
1,646 SR
Queue Stats
423W - 431L
1,595 MMR
Solo
Hel
Hel
Gold III
SirCúmcised
Hel
Gold III
Level 106
God Stats
12W - 7L
1,673 SR
Queue Stats
46W - 45L
1,599 MMR
Party 3
Ymir
Ymir
Gold III
itzSaiko_YT
Ymir
Gold III
Level 137
God Stats
1W - 3L
1,633 SR
Queue Stats
128W - 132L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 1
7,812
558
4,506
7,869
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
13
2 / 1 / 4
7,738
553
5,468
10,638
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Yxx3
Martichoras
15
6 / 0 / 1
9,259
661
8,198
7,574
3,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 0
8,806
629
6,994
9,519
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 5
7,305
522
2,419
5,184
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
SurtrIshtarAphroditeSusano

VS

Bans
FenrirAo KuangAwilixHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clownsss
Medusa
11
0 / 4 / 0
6,722
480
3,597
8,170
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 2 / 2
7,900
564
6,543
6,630
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Il-Lxxrd-lI
Nemesis
13
2 / 3 / 0
7,576
541
4,000
12,577
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 0
8,419
601
6,425
7,549
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,984
427
1,120
8,084
5,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
6
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
1
0.17
W
Thanatos
 
Thanatos
2
1
4
4
L
Medusa
Clownsss
Medusa
0
4
0
0
L
Merlin
1
2
2
1
L
Nemesis
Il-Lxxrd-lI
Nemesis
2
3
0
0.67
L
3
2
0
1.5
W
Martichoras
Yxx3
Martichoras
6
0
1
6.5
W
4
2
0
2
W
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
21,685
40,784
Taken
43,010
19,677
Mitigated
19,091
24,004
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,506
98
779
2,666
7,869
2,995
0
4,774
3,095
70,144
0
W
Thanatos
 
Thanatos
5,468
748
0
9,351
10,638
4,701
364
2,916
7,722
0
57,416
L
Medusa
Clownsss
Medusa
3,597
1,582
0
1,165
8,170
3,334
0
977
7,193
0
55,975
L
Merlin
6,543
76
0
500
6,630
2,409
0
2,432
3,916
77,068
0
L
Nemesis
Il-Lxxrd-lI
Nemesis
4,000
921
0
1,584
12,577
4,927
0
1,715
10,738
0
68,021
L
6,425
236
539
3,509
7,549
2,730
0
4,994
2,555
73,363
0
W
Martichoras
Yxx3
Martichoras
8,198
4,624
0
5,222
7,574
3,691
610
515
7,059
0
80,419
W
6,994
480
216
3,259
9,519
3,253
275
5,384
4,135
74,015
0
W
2,419
345
0
2,511
5,184
5,037
0
1,394
3,790
12,069
0
L
1,120
71
1,255
942
8,084
5,691
0
3,348
4,689
16,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
36,601
507
Minions Killed
505
0
Camps Cleared
0
1,519,714
Distance Traveled
1,372,937
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,812
558
131
9
0
310,932
8
W
Thanatos
7,738
553
86
6
0
326,158
1
L
Medusa
6,722
480
87
6
0
221,667
0
L
Merlin
7,900
564
145
10
0
273,045
1
L
Nemesis
7,576
541
109
8
0
326,056
0
L
Hel
8,419
601
138
10
0
260,036
2
W
Martichoras
9,259
661
145
10
0
283,521
7
W
Chang'e
8,806
629
133
10
0
286,949
0
W
Sobek
7,305
522
12
1
0
312,154
0
L
Ymir
5,984
427
26
2
0
292,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role