Player Matchup

Mercury
Mercury
Skeekis
Mercury
Level 95
God Stats
2W - 6L
1,143 SR
Queue Stats
124W - 122L
1,451 Elo+
Party 2
Medusa
Medusa
Volième
Medusa
Level 67
God Stats
2W - 5L
1,278 SR
Queue Stats
10W - 27L
1,033 Elo+
Party 2
Chang'e
Chang'e
mubbae
Chang'e
Level 6
God Stats
2W - 6L
1,359 SR
Queue Stats
20W - 38L
1,134 Elo+
Party 2
Team Averages
Level 56
1,260 SR
1,206 Elo+

VS

Team Averages
Level 63
1,460 SR
1,372 Elo+
Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lighterskya
Poseidon
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,309 Elo+
Party 1
Jing Wei
Jing Wei
starychka
Jing Wei
Level 64
God Stats
2W - 3L
1,379 SR
Queue Stats
18W - 27L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Skeekis
Mercury
16
3 / 2 / 1
9,907
762
7,879
10,884
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Volième
Medusa
15
2 / 4 / 2
9,098
700
4,490
9,103
3,747
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
mubbae
Chang'e
13
0 / 5 / 3
8,568
659
1,966
8,982
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 3 / 6
9,651
742
8,456
8,341
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Lighterskya
Poseidon
16
5 / 2 / 5
10,567
813
7,776
6,636
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
starychka
Jing Wei
16
2 / 0 / 9
9,785
753
7,729
3,860
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
11
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
6
2.33
W
Poseidon
Lighterskya
Poseidon
5
2
5
3.75
L
Mercury
Skeekis
Mercury
3
2
1
1.75
L
Medusa
Volième
Medusa
2
4
2
0.75
L
Chang'e
mubbae
Chang'e
0
5
3
0.3
W
Jing Wei
starychka
Jing Wei
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
23,961
28,969
Taken
18,837
11,321
Mitigated
8,573
4,861
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,456
1,636
0
4,469
8,341
4,500
1,047
953
7,388
0
27,727
W
Poseidon
Lighterskya
Poseidon
7,776
583
0
0
6,636
2,394
987
10
6,626
62,991
0
L
Mercury
Skeekis
Mercury
7,879
2,036
0
1,752
10,884
4,418
892
2,526
8,057
0
36,631
L
Medusa
Volième
Medusa
4,490
879
0
140
9,103
3,747
516
2,854
6,102
0
31,176
L
Chang'e
mubbae
Chang'e
1,966
240
1,732
1,237
8,982
3,156
364
2,461
6,178
19,507
0
W
Jing Wei
starychka
Jing Wei
7,729
4,795
0
579
3,860
1,679
1,141
1,029
2,831
0
31,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
30,003
152
Minions Killed
197
0
Camps Cleared
0
753,100
Distance Traveled
791,610
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,651
742
31
2
0
251,687
2
W
Poseidon
10,567
813
124
10
0
262,257
0
L
Mercury
9,907
762
57
4
0
287,243
0
L
Medusa
9,098
700
45
3
0
226,752
0
L
Chang'e
8,568
659
50
4
0
239,105
4
W
Jing Wei
9,785
753
42
3
0
277,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role