Player Matchup

Yemoja
Yemoja
Doublehorror
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 108L
1,575 Elo+
Solo
Skadi
Skadi
Lexaga770
Skadi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,120 Elo+
Party 1
Odin
Odin
PrInCe_BfA
Odin
Level 117
God Stats
3W - 0L
1,552 SR
Queue Stats
194W - 169L
1,544 Elo+
Party 1
Hachiman
Hachiman
jeffguizmo
Hachiman
Level 107
God Stats
4W - 4L
1,539 SR
Queue Stats
161W - 121L
1,548 Elo+
Party 1
Fenrir
Fenrir
schweinebombe
Fenrir
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 263L
1,418 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,441 Elo+

VS

Team Averages
Level 85
1,564 SR
1,461 Elo+
Persephone
Persephone
GENJI0
Persephone
Level 69
God Stats
4W - 5L
1,553 SR
Queue Stats
294W - 290L
1,432 Elo+
Solo
Xbalanque
Xbalanque
MenceyRT
Xbalanque
Level 89
God Stats
6W - 3L
1,536 SR
Queue Stats
274W - 269L
1,501 Elo+
Solo
Yemoja
Yemoja
angarortiz
Yemoja
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Martichoras
Martichoras
buldoggggg
Martichoras
Level 65
God Stats
7W - 5L
1,732 SR
Queue Stats
530W - 525L
1,450 Elo+
Solo
He Bo
He Bo
x_Rydia
He Bo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 88L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 12
9,051
823
4,629
12,173
9,126
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
Lexaga770
Skadi
18
4 / 2 / 8
10,151
923
9,115
10,706
5,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 3 / 8
9,877
898
9,392
16,324
16,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
jeffguizmo
Hachiman
17
4 / 3 / 11
9,872
897
12,240
10,276
5,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 7
8,944
813
7,986
16,154
13,393
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GENJI0
Persephone
15
0 / 3 / 11
8,854
805
12,542
10,274
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MenceyRT
Xbalanque
17
4 / 6 / 6
9,118
829
13,934
12,874
6,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
angarortiz
Yemoja
1
0 / 0 / 0
3,176
289
0
0
0
Martichoras
buldoggggg
Martichoras
18
6 / 3 / 5
10,476
952
15,734
12,315
7,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
x_Rydia
He Bo
15
2 / 4 / 7
8,290
754
11,625
10,190
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
17
Kills
12
13
Deaths
16
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
12
3
L
Persephone
GENJI0
Persephone
0
3
11
1.83
W
Skadi
Lexaga770
Skadi
4
2
8
4
L
Xbalanque
MenceyRT
Xbalanque
4
6
6
1.17
W
6
3
8
3.33
L
Yemoja
angarortiz
Yemoja
0
0
0
0
L
Martichoras
buldoggggg
Martichoras
6
3
5
2.83
W
Hachiman
jeffguizmo
Hachiman
4
3
11
3.17
W
3
3
7
2.17
L
He Bo
x_Rydia
He Bo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
53,835
65,633
Taken
45,653
50,703
Mitigated
22,210
24,411
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,629
984
11,058
4,041
12,173
9,126
592
1,781
10,392
9,165
0
L
Persephone
GENJI0
Persephone
12,542
646
640
2,235
10,274
4,318
366
1,379
8,854
27,093
0
W
Skadi
Lexaga770
Skadi
9,115
1,050
204
548
10,706
5,473
1,330
5,022
5,684
0
35,630
L
Xbalanque
MenceyRT
Xbalanque
13,934
4,451
780
1,576
12,874
6,143
810
1,545
11,329
0
26,124
W
9,392
1,248
2,390
1,549
16,324
16,897
314
5,900
10,424
0
16,275
L
Yemoja
angarortiz
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
buldoggggg
Martichoras
15,734
4,539
1,271
3,732
12,315
7,407
1,668
791
11,524
0
33,828
W
Hachiman
jeffguizmo
Hachiman
12,240
10,021
1,924
1,276
10,276
5,814
1,558
5,210
5,066
0
24,667
W
7,986
1,483
515
906
16,154
13,393
499
6,254
9,900
0
12,141
L
He Bo
x_Rydia
He Bo
11,625
430
2,034
2,499
10,190
4,342
15
914
9,276
16,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
39,914
129
Minions Killed
120
0
Camps Cleared
0
1,099,092
Distance Traveled
824,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,051
823
12
1
0
191,025
0
L
Persephone
8,854
805
41
4
0
222,873
0
W
Skadi
10,151
923
52
5
0
239,688
0
L
Xbalanque
9,118
829
31
3
0
194,055
0
W
Odin
9,877
898
14
1
0
230,188
0
L
Yemoja
3,176
289
0
0
0
0
0
L
Martichoras
10,476
952
39
4
0
200,301
0
W
Hachiman
9,872
897
44
4
0
207,902
0
W
Fenrir
8,944
813
7
1
0
230,289
0
L
He Bo
8,290
754
9
1
0
207,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role