Player Matchup

He Bo
He Bo
EZPZ195
He Bo
Level 127
God Stats
4W - 2L
1,552 SR
Queue Stats
185W - 177L
1,524 Elo+
Solo
Xbalanque
Xbalanque
Z0RBO
Xbalanque
Level 149
God Stats
7W - 2L
1,604 SR
Queue Stats
92W - 82L
1,707 Elo+
Solo
Kali
Kali
youknow_itsmatt
Kali
Level 132
God Stats
10W - 6L
1,430 SR
Queue Stats
211W - 214L
1,475 Elo+
Solo
Team Averages
Level 136
1,529 SR
1,569 Elo+

VS

Team Averages
Level 73
1,684 SR
1,366 Elo+
Hachiman
Hachiman
VAFINESTGHOST
Hachiman
Level 29
God Stats
9W - 10L
1,516 SR
Queue Stats
29W - 50L
1,389 Elo+
Party 1
Vamana
Vamana
xyurboix
Vamana
Level 46
God Stats
19W - 7L
1,781 SR
Queue Stats
66W - 74L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
ÐEUTERØS
Kukulkan
Level 145
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EZPZ195
He Bo
18
1 / 4 / 0
11,740
618
11,888
16,690
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Z0RBO
Xbalanque
19
2 / 2 / 3
13,046
687
14,627
16,828
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 3
12,250
645
14,746
23,200
17,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
VAFINESTGHOST
Hachiman
17
0 / 3 / 2
11,623
612
10,155
13,065
5,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
xyurboix
Vamana
18
2 / 2 / 2
12,707
669
18,188
22,724
27,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ÐEUTERØS
Kukulkan
19
6 / 1 / 2
13,801
726
18,734
12,760
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
8
9
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
EZPZ195
He Bo
1
4
0
0.25
L
Hachiman
VAFINESTGHOST
Hachiman
0
3
2
0.33
W
Xbalanque
Z0RBO
Xbalanque
2
2
3
1.75
L
Vamana
xyurboix
Vamana
2
2
2
1.5
W
3
3
3
1.5
L
Kukulkan
ÐEUTERØS
Kukulkan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
47,077
56,718
Taken
48,549
33,413
Mitigated
39,065
9,632
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
EZPZ195
He Bo
11,888
313
0
1,391
16,690
7,551
0
7,164
8,849
59,004
0
L
Hachiman
VAFINESTGHOST
Hachiman
10,155
7,466
0
4,876
13,065
5,687
1,555
960
12,105
0
52,046
W
Xbalanque
Z0RBO
Xbalanque
14,627
7,654
0
2,009
16,828
8,321
1,377
6,045
10,481
0
105,438
L
Vamana
xyurboix
Vamana
18,188
10,002
0
6,296
22,724
27,056
408
7,050
15,674
0
49,970
W
14,746
9,926
0
6,232
23,200
17,541
0
5,568
17,016
0
29,684
L
Kukulkan
ÐEUTERØS
Kukulkan
18,734
1,033
0
3,180
12,760
6,322
1,599
4,206
8,554
69,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
38,131
254
Minions Killed
235
0
Camps Cleared
0
1,099,681
Distance Traveled
1,108,469
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,740
618
77
4
0
399,562
0
L
Hachiman
11,623
612
68
4
0
332,401
0
W
Xbalanque
13,046
687
145
8
0
342,643
0
L
Vamana
12,707
669
64
3
0
420,331
0
W
Kali
12,250
645
32
2
0
357,476
6
L
Kukulkan
13,801
726
103
5
0
355,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role