Player Matchup

He Bo
He Bo
Achalous
He Bo
Level 58
God Stats
5W - 8L
1,199 SR
Queue Stats
37W - 49L
1,440 Elo+
Party 2
Mercury
Mercury
DragonStalin
Mercury
Level 110
God Stats
5W - 13L
1,363 SR
Queue Stats
350W - 354L
1,486 Elo+
Party 2
Ares
Ares
WispyGaming
Ares
Level 3
God Stats
1W - 4L
1,499 SR
Queue Stats
42W - 42L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
daemonblade
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 2
Jing Wei
Jing Wei
joker153
Jing Wei
Level 122
God Stats
17W - 15L
1,567 SR
Queue Stats
303W - 272L
1,546 Elo+
Solo
Team Averages
Level 64
1,426 SR
1,434 Elo+

VS

Team Averages
Level 90
1,517 SR
1,491 Elo+
Hercules
Hercules
AyZiKOFF
Hercules
Level 96
God Stats
5W - 15L
1,583 SR
Queue Stats
119W - 145L
1,519 Elo+
Party 1
Geb
Geb
EnviMascott
Geb
Level 109
God Stats
3W - 6L
1,371 SR
Queue Stats
228W - 229L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
TR1pleOne
Tsukuyomi
Level 95
God Stats
19W - 21L
1,550 SR
Queue Stats
71W - 100L
1,475 Elo+
Party 1
Anubis
Anubis
Wortixxx
Anubis
Level 69
God Stats
13W - 13L
1,413 SR
Queue Stats
239W - 262L
1,438 Elo+
Party 1
Izanami
Izanami
ZonGlol
Izanami
Level 82
God Stats
5W - 6L
1,671 SR
Queue Stats
110W - 111L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Achalous
He Bo
10
2 / 5 / 1
6,416
494
4,991
10,510
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
DragonStalin
Mercury
13
4 / 4 / 1
7,721
594
8,542
13,738
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,922
456
1,462
9,467
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
daemonblade
Cthulhu
10
1 / 3 / 2
6,236
480
7,087
13,000
11,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
joker153
Jing Wei
12
0 / 1 / 0
6,629
510
1,314
5,555
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyZiKOFF
Hercules
14
1 / 2 / 3
8,228
633
9,226
14,639
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 7
7,387
568
4,865
5,655
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TR1pleOne
Tsukuyomi
13
9 / 3 / 1
8,473
652
8,830
9,936
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Wortixxx
Anubis
12
1 / 2 / 6
7,340
565
7,454
8,311
4,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ZonGlol
Izanami
14
3 / 0 / 3
7,895
607
5,798
4,175
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
15
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Achalous
He Bo
2
5
1
0.5
W
Hercules
AyZiKOFF
Hercules
1
2
3
1.25
L
Mercury
DragonStalin
Mercury
4
4
1
1.13
W
1
0
7
4.5
W
Tsukuyomi
TR1pleOne
Tsukuyomi
9
3
1
3.17
L
0
3
1
0.17
W
Anubis
Wortixxx
Anubis
1
2
6
2
W
Izanami
ZonGlol
Izanami
3
0
3
4.5
L
Cthulhu
daemonblade
Cthulhu
1
3
2
0.67
L
Jing Wei
joker153
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
36,173
52,270
Taken
42,716
28,061
Mitigated
22,870
9,637
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Achalous
He Bo
4,991
415
0
750
10,510
2,853
0
5,133
5,377
36,773
0
W
Hercules
AyZiKOFF
Hercules
9,226
3,093
0
5,600
14,639
9,216
0
6,839
7,800
0
68,309
L
Mercury
DragonStalin
Mercury
8,542
4,103
0
816
13,738
4,405
0
3,434
10,304
0
56,419
W
4,865
493
124
2,208
5,655
4,177
136
995
4,660
22,432
0
W
Tsukuyomi
TR1pleOne
Tsukuyomi
8,830
1,968
0
865
9,936
3,883
71
1,130
8,806
0
59,752
L
1,462
160
0
1,864
9,467
7,400
0
1,743
7,724
13,655
0
W
Anubis
Wortixxx
Anubis
7,454
47
0
3,857
8,311
4,017
377
3,688
4,623
48,813
0
W
Izanami
ZonGlol
Izanami
5,798
3,603
0
2,517
4,175
1,577
483
888
3,287
0
77,249
L
Cthulhu
daemonblade
Cthulhu
7,087
976
0
4,525
13,000
11,293
0
0
13,000
34,579
0
L
Jing Wei
joker153
Jing Wei
1,314
1,252
0
1,682
5,555
2,110
0
2,009
3,546
0
54,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
39,323
320
Minions Killed
453
0
Camps Cleared
0
1,284,014
Distance Traveled
1,445,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,416
494
65
5
0
247,610
0
W
Hercules
8,228
633
115
9
0
287,163
1
L
Mercury
7,721
594
84
6
0
305,391
0
W
Geb
7,387
568
21
2
0
291,706
0
W
Tsukuyomi
8,473
652
82
6
0
333,240
0
L
Ares
5,922
456
21
2
0
221,503
0
W
Anubis
7,340
565
90
7
0
261,561
0
W
Izanami
7,895
607
145
11
0
271,529
0
L
Cthulhu
6,236
480
38
3
0
256,860
0
L
Jing Wei
6,629
510
112
9
0
252,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role