Player Matchup

King Arthur
King Arthur
Codyxxvi
King Arthur
Level 101
God Stats
0W - 2L
1,673 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FTP CJ
Cthulhu
Level 116
God Stats
2W - 4L
1,212 SR
Queue Stats
166W - 196L
1,584 Elo+
Party 3
Hun Batz
Hun Batz
Impellus
Hun Batz
Level 159
God Stats
1W - 1L
1,795 SR
Queue Stats
563W - 561L
1,481 Elo+
Solo
Jing Wei
Jing Wei
LyleXVIII
Jing Wei
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 73L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
thecroftinator
Kukulkan
Level 129
God Stats
7W - 5L
1,593 SR
Queue Stats
401W - 406L
1,547 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,512 Elo+

VS

Team Averages
Level 144
1,572 SR
1,494 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BitsMcgee06
Ares
Level 79
God Stats
8W - 3L
1,674 SR
Queue Stats
107W - 100L
1,463 Elo+
Party 2
Anubis
Anubis
CaptainBlueBals
Anubis
Level 148
God Stats
15W - 14L
1,497 SR
Queue Stats
177W - 194L
1,482 Elo+
Party 2
Mercury
Mercury
FrostFire8131
Mercury
Level 158
God Stats
13W - 4L
1,691 SR
Queue Stats
119W - 132L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Codyxxvi
King Arthur
8
0 / 2 / 0
4,606
461
3,876
9,358
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
FTP CJ
Cthulhu
7
0 / 5 / 0
4,479
448
2,101
10,563
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Impellus
Hun Batz
10
2 / 0 / 0
5,688
569
1,590
6,756
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
LyleXVIII
Jing Wei
8
0 / 3 / 0
4,403
440
3,461
7,338
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
9
0 / 2 / 1
5,420
542
1,447
5,308
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
7 / 0 / 1
6,591
659
9,327
5,213
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 2
5,638
564
5,890
7,293
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 4
5,742
574
2,609
6,083
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
6,173
617
5,087
3,091
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
11
2 / 0 / 2
5,913
591
1,969
5,504
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
0
1
7.5
W
Cu Chulainn
 
Cu Chulainn
0
1
2
1
W
1
0
4
3
W
2
1
1
2.5
L
King Arthur
Codyxxvi
King Arthur
0
2
0
0
L
Cthulhu
FTP CJ
Cthulhu
0
5
0
0
W
Mercury
2
0
2
3
L
Hun Batz
Impellus
Hun Batz
2
0
0
2
L
Jing Wei
LyleXVIII
Jing Wei
0
3
0
0
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
24,882
39,323
Taken
27,184
15,417
Mitigated
15,070
13,398
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,327
5,483
0
3,393
5,213
1,776
640
666
4,547
0
50,277
W
Cu Chulainn
 
Cu Chulainn
5,890
911
0
1,344
7,293
6,170
30
42
7,251
1,400
38,686
W
2,609
214
62
1,711
6,083
3,983
199
1,668
4,415
12,049
0
W
5,087
0
0
1,633
3,091
1,447
0
1,214
1,877
46,718
0
L
King Arthur
Codyxxvi
King Arthur
3,876
68
0
2,742
9,358
3,998
0
391
8,967
87
24,733
L
Cthulhu
FTP CJ
Cthulhu
2,101
387
127
2,128
10,563
5,444
0
2,936
7,627
18,067
0
W
Mercury
1,969
868
0
580
5,504
1,694
0
45
5,459
0
41,085
L
Hun Batz
Impellus
Hun Batz
1,590
342
0
4,411
6,756
2,343
0
298
6,458
0
38,500
L
Jing Wei
LyleXVIII
Jing Wei
3,461
2,734
0
3,095
7,338
2,136
108
875
6,463
0
22,915
L
Kukulkan
1,447
221
0
895
5,308
1,496
659
3,672
1,636
38,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
30,057
258
Minions Killed
311
0
Camps Cleared
0
1,004,489
Distance Traveled
996,860
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,591
659
75
8
0
187,576
3
W
Cu Chulainn
5,638
564
62
6
0
161,145
0
W
Ares
5,742
574
18
2
0
199,971
2
W
Anubis
6,173
617
81
8
0
192,238
0
L
King Arthur
4,606
461
38
4
0
194,293
2
L
Cthulhu
4,479
448
17
2
0
197,681
3
W
Mercury
5,913
591
75
8
0
255,930
0
L
Hun Batz
5,688
569
77
8
0
238,926
1
L
Jing Wei
4,403
440
43
4
0
186,047
1
L
Kukulkan
5,420
542
83
8
0
187,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role