Player Matchup

Jing Wei
Jing Wei
Gold IV
Glyphseeker
Jing Wei
Gold IV
Level 129
God Stats
7W - 1L
2,029 SR
Queue Stats
8W - 1L
1,724 MMR
Party 2
Set
Set
Platinum V
Itwasntme888
Set
Platinum V
Level 87
God Stats
31W - 22L
1,500 SR
Queue Stats
91W - 75L
1,744 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
JHdelacruz777
Morgan Le Fay
Platinum IV
Level 142
God Stats
3W - 0L
1,966 SR
Queue Stats
161W - 132L
1,779 MMR
Solo
Thanatos
Thanatos
Gold IV
Luхerion
Thanatos
Gold IV
Level 116
God Stats
4W - 3L
1,670 SR
Queue Stats
60W - 33L
1,779 MMR
Party 2
Khepri
Khepri
Gold I
VorovskyMiha
Khepri
Gold I
Level 177
God Stats
21W - 8L
1,611 SR
Queue Stats
274W - 255L
1,767 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,755 SR
1,759 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,521 SR
1,661 MMR
Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Sauce_Iopathe
Ares
Gold IV
Level 159
God Stats
2W - 2L
1,302 SR
Queue Stats
103W - 91L
1,758 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Sauce_Quipik
Zhong Kui
Gold IV
Level 165
God Stats
5W - 2L
1,586 SR
Queue Stats
94W - 71L
1,793 MMR
Party 1
Arachne
Arachne
Platinum IV
erjous
Arachne
Platinum IV
Level 147
God Stats
26W - 17L
1,714 SR
Queue Stats
212W - 206L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glyphseeker
Jing Wei
16
6 / 0 / 6
10,407
694
15,800
7,938
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 4
9,812
654
9,894
12,073
10,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
JHdelacruz777
Morgan Le Fay
15
3 / 1 / 3
9,415
628
14,486
8,188
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Luхerion
Thanatos
16
10 / 4 / 4
10,457
697
13,225
17,283
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
12
1 / 1 / 9
7,880
525
3,620
15,480
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeMartichorasHe BoNe Zha

VS

Bans
Ao KuangHerculesThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 8 / 0
7,356
490
4,647
12,155
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
12
0 / 5 / 2
7,259
484
6,181
15,792
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 2
6,908
461
4,749
12,841
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Sauce_Quipik
Zhong Kui
12
4 / 4 / 1
7,394
493
11,488
13,819
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
erjous
Arachne
12
1 / 7 / 1
6,950
463
9,725
17,082
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
27
Kills
6
6
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
0
0.13
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
Jing Wei
Glyphseeker
Jing Wei
6
0
6
9
W
7
0
4
9
W
Morgan Le Fay
JHdelacruz777
Morgan Le Fay
3
1
3
4.5
W
Thanatos
Luхerion
Thanatos
10
4
4
3
L
0
3
2
0.33
L
Zhong Kui
Sauce_Quipik
Zhong Kui
4
4
1
1.13
W
Khepri
1
1
9
5.5
L
Arachne
erjous
Arachne
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
36,790
60,962
Taken
71,689
40,858
Mitigated
36,955
25,925
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,647
229
0
2,878
12,155
4,377
0
1,419
10,736
57,195
0
L
Danzaburou
 
Danzaburou
6,181
2,888
0
4,511
15,792
5,482
0
1,700
14,092
0
53,349
W
Jing Wei
Glyphseeker
Jing Wei
15,800
14,216
0
3,706
7,938
4,577
1,753
1,794
6,144
0
102,313
W
9,894
4,738
0
4,301
12,073
10,389
1,478
2,650
9,423
0
73,447
W
Morgan Le Fay
JHdelacruz777
Morgan Le Fay
14,486
2,003
175
1,422
8,188
4,138
846
5,642
2,546
88,952
0
W
Thanatos
Luхerion
Thanatos
13,225
5,575
0
12,734
17,283
7,849
0
3,408
13,875
0
85,095
L
4,749
321
0
2,376
12,841
11,877
0
5,901
6,940
17,303
0
L
Zhong Kui
Sauce_Quipik
Zhong Kui
11,488
678
0
3,905
13,819
8,806
0
5,054
8,765
66,715
0
W
Khepri
3,620
138
377
3,210
15,480
13,905
0
7,619
7,861
13,081
0
L
Arachne
erjous
Arachne
9,725
5,767
0
3,684
17,082
6,413
0
4,032
13,050
0
50,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
35,867
551
Minions Killed
404
0
Camps Cleared
0
1,600,974
Distance Traveled
1,437,164
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,356
490
97
6
0
269,485
2
L
Danzaburou
7,259
484
94
6
0
286,788
1
W
Jing Wei
10,407
694
150
10
0
325,872
0
W
Set
9,812
654
104
7
0
306,618
2
W
Morgan Le Fay
9,415
628
157
10
0
287,683
3
W
Thanatos
10,457
697
126
8
0
354,928
0
L
Ares
6,908
461
18
1
0
304,435
3
L
Zhong Kui
7,394
493
116
8
0
270,913
1
W
Khepri
7,880
525
14
1
0
325,873
6
L
Arachne
6,950
463
79
5
0
305,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role