Player Matchup

Fafnir
Fafnir
LilisMadness
Fafnir
Level 65
God Stats
5W - 5L
1,848 SR
Queue Stats
199W - 184L
1,501 Elo+
Solo
Ishtar
Ishtar
Littleblue94
Ishtar
Level 93
God Stats
2W - 1L
1,508 SR
Queue Stats
234W - 241L
1,463 Elo+
Solo
Fenrir
Fenrir
ManueliNeegrid
Fenrir
Level 38
God Stats
4W - 10L
1,146 SR
Queue Stats
34W - 57L
1,283 Elo+
Solo
Guan Yu
Guan Yu
Riberto1996
Guan Yu
Level 148
God Stats
3W - 0L
1,847 SR
Queue Stats
362W - 361L
1,448 Elo+
Solo
Poseidon
Poseidon
panagiwths123
Poseidon
Level 37
God Stats
22W - 26L
1,425 SR
Queue Stats
90W - 104L
1,368 Elo+
Solo
Team Averages
Level 76
1,555 SR
1,413 Elo+

VS

Team Averages
Level 67
1,478 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GrimReaperNav
Hercules
Level 72
God Stats
28W - 36L
1,213 SR
Queue Stats
155W - 169L
1,436 Elo+
Solo
Rama
Rama
kRYSTELAW
Rama
Level 37
God Stats
1W - 1L
1,632 SR
Queue Stats
4W - 10L
1,340 Elo+
Solo
Kukulkan
Kukulkan
qwertyxxx111
Kukulkan
Level 89
God Stats
3W - 5L
1,534 SR
Queue Stats
128W - 126L
1,467 Elo+
Party 1
Artio
Artio
tytmanik08
Artio
Level 63
God Stats
1W - 2L
1,511 SR
Queue Stats
58W - 41L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 0 / 5
7,888
563
5,626
9,167
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
13
4 / 0 / 1
7,590
542
11,369
9,601
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 2
7,514
537
4,448
11,634
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Riberto1996
Guan Yu
14
4 / 0 / 3
8,141
582
13,465
14,800
17,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
panagiwths123
Poseidon
14
2 / 2 / 1
8,319
594
2,458
7,027
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 5 / 0
6,476
463
4,532
14,395
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GrimReaperNav
Hercules
10
0 / 4 / 0
5,814
415
6,376
15,961
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
10
0 / 1 / 1
5,756
411
7,522
8,929
3,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
qwertyxxx111
Kukulkan
14
1 / 3 / 1
8,050
575
6,383
6,395
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
10
0 / 1 / 1
6,307
451
4,251
12,791
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
L
Hercules
GrimReaperNav
Hercules
0
4
0
0
W
Fafnir
0
0
5
2.5
W
Ishtar
4
0
1
4.5
W
4
1
2
5
W
Guan Yu
Riberto1996
Guan Yu
4
0
3
5.5
L
Rama
0
1
1
0.5
W
Poseidon
panagiwths123
Poseidon
2
2
1
1.25
L
Kukulkan
qwertyxxx111
Kukulkan
1
3
1
0.5
L
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
29,064
52,229
Taken
58,471
40,304
Mitigated
30,872
22,128
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,532
997
0
1,251
14,395
5,276
0
1,733
12,662
0
40,834
L
Hercules
GrimReaperNav
Hercules
6,376
2,287
0
7,415
15,961
9,967
0
112
15,849
0
32,877
W
Fafnir
5,626
1,555
207
4,237
9,167
11,379
0
1,807
7,360
24,302
0
W
Ishtar
11,369
7,457
0
5,384
9,601
4,160
0
2,269
7,332
0
62,391
W
4,448
1,234
0
2,516
11,634
4,982
0
2,384
9,250
0
53,669
W
Guan Yu
Riberto1996
Guan Yu
13,465
3,068
434
8,240
14,800
17,132
250
241
13,573
0
56,031
L
Rama
7,522
6,194
0
4,363
8,929
3,230
0
2,602
6,327
0
42,990
W
Poseidon
panagiwths123
Poseidon
2,458
81
0
1,110
7,027
2,651
0
3,933
3,094
65,704
0
L
Kukulkan
qwertyxxx111
Kukulkan
6,383
373
0
689
6,395
2,813
0
1,834
4,561
72,516
0
L
Artio
4,251
633
1,031
5,799
12,791
9,586
0
1,803
10,988
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
32,403
404
Minions Killed
314
0
Camps Cleared
0
1,477,205
Distance Traveled
1,370,688
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,476
463
61
4
0
312,981
2
L
Hercules
5,814
415
39
3
0
257,975
4
W
Fafnir
7,888
563
32
2
0
281,268
8
W
Ishtar
7,590
542
97
7
0
273,020
1
W
Fenrir
7,514
537
80
6
0
333,044
0
W
Guan Yu
8,141
582
63
5
0
315,321
0
L
Rama
5,756
411
75
5
0
239,519
0
W
Poseidon
8,319
594
132
9
0
274,552
0
L
Kukulkan
8,050
575
118
8
0
280,075
0
L
Artio
6,307
451
21
2
0
280,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role