Player Matchup

Hercules
Hercules
GrimReaperNav
Hercules
Level 72
God Stats
28W - 36L
1,263 SR
Queue Stats
155W - 169L
1,446 Elo+
Solo
Apollo
Apollo
Ionlyclearadds
Apollo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Ra
Ra
Truskawaa
Ra
Level 100
God Stats
2W - 7L
1,340 SR
Queue Stats
22W - 34L
1,254 Elo+
Solo
Ravana
Ravana
hu777aar55
Ravana
Level 81
God Stats
1W - 2L
1,301 SR
Queue Stats
205W - 176L
1,454 Elo+
Solo
Surtr
Surtr
jeddawey
Surtr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,181 Elo+
Party 1
Team Averages
Level 82
1,381 SR
1,303 Elo+

VS

Team Averages
Level 55
1,698 SR
1,436 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JackCaufer
Olorun
Level 43
God Stats
7W - 0L
1,952 SR
Queue Stats
49W - 49L
1,436 Elo+
Party 2
Fafnir
Fafnir
LilisMadness
Fafnir
Level 65
God Stats
5W - 5L
1,809 SR
Queue Stats
199W - 184L
1,495 Elo+
Solo
Chaac
Chaac
PaVelSKY4
Chaac
Level 81
God Stats
20W - 11L
1,685 SR
Queue Stats
411W - 391L
1,459 Elo+
Solo
Rama
Rama
kRYSTELAW
Rama
Level 37
God Stats
1W - 1L
1,543 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GrimReaperNav
Hercules
6
0 / 3 / 0
3,398
566
2,213
5,372
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 1 / 1
3,405
568
2,756
2,253
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
3,942
657
859
2,648
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
hu777aar55
Ravana
1
0 / 0 / 0
2,670
445
0
0
0
Surtr
jeddawey
Surtr
6
1 / 0 / 0
3,943
657
875
4,170
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 1 / 3
4,372
729
624
3,893
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
JackCaufer
Olorun
7
0 / 0 / 0
4,414
736
1,552
1,784
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
6
1 / 0 / 0
4,370
728
892
3,646
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
PaVelSKY4
Chaac
8
3 / 0 / 0
4,986
831
3,249
5,029
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Rama
6
0 / 0 / 0
3,618
603
1,753
2,229
586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
3
1.5
L
Hercules
GrimReaperNav
Hercules
0
3
0
0
L
0
1
1
0.5
W
Olorun
JackCaufer
Olorun
0
0
0
0
W
Fafnir
1
0
0
1
W
Chaac
PaVelSKY4
Chaac
3
0
0
3
L
0
0
0
0
L
Ravana
hu777aar55
Ravana
0
0
0
0
L
Surtr
jeddawey
Surtr
1
0
0
1
W
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,703
Damage
8,070
14,443
Taken
16,581
8,279
Mitigated
7,602
4,956
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
624
154
0
834
3,893
1,129
168
177
3,716
0
23,887
L
Hercules
GrimReaperNav
Hercules
2,213
1,359
0
1,882
5,372
4,754
0
0
5,372
0
11,425
L
2,756
1,763
0
606
2,253
674
0
577
1,676
0
12,875
W
Olorun
JackCaufer
Olorun
1,552
440
0
746
1,784
562
0
682
1,102
31,445
0
W
Fafnir
892
209
76
1,880
3,646
2,754
0
0
3,646
9,371
0
W
Chaac
PaVelSKY4
Chaac
3,249
1,230
0
1,587
5,029
2,571
186
0
5,029
0
27,548
L
859
40
60
706
2,648
912
0
1,552
1,096
24,575
0
L
Ravana
hu777aar55
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
jeddawey
Surtr
875
448
0
1,702
4,170
1,939
0
315
3,855
114
11,306
W
Rama
1,753
1,629
0
1,451
2,229
586
0
24
2,205
0
19,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,358
Gold Earned
21,760
110
Minions Killed
197
0
Camps Cleared
0
458,482
Distance Traveled
590,383
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,372
729
49
8
0
132,491
0
L
Hercules
3,398
566
21
4
0
104,467
0
L
Apollo
3,405
568
23
4
0
103,296
0
W
Olorun
4,414
736
50
8
0
113,387
0
W
Fafnir
4,370
728
14
2
0
124,213
3
W
Chaac
4,986
831
49
8
0
121,156
1
L
Ra
3,942
657
48
8
0
128,666
3
L
Ravana
2,670
445
0
0
0
0
0
L
Surtr
3,943
657
18
3
0
122,053
1
W
Rama
3,618
603
35
6
0
99,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role