Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Golden-Steyn
Shiva
Level 134
God Stats
10W - 2L
1,512 SR
Queue Stats
16W - 16L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
SPR xBLACKSHOTx
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
772W - 711L
1,589 Elo+
Solo
Hades
Hades
micki_cod
Hades
Level 58
God Stats
60W - 54L
1,520 SR
Queue Stats
187W - 192L
1,466 Elo+
Solo
Ishtar
Ishtar
xLardrez
Ishtar
Level 144
God Stats
3W - 3L
1,491 SR
Queue Stats
106W - 80L
1,575 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,490 Elo+

VS

Team Averages
Level 130
1,520 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MildlyAngryDucks
Maui
Level 103
God Stats
7W - 3L
1,527 SR
Queue Stats
159W - 144L
1,564 Elo+
Party 1
Izanami
Izanami
XxKSAxx-2012
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,165 Elo+
Solo
Thor
Thor
cheezburger8
Thor
Level 166
God Stats
2W - 5L
1,374 SR
Queue Stats
227W - 224L
1,549 Elo+
Party 1
Atlas
Atlas
greenbay
Atlas
Level 144
God Stats
8W - 5L
1,700 SR
Queue Stats
193W - 192L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 3
6,783
678
6,638
7,037
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 6
6,065
607
5,373
7,888
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
SPR xBLACKSHOTx
Jormungandr
11
0 / 0 / 2
6,587
659
2,978
3,776
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
micki_cod
Hades
11
1 / 1 / 3
6,426
643
4,097
6,458
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
xLardrez
Ishtar
11
2 / 0 / 1
6,803
680
4,539
4,799
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 1 / 0
3,556
356
88
1,029
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 2
4,929
493
1,580
8,318
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XxKSAxx-2012
Izanami
9
1 / 3 / 1
5,279
528
2,858
6,343
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,330
533
6,374
10,285
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
greenbay
Atlas
9
0 / 2 / 0
4,934
493
1,676
6,810
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
L
Janus
 
Janus
0
1
0
0
W
1
1
6
4
L
0
1
2
1
W
Jormungandr
SPR xBLACKSHOTx
Jormungandr
0
0
2
1
L
Izanami
XxKSAxx-2012
Izanami
1
3
1
0.5
L
2
3
1
0.83
L
Atlas
greenbay
Atlas
0
2
0
0
W
Hades
micki_cod
Hades
1
1
3
2.5
W
Ishtar
xLardrez
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
12,576
29,958
Taken
32,785
13,317
Mitigated
12,731
11,601
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,638
5,364
0
1,794
7,037
2,489
0
654
6,335
0
52,458
L
Janus
 
Janus
88
0
0
80
1,029
191
0
0
1,029
3,100
0
W
5,373
928
341
2,566
7,888
4,504
142
698
7,168
0
20,106
L
1,580
229
979
937
8,318
4,426
0
1,769
6,549
13,531
0
W
Jormungandr
SPR xBLACKSHOTx
Jormungandr
2,978
868
0
1,238
3,776
2,094
0
936
2,728
44,636
0
L
Izanami
XxKSAxx-2012
Izanami
2,858
2,367
110
626
6,343
1,757
0
0
6,343
0
35,435
L
6,374
1,563
0
1,201
10,285
3,647
0
2,328
7,957
0
33,780
L
Atlas
greenbay
Atlas
1,676
367
0
2,410
6,810
2,710
0
2,571
3,832
23,687
0
W
Hades
micki_cod
Hades
4,097
510
226
3,299
6,458
2,619
168
579
5,879
44,148
0
W
Ishtar
xLardrez
Ishtar
4,539
2,294
0
2,137
4,799
1,611
909
295
4,504
0
51,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
24,028
363
Minions Killed
199
0
Camps Cleared
0
1,031,484
Distance Traveled
775,857
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,783
678
73
7
0
255,648
1
L
Janus
3,556
356
8
1
0
79,187
0
W
Shiva
6,065
607
20
2
0
218,216
2
L
Maui
4,929
493
25
3
0
178,673
0
W
Jormungandr
6,587
659
78
8
0
166,795
0
L
Izanami
5,279
528
72
7
0
154,669
0
L
Thor
5,330
533
46
5
0
197,531
0
L
Atlas
4,934
493
48
5
0
165,797
2
W
Hades
6,426
643
95
10
0
197,008
2
W
Ishtar
6,803
680
97
10
0
193,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role