Player Matchup

Baron Samedi
Baron Samedi
BabyFaceAššaššin
Baron Samedi
Level 160
God Stats
3W - 3L
1,763 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 1
Mercury
Mercury
Fylliah
Mercury
Level 96
God Stats
9W - 9L
1,657 SR
Queue Stats
206W - 174L
1,581 Elo+
Solo
Anubis
Anubis
Izma23SW
Anubis
Level 69
God Stats
28W - 21L
1,558 SR
Queue Stats
180W - 176L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Kevinlon
Danzaburou
Level 163
God Stats
4W - 2L
1,536 SR
Queue Stats
45W - 53L
1,407 Elo+
Party 1
Achilles
Achilles
UltraBlazer
Achilles
Level 149
God Stats
3W - 4L
1,561 SR
Queue Stats
50W - 52L
1,486 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,500 Elo+

VS

Team Averages
Level 139
1,467 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Asuramaru
Awilix
Level 135
God Stats
0W - 2L
1,304 SR
Queue Stats
47W - 42L
1,561 Elo+
Solo
Khepri
Khepri
Galidiot77
Khepri
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Glordfyndel
Morgan Le Fay
Level 140
God Stats
26W - 30L
1,532 SR
Queue Stats
244W - 241L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
14
3 / 2 / 2
8,787
586
12,022
11,366
9,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Fylliah
Mercury
14
3 / 2 / 5
8,749
583
7,627
9,757
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Izma23SW
Anubis
16
10 / 1 / 3
10,775
718
14,102
10,555
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Kevinlon
Danzaburou
14
3 / 0 / 5
8,684
579
11,188
8,646
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
UltraBlazer
Achilles
13
5 / 0 / 3
8,468
565
6,692
11,841
11,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 3 / 1
8,147
543
7,455
16,611
12,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
 
Heimdallr
12
0 / 3 / 1
6,939
463
8,595
11,975
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Asuramaru
Awilix
13
3 / 5 / 0
8,025
535
5,382
14,066
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Galidiot77
Khepri
10
0 / 6 / 0
6,805
454
2,773
12,449
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Glordfyndel
Morgan Le Fay
15
1 / 7 / 0
8,250
550
6,215
12,850
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
5
5
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Heimdallr
 
Heimdallr
0
3
1
0.17
L
Awilix
Asuramaru
Awilix
3
5
0
0.6
W
Baron Samedi
3
2
2
2
W
Mercury
Fylliah
Mercury
3
2
5
2.75
L
Khepri
Galidiot77
Khepri
0
6
0
0
L
Morgan Le Fay
Glordfyndel
Morgan Le Fay
1
7
0
0.14
W
Anubis
Izma23SW
Anubis
10
1
3
11.5
W
Danzaburou
Kevinlon
Danzaburou
3
0
5
5.5
W
Achilles
UltraBlazer
Achilles
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
30,420
52,165
Taken
67,951
34,577
Mitigated
37,505
23,362
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,455
3,093
0
4,864
16,611
12,223
0
10,409
6,202
233
59,004
L
Heimdallr
 
Heimdallr
8,595
3,788
0
3,417
11,975
5,647
0
1,895
10,080
0
62,037
L
Awilix
Asuramaru
Awilix
5,382
2,073
0
540
14,066
4,964
0
5,621
8,445
0
51,685
W
Baron Samedi
12,022
2,130
315
4,377
11,366
9,644
153
821
10,545
60,834
0
W
Mercury
Fylliah
Mercury
7,627
3,571
0
1,048
9,757
4,039
437
896
8,861
0
70,957
L
Khepri
Galidiot77
Khepri
2,773
118
0
2,150
12,449
11,222
0
0
12,449
14,180
0
L
Morgan Le Fay
Glordfyndel
Morgan Le Fay
6,215
376
0
857
12,850
3,449
0
8,199
4,651
68,891
0
W
Anubis
Izma23SW
Anubis
14,102
368
0
6,989
10,555
5,435
556
4,921
5,634
93,283
0
W
Danzaburou
Kevinlon
Danzaburou
11,188
6,728
0
5,045
8,646
3,750
2,923
1,698
6,948
0
83,116
W
Achilles
UltraBlazer
Achilles
6,692
1,177
1,736
3,852
11,841
11,709
423
1,468
10,373
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
38,166
525
Minions Killed
418
0
Camps Cleared
0
1,554,431
Distance Traveled
1,405,107
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,147
543
93
6
0
223,789
0
L
Heimdallr
6,939
463
91
6
0
244,394
0
L
Awilix
8,025
535
91
6
0
333,263
3
W
Baron Samedi
8,787
586
103
7
0
288,598
2
W
Mercury
8,749
583
99
7
0
344,137
0
L
Khepri
6,805
454
18
1
0
295,347
5
L
Morgan Le Fay
8,250
550
125
8
0
308,314
2
W
Anubis
10,775
718
153
10
0
284,173
2
W
Danzaburou
8,684
579
143
10
0
294,524
0
W
Achilles
8,468
565
27
2
0
342,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role