Player Matchup

Nox
Nox
DarkSeductress0
Nox
Level 158
God Stats
2W - 8L
1,473 SR
Queue Stats
178W - 130L
1,639 Elo+
Party 2
Chernobog
Chernobog
Orohz
Chernobog
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 72L
1,853 Elo+
Party 2
Surtr
Surtr
Perials
Surtr
Level 156
God Stats
25W - 3L
1,877 SR
Queue Stats
88W - 18L
1,858 Elo+
Party 2
Team Averages
Level 158
1,617 SR
1,783 Elo+

VS

Team Averages
Level 44
1,502 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Braycenez03
Bastet
Level 86
God Stats
2W - 4L
1,523 SR
Queue Stats
14W - 16L
1,440 Elo+
Party 1
Achilles
Achilles
SageRainbow3301
Achilles
Level 19
God Stats
1W - 4L
1,483 SR
Queue Stats
13W - 14L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,176
908
7,372
3,543
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chernobog
Orohz
Chernobog
13
6 / 0 / 4
7,928
881
10,737
8,293
3,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Perials
Surtr
12
2 / 0 / 10
7,621
847
5,478
9,849
7,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,482
609
3,918
9,133
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
0 / 4 / 0
5,591
621
3,291
8,436
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
9
0 / 4 / 0
5,352
595
3,438
9,650
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
L
Bastet
0
4
0
0
W
5
0
8
9
W
Chernobog
Orohz
Chernobog
6
0
4
8
W
Surtr
Perials
Surtr
2
0
10
7
L
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
10,647
21,685
Taken
27,219
12,579
Mitigated
17,704
10,599
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,918
144
0
500
9,133
3,459
0
1,419
7,582
18,656
0
L
Bastet
3,291
460
0
969
8,436
3,035
0
3,131
5,139
0
15,124
W
7,372
490
0
864
3,543
1,734
1,168
900
2,643
27,760
0
W
Chernobog
Orohz
Chernobog
10,737
7,703
0
5,044
8,293
3,276
391
1,264
6,825
0
46,716
W
Surtr
Perials
Surtr
5,478
1,853
0
4,691
9,849
7,569
831
1,832
6,876
615
18,217
L
Achilles
3,438
449
0
549
9,650
11,210
0
2,696
6,798
0
11,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
16,425
148
Minions Killed
89
0
Camps Cleared
0
536,147
Distance Traveled
419,528
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,482
609
37
4
0
121,031
1
L
Bastet
5,591
621
32
4
0
154,336
0
W
Nox
8,176
908
49
5
0
165,580
0
W
Chernobog
7,928
881
74
8
0
173,562
0
W
Surtr
7,621
847
25
3
0
197,005
4
L
Achilles
5,352
595
20
2
0
144,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role