Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EugeneKrabs4303
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,618 Elo+
Party 1
Janus
Janus
RubberUpp
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,494 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,537 Elo+

VS

Team Averages
Level 133
1,660 SR
1,498 Elo+
Sobek
Sobek
DabigA94
Sobek
Level 144
God Stats
2W - 0L
1,505 SR
Queue Stats
47W - 39L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Lushy Sama
Danzaburou
Level 109
God Stats
9W - 3L
1,784 SR
Queue Stats
81W - 78L
1,449 Elo+
Solo
Poseidon
Poseidon
Venom_506br
Poseidon
Level 145
God Stats
4W - 3L
1,691 SR
Queue Stats
75W - 77L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 3 / 0
5,909
657
4,156
6,833
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 2
5,715
635
4,061
10,158
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RubberUpp
Janus
11
0 / 5 / 2
6,533
726
7,962
7,585
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DabigA94
Sobek
13
3 / 0 / 7
8,190
910
5,470
13,021
13,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lushy Sama
Danzaburou
13
7 / 2 / 3
8,389
932
7,150
8,951
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Venom_506br
Poseidon
13
1 / 0 / 6
7,497
833
8,682
4,352
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
1
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
0
0.33
W
Sobek
DabigA94
Sobek
3
0
7
6.5
L
0
3
2
0.33
W
Danzaburou
Lushy Sama
Danzaburou
7
2
3
4.25
L
Janus
RubberUpp
Janus
0
5
2
0.2
W
Poseidon
Venom_506br
Poseidon
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
21,302
24,576
Taken
26,324
12,616
Mitigated
19,172
1,577
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,156
150
178
555
6,833
5,225
0
3,239
3,594
8,936
0
W
Sobek
DabigA94
Sobek
5,470
591
1,642
4,480
13,021
13,590
135
4,455
8,299
8,249
0
L
4,061
3,447
0
468
10,158
4,009
0
6,733
3,425
0
7,814
W
Danzaburou
Lushy Sama
Danzaburou
7,150
3,205
0
3,224
8,951
3,967
0
4,832
3,944
0
31,889
L
Janus
RubberUpp
Janus
7,962
990
167
209
7,585
3,382
0
4,192
3,393
36,804
0
W
Poseidon
Venom_506br
Poseidon
8,682
883
0
0
4,352
1,615
1,041
2,268
1,926
48,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,157
Gold Earned
24,076
108
Minions Killed
152
0
Camps Cleared
0
389,630
Distance Traveled
497,709
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,909
657
17
2
0
118,625
0
W
Sobek
8,190
910
10
1
0
170,963
0
L
Izanami
5,715
635
19
2
0
126,013
0
W
Danzaburou
8,389
932
54
6
0
150,189
0
L
Janus
6,533
726
72
8
0
144,992
0
W
Poseidon
7,497
833
88
10
0
176,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role