Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BIGDUCKBILL
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,158 Elo+
Party 2
Izanami
Izanami
Lisowskowy
Izanami
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Loki
Loki
Relekath
Loki
Level 67
God Stats
2W - 4L
1,124 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 2
Poseidon
Poseidon
stubblygoose2004
Poseidon
Level 37
God Stats
0W - 2L
1,228 SR
Queue Stats
21W - 27L
1,440 Elo+
Solo
Team Averages
Level 55
1,370 SR
1,396 Elo+

VS

Team Averages
Level 106
1,500 SR
1,526 Elo+
Horus
Horus
Babazooky
Horus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 281L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Morabus
Baba Yaga
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 98L
1,580 Elo+
Solo
Izanami
Izanami
Qsterbeasty
Izanami
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Turkeygod
Awilix
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zoidan
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 0
7,055
588
4,090
6,752
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
BIGDUCKBILL
Bacchus
9
1 / 1 / 2
5,778
482
3,874
7,909
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Lisowskowy
Izanami
9
0 / 4 / 1
5,351
446
4,239
7,787
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
1 / 3 / 0
6,185
515
4,310
9,937
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 0
7,048
587
7,583
10,259
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Babazooky
Horus
10
1 / 1 / 7
6,631
553
2,930
9,863
7,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Morabus
Baba Yaga
12
1 / 2 / 3
7,112
593
4,546
6,636
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Qsterbeasty
Izanami
13
9 / 0 / 0
8,077
673
9,575
7,707
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Turkeygod
Awilix
12
2 / 1 / 7
7,131
594
7,703
8,139
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Zoidan
King Arthur
10
0 / 2 / 0
5,832
486
2,258
10,169
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
13
13
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
L
Bacchus
BIGDUCKBILL
Bacchus
1
1
2
2
W
Horus
Babazooky
Horus
1
1
7
4.5
L
Izanami
Lisowskowy
Izanami
0
4
1
0.13
W
Baba Yaga
Morabus
Baba Yaga
1
2
3
1.25
W
Izanami
Qsterbeasty
Izanami
9
0
0
9
L
Loki
1
3
0
0.33
W
Awilix
Turkeygod
Awilix
2
1
7
5.5
W
King Arthur
Zoidan
King Arthur
0
2
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
27,012
42,644
Taken
42,514
21,758
Mitigated
22,782
11,728
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,090
1,140
0
2,089
6,752
5,911
0
0
6,752
0
50,837
L
Bacchus
BIGDUCKBILL
Bacchus
3,874
541
347
2,455
7,909
7,136
0
138
7,740
14,091
0
W
Horus
Babazooky
Horus
2,930
1,305
1,917
3,486
9,863
7,842
0
4,065
5,754
0
7,533
L
Izanami
Lisowskowy
Izanami
4,239
3,611
0
1,744
7,787
2,312
0
0
7,787
0
41,186
W
Baba Yaga
Morabus
Baba Yaga
4,546
186
0
1,793
6,636
2,706
476
3,472
3,164
47,960
0
W
Izanami
Qsterbeasty
Izanami
9,575
6,468
0
2,618
7,707
2,899
502
1,566
6,141
0
67,892
L
Loki
4,310
1,894
0
4,093
9,937
3,202
0
555
9,311
0
46,237
W
Awilix
Turkeygod
Awilix
7,703
2,732
0
456
8,139
3,278
0
2,354
5,785
0
54,585
W
King Arthur
Zoidan
King Arthur
2,258
495
0
2,621
10,169
6,057
0
0
9,627
0
31,844
L
7,583
1,476
0
1,000
10,259
3,197
0
3,413
6,508
61,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
34,783
325
Minions Killed
350
0
Camps Cleared
0
1,208,054
Distance Traveled
1,266,760
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,055
588
74
6
0
250,708
4
L
Bacchus
5,778
482
13
1
0
243,976
4
W
Horus
6,631
553
9
1
0
263,654
3
L
Izanami
5,351
446
58
5
0
209,246
0
W
Baba Yaga
7,112
593
90
8
0
236,229
0
W
Izanami
8,077
673
117
10
0
233,512
0
L
Loki
6,185
515
80
7
0
257,558
0
W
Awilix
7,131
594
82
7
0
298,456
2
W
King Arthur
5,832
486
52
4
0
234,909
0
L
Poseidon
7,048
587
100
8
0
246,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role