Player Matchup

Hou Yi
Hou Yi
DSinfinity429
Hou Yi
Level 179
God Stats
1W - 2L
1,338 SR
Queue Stats
367W - 354L
1,538 Elo+
Party 1
Chernobog
Chernobog
Esplimt1
Chernobog
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
398W - 419L
1,599 Elo+
Solo
Ravana
Ravana
ForNewKate
Ravana
Level 127
God Stats
0W - 3L
1,289 SR
Queue Stats
137W - 131L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
GOZILLAFN
Ao Kuang
Level 87
God Stats
1W - 3L
1,748 SR
Queue Stats
66W - 76L
1,508 Elo+
Party 1
Rama
Rama
NestyuG
Rama
Level 145
God Stats
1W - 3L
1,537 SR
Queue Stats
189W - 184L
1,545 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,542 Elo+

VS

Team Averages
Level 121
1,540 SR
1,533 Elo+
Atlas
Atlas
Bled
Atlas
Level 30
God Stats
8W - 5L
1,740 SR
Queue Stats
158W - 148L
1,569 Elo+
Solo
Khepri
Khepri
Dontbemeanplz
Khepri
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,520 Elo+
Solo
Thoth
Thoth
JTShadowz
Thoth
Level 163
God Stats
8W - 7L
1,416 SR
Queue Stats
594W - 570L
1,557 Elo+
Solo
Ullr
Ullr
TaCaZoO
Ullr
Level 209
God Stats
5W - 4L
1,534 SR
Queue Stats
448W - 471L
1,522 Elo+
Solo
Da Ji
Da Ji
machinekilla1
Da Ji
Level 168
God Stats
7W - 8L
1,511 SR
Queue Stats
621W - 606L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 6
11,335
756
21,403
22,917
9,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Esplimt1
Chernobog
17
2 / 7 / 7
10,249
683
14,407
17,953
6,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ForNewKate
Ravana
17
0 / 5 / 5
9,319
621
6,421
17,486
19,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
GOZILLAFN
Ao Kuang
17
8 / 6 / 3
10,960
731
17,438
19,473
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
NestyuG
Rama
13
0 / 9 / 5
8,943
596
10,102
15,610
4,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bled
Atlas
19
6 / 2 / 21
11,668
778
11,760
19,108
34,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 4 / 20
11,156
744
5,306
20,309
35,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
JTShadowz
Thoth
20
16 / 2 / 12
13,458
897
35,590
16,050
12,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
TaCaZoO
Ullr
18
3 / 2 / 19
10,782
719
13,469
16,331
21,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 5 / 10
11,313
754
18,328
15,065
11,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
14
Kills
33
35
Deaths
15
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bled
Atlas
6
2
21
8.25
L
4
8
6
0.88
W
0
4
20
2.5
L
Chernobog
Esplimt1
Chernobog
2
7
7
0.79
L
Ravana
ForNewKate
Ravana
0
5
5
0.5
L
Ao Kuang
GOZILLAFN
Ao Kuang
8
6
3
1.58
W
Thoth
JTShadowz
Thoth
16
2
12
11
L
Rama
NestyuG
Rama
0
9
5
0.28
W
Ullr
TaCaZoO
Ullr
3
2
19
6.25
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,771
Damage
84,453
93,439
Taken
86,863
53,518
Mitigated
115,715
25,522
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bled
Atlas
11,760
3,852
2,441
4,084
19,108
34,445
1,018
4,550
14,245
24,186
0
L
21,403
15,292
1,657
6,745
22,917
9,205
955
12,755
10,162
0
39,770
W
5,306
661
801
2,173
20,309
35,854
462
3,296
16,836
13,210
0
L
Chernobog
Esplimt1
Chernobog
14,407
6,649
73
2,931
17,953
6,113
252
13,496
4,457
0
34,849
L
Ravana
ForNewKate
Ravana
6,421
1,592
738
3,854
17,486
19,108
0
8,262
9,224
0
13,120
L
Ao Kuang
GOZILLAFN
Ao Kuang
17,438
3,159
1,480
5,560
19,473
14,661
359
8,674
10,799
24,794
0
W
Thoth
JTShadowz
Thoth
35,590
1,353
865
3,996
16,050
12,457
2,202
1,453
14,366
67,900
0
L
Rama
NestyuG
Rama
10,102
6,704
1,309
1,175
15,610
4,431
337
9,469
6,141
0
21,813
W
Ullr
TaCaZoO
Ullr
13,469
6,788
2,737
4,163
16,331
21,514
2,864
3,768
12,266
0
27,742
W
18,328
3,465
199
720
15,065
11,445
1,122
3,126
11,712
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
58,377
149
Minions Killed
144
0
Camps Cleared
0
1,250,382
Distance Traveled
1,391,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,668
778
14
1
0
289,317
0
L
Hou Yi
11,335
756
42
3
0
226,748
0
W
Khepri
11,156
744
11
1
0
274,343
0
L
Chernobog
10,249
683
51
3
0
214,403
0
L
Ravana
9,319
621
10
1
0
292,818
0
L
Ao Kuang
10,960
731
24
2
0
273,327
0
W
Thoth
13,458
897
81
5
0
295,392
0
L
Rama
8,943
596
22
1
0
243,086
0
W
Ullr
10,782
719
25
2
0
251,124
0
W
Da Ji
11,313
754
13
1
0
281,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role