Player Matchup

Hun Batz
Hun Batz
Biscuitcb
Hun Batz
Level 67
God Stats
2W - 6L
1,205 SR
Queue Stats
104W - 107L
1,502 Elo+
Party 3
Ishtar
Ishtar
Ninjiii
Ishtar
Level 145
God Stats
19W - 16L
1,683 SR
Queue Stats
304W - 297L
1,543 Elo+
Party 3
Chang'e
Chang'e
Seikon7n7
Chang'e
Level 147
God Stats
7W - 4L
1,732 SR
Queue Stats
195W - 162L
1,590 Elo+
Party 2
Maui
Maui
WasConsolePleb
Maui
Level 145
God Stats
20W - 27L
1,458 SR
Queue Stats
108W - 107L
1,507 Elo+
Party 3
Tiamat
Tiamat
mgomar19
Tiamat
Level 156
God Stats
4W - 5L
1,484 SR
Queue Stats
255W - 224L
1,508 Elo+
Party 2
Team Averages
Level 132
1,512 SR
1,530 Elo+

VS

Team Averages
Level 104
1,590 SR
1,598 Elo+
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 82
God Stats
298W - 255L
1,643 SR
Queue Stats
423W - 347L
1,619 Elo+
Solo
Martichoras
Martichoras
BCNUKEDD
Martichoras
Level 107
God Stats
15W - 13L
1,586 SR
Queue Stats
94W - 89L
1,564 Elo+
Solo
Merlin
Merlin
Lhuv Nova
Merlin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
MaYrAs
Sylvanus
Level 156
God Stats
14W - 22L
1,592 SR
Queue Stats
473W - 505L
1,571 Elo+
Solo
Mulan
Mulan
Number1FxmBoy
Mulan
Level 82
God Stats
8W - 6L
1,631 SR
Queue Stats
43W - 31L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Biscuitcb
Hun Batz
18
6 / 1 / 5
10,888
573
10,447
14,052
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Ninjiii
Ishtar
17
1 / 5 / 3
10,294
542
10,114
14,553
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Seikon7n7
Chang'e
17
8 / 2 / 5
11,327
596
17,940
16,060
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 0 / 9
10,320
543
5,227
16,378
16,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
mgomar19
Tiamat
17
1 / 4 / 5
10,647
560
10,934
12,974
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
16
4 / 4 / 1
9,732
512
11,009
18,644
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
BCNUKEDD
Martichoras
17
4 / 1 / 1
10,408
548
10,747
11,321
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lhuv Nova
Merlin
14
0 / 8 / 0
8,437
444
4,439
14,235
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MaYrAs
Sylvanus
15
1 / 2 / 3
9,081
478
7,980
17,794
10,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 4 / 2
9,690
510
10,125
18,284
15,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
12
12
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
4
4
1
1.13
L
Martichoras
BCNUKEDD
Martichoras
4
1
1
4.5
W
Hun Batz
Biscuitcb
Hun Batz
6
1
5
8.5
L
Merlin
Lhuv Nova
Merlin
0
8
0
0
L
Sylvanus
MaYrAs
Sylvanus
1
2
3
1.25
W
Ishtar
Ninjiii
Ishtar
1
5
3
0.5
L
3
4
2
1
W
Chang'e
Seikon7n7
Chang'e
8
2
5
5.25
W
3
0
9
7.5
W
Tiamat
mgomar19
Tiamat
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
44,300
74,017
Taken
80,278
45,258
Mitigated
46,452
30,494
Healing
25,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
11,009
2,210
0
6,420
18,644
8,164
37
4,083
14,561
90,671
0
L
Martichoras
BCNUKEDD
Martichoras
10,747
3,989
0
3,484
11,321
6,557
0
558
10,763
0
103,650
W
Hun Batz
Biscuitcb
Hun Batz
10,447
3,855
0
4,643
14,052
7,601
0
6,779
7,273
0
97,572
L
Merlin
Lhuv Nova
Merlin
4,439
475
0
625
14,235
5,773
0
11,769
2,466
63,878
0
L
Sylvanus
MaYrAs
Sylvanus
7,980
2,329
2,770
5,036
17,794
10,800
0
8,007
9,787
43,197
0
W
Ishtar
Ninjiii
Ishtar
10,114
7,832
0
2,989
14,553
6,303
0
2,493
12,060
0
94,575
L
10,125
1,385
0
6,733
18,284
15,158
784
9,684
8,600
0
66,182
W
Chang'e
Seikon7n7
Chang'e
17,940
2,236
3,103
6,987
16,060
7,314
684
7,895
8,165
111,426
0
W
5,227
1,462
2,779
5,014
16,378
16,024
254
6,550
9,828
26,946
0
W
Tiamat
mgomar19
Tiamat
10,934
1,245
0
4,979
12,974
8,016
85
189
12,785
94,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
47,348
645
Minions Killed
600
0
Camps Cleared
0
1,918,353
Distance Traveled
1,700,887
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,732
512
120
6
0
386,651
0
L
Martichoras
10,408
548
186
10
0
343,023
8
W
Hun Batz
10,888
573
122
6
0
447,611
0
L
Merlin
8,437
444
116
6
0
302,007
0
L
Sylvanus
9,081
478
57
3
0
342,241
0
W
Ishtar
10,294
542
171
9
0
313,334
0
L
Mulan
9,690
510
121
6
0
326,965
0
W
Chang'e
11,327
596
180
9
0
400,595
0
W
Maui
10,320
543
35
2
0
371,460
0
W
Tiamat
10,647
560
137
7
0
385,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role