Player Matchup

Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AresGamerrYT
Vamana
Level 128
God Stats
42W - 30L
1,485 SR
Queue Stats
554W - 551L
1,500 Elo+
Solo
Cupid
Cupid
Dagnyt
Cupid
Level 161
God Stats
7W - 1L
1,794 SR
Queue Stats
590W - 248L
1,756 Elo+
Party 2
Pele
Pele
Hazey027
Pele
Level 156
God Stats
19W - 3L
2,084 SR
Queue Stats
367W - 115L
1,747 Elo+
Party 2
Janus
Janus
MonsDerrMan
Janus
Level 188
God Stats
79W - 34L
1,660 SR
Queue Stats
606W - 190L
1,816 Elo+
Party 2
Team Averages
Level 136
1,705 SR
1,664 Elo+

VS

Team Averages
Level 156
1,530 SR
1,498 Elo+
Artio
Artio
 
Artio
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mloooop
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,518 Elo+
Party 1
Izanami
Izanami
SmokeThePipi
Izanami
Level 106
God Stats
1W - 3L
1,483 SR
Queue Stats
28W - 36L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
The Belleh
Baron Samedi
Level 272
God Stats
17W - 13L
1,631 SR
Queue Stats
692W - 615L
1,538 Elo+
Solo
Loki
Loki
kmapple56
Loki
Level 107
God Stats
1W - 3L
1,535 SR
Queue Stats
269W - 329L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 8
6,317
632
2,322
4,381
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
11
0 / 0 / 3
6,280
628
4,906
8,314
4,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Dagnyt
Cupid
11
5 / 0 / 1
6,804
680
6,914
4,379
1,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
12
8 / 1 / 0
7,108
711
6,190
7,077
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 1
6,327
633
3,693
2,583
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 0
5,364
536
4,522
8,513
7,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Mloooop
Ymir
6
0 / 5 / 0
4,619
462
1,338
10,167
6,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
SmokeThePipi
Izanami
9
0 / 4 / 0
5,197
520
2,252
7,374
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
The Belleh
Baron Samedi
12
0 / 0 / 0
5,767
577
2,862
4,716
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
8
1 / 3 / 0
5,232
523
2,339
7,359
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
8
4
L
Artio
 
Artio
0
2
0
0
W
Vamana
0
0
3
1.5
W
Cupid
Dagnyt
Cupid
5
0
1
5.5
W
Pele
8
1
0
8
L
Ymir
Mloooop
Ymir
0
5
0
0
W
1
0
1
1.5
L
Izanami
SmokeThePipi
Izanami
0
4
0
0
L
Baron Samedi
The Belleh
Baron Samedi
0
0
0
0
L
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
13,313
26,734
Taken
38,129
12,423
Mitigated
20,791
12,039
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,322
677
0
1,191
4,381
3,023
0
1,455
2,926
15,386
0
L
Artio
 
Artio
4,522
785
55
3,987
8,513
7,218
0
28
8,485
32,222
0
W
Vamana
4,906
2,269
0
3,564
8,314
4,769
0
3,870
3,936
0
45,110
W
Cupid
Dagnyt
Cupid
6,914
4,777
623
3,122
4,379
1,530
916
40
4,339
0
57,157
W
Pele
6,190
2,106
0
2,731
7,077
2,245
0
1,897
5,162
0
49,585
L
Ymir
Mloooop
Ymir
1,338
100
722
1,163
10,167
6,310
0
2,431
7,676
8,849
0
W
3,693
351
0
808
2,583
856
725
934
1,649
59,974
0
L
Izanami
SmokeThePipi
Izanami
2,252
1,660
0
1,049
7,374
2,536
0
976
6,398
0
38,094
L
Baron Samedi
The Belleh
Baron Samedi
2,862
518
72
1,578
4,716
1,957
0
1,462
3,110
52,438
0
L
Loki
2,339
815
0
1,615
7,359
2,770
0
832
6,445
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
26,179
394
Minions Killed
316
0
Camps Cleared
0
1,032,933
Distance Traveled
955,258
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,317
632
30
3
0
221,058
0
L
Artio
5,364
536
57
6
0
198,632
0
W
Vamana
6,280
628
75
8
0
182,544
3
W
Cupid
6,804
680
100
10
0
185,852
0
W
Pele
7,108
711
76
8
0
236,569
0
L
Ymir
4,619
462
20
2
0
180,580
0
W
Janus
6,327
633
113
11
0
206,910
0
L
Izanami
5,197
520
72
7
0
177,037
0
L
Baron Samedi
5,767
577
117
12
0
180,498
0
L
Loki
5,232
523
50
5
0
218,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role