Player Matchup

Hades
Hades
CosmosAsylum
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,353 Elo+
Solo
Bellona
Bellona
DePeza
Bellona
Level 27
God Stats
17W - 20L
1,430 SR
Queue Stats
38W - 47L
1,448 Elo+
Party 1
Artio
Artio
NocturnusKnight
Artio
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 82L
1,529 Elo+
Solo
Serqet
Serqet
Sun-Sun96
Serqet
Level 98
God Stats
32W - 38L
1,486 SR
Queue Stats
595W - 608L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxxxxFIZZxxxxx
Ah Muzen Cab
Level 95
God Stats
20W - 16L
1,395 SR
Queue Stats
49W - 51L
1,381 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,444 Elo+

VS

Team Averages
Level 48
1,497 SR
1,429 Elo+
Zhong Kui
Zhong Kui
Lactis-Minerva
Zhong Kui
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 206L
1,454 Elo+
Solo
Shiva
Shiva
ManoMano-_
Shiva
Level 15
God Stats
17W - 15L
1,459 SR
Queue Stats
17W - 16L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
RiZe Clutch
Baron Samedi
Level 65
God Stats
5W - 5L
1,524 SR
Queue Stats
30W - 28L
1,418 Elo+
Party 3
Chiron
Chiron
TheOnlyGzus96
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
s-akuraa
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
11,798
1,073
18,815
19,314
11,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
DePeza
Bellona
17
3 / 3 / 10
11,112
1,010
7,097
16,153
14,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 7
10,240
931
8,184
23,889
25,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Sun-Sun96
Serqet
18
8 / 1 / 9
12,816
1,165
19,571
8,723
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xxxxxFIZZxxxxx
Ah Muzen Cab
17
4 / 1 / 5
11,282
1,026
17,254
12,722
6,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

225

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lactis-Minerva
Zhong Kui
16
3 / 3 / 3
11,280
1,025
17,914
13,986
10,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
16
0 / 5 / 2
9,645
877
9,123
16,868
19,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
RiZe Clutch
Baron Samedi
17
8 / 4 / 3
12,620
1,147
24,689
12,302
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 5 / 9
10,735
976
10,176
14,124
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
s-akuraa
Jormungandr
16
0 / 2 / 8
10,993
999
13,118
20,195
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
19
Kills
11
11
Deaths
19
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Bellona
DePeza
Bellona
3
3
10
2.67
L
Zhong Kui
Lactis-Minerva
Zhong Kui
3
3
3
1.5
L
Shiva
0
5
2
0.2
W
1
2
7
2.25
L
Baron Samedi
RiZe Clutch
Baron Samedi
8
4
3
2.38
W
Serqet
Sun-Sun96
Serqet
8
1
9
12.5
L
0
5
9
0.9
L
Jormungandr
s-akuraa
Jormungandr
0
2
8
2
W
Ah Muzen Cab
xxxxxFIZZxxxxx
Ah Muzen Cab
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,921
Damage
75,020
80,801
Taken
77,475
62,804
Mitigated
73,049
10,054
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,815
2,233
370
4,528
19,314
11,433
0
13,468
5,846
48,600
0
W
Bellona
DePeza
Bellona
7,097
2,022
0
880
16,153
14,570
0
11,682
4,471
0
19,009
L
Zhong Kui
Lactis-Minerva
Zhong Kui
17,914
1,921
0
4,172
13,986
10,385
0
4,090
9,433
39,924
0
L
Shiva
9,123
769
220
220
16,868
19,743
0
7,379
9,453
0
17,643
W
8,184
316
543
1,710
23,889
25,135
0
16,078
7,811
15,713
1,271
L
Baron Samedi
RiZe Clutch
Baron Samedi
24,689
168
2,956
2,967
12,302
6,323
0
4,118
7,725
43,418
0
W
Serqet
Sun-Sun96
Serqet
19,571
3,182
0
0
8,723
5,028
0
5,587
3,136
0
23,939
L
10,176
5,324
547
1,427
14,124
6,879
0
4,734
9,132
0
25,014
L
Jormungandr
s-akuraa
Jormungandr
13,118
1,888
0
1,395
20,195
29,719
0
5,266
13,430
30,498
0
W
Ah Muzen Cab
xxxxxFIZZxxxxx
Ah Muzen Cab
17,254
10,175
0
2,023
12,722
6,638
0
8,906
3,816
0
41,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
55,273
197
Minions Killed
196
8
Camps Cleared
7
1,105,355
Distance Traveled
958,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,798
1,073
91
8
0
202,520
0
W
Bellona
11,112
1,010
23
2
1
205,204
0
L
Zhong Kui
11,280
1,025
56
5
4
154,985
0
L
Shiva
9,645
877
24
2
0
220,632
0
W
Artio
10,240
931
13
1
1
230,318
0
L
Baron Samedi
12,620
1,147
45
4
0
190,431
0
W
Serqet
12,816
1,165
13
1
1
249,073
0
L
Chiron
10,735
976
42
4
1
196,249
0
L
Jormungandr
10,993
999
29
3
2
195,709
0
W
Ah Muzen Cab
11,282
1,026
57
5
5
218,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role