Player Matchup

Surtr
Surtr
Erastel
Surtr
Level 15
God Stats
2W - 12L
1,017 SR
Queue Stats
3W - 17L
952 Elo+
Party 1
Sol
Sol
Floraline
Sol
Level 15
God Stats
1W - 5L
1,023 SR
Queue Stats
2W - 12L
996 Elo+
Party 1
Hel
Hel
PoeticMayhem
Hel
Level 65
God Stats
1W - 14L
1,003 SR
Queue Stats
5W - 18L
1,079 Elo+
Party 1
Thanatos
Thanatos
RemixG3
Thanatos
Level 14
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 9L
1,047 Elo+
Party 1
Jormungandr
Jormungandr
Skibbbles
Jormungandr
Level 38
God Stats
24W - 24L
1,064 SR
Queue Stats
275W - 235L
1,354 Elo+
Solo
Team Averages
Level 29
1,079 SR
1,086 Elo+

VS

Team Averages
Level 109
1,694 SR
1,571 Elo+
Martichoras
Martichoras
AXEL117
Martichoras
Level 107
God Stats
14W - 12L
1,410 SR
Queue Stats
160W - 184L
1,549 Elo+
Party 2
Osiris
Osiris
GaelTF
Osiris
Level 146
God Stats
4W - 1L
1,884 SR
Queue Stats
136W - 174L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
MikeSanz
Zhong Kui
Level 124
God Stats
4W - 3L
1,521 SR
Queue Stats
141W - 176L
1,538 Elo+
Party 2
Rama
Rama
NewPaquito116
Rama
Level 34
God Stats
26W - 16L
1,965 SR
Queue Stats
111W - 122L
1,606 Elo+
Party 2
Loki
Loki
danielito XD73
Loki
Level 136
God Stats
60W - 38L
1,691 SR
Queue Stats
174W - 195L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Erastel
Surtr
9
0 / 1 / 1
4,913
491
5,195
7,311
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,556
456
4,062
6,495
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 1 / 0
4,829
483
960
5,137
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
RemixG3
Thanatos
6
0 / 4 / 0
4,266
427
2,029
8,511
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Skibbbles
Jormungandr
8
1 / 4 / 0
4,832
483
2,671
7,423
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AXEL117
Martichoras
10
4 / 0 / 3
6,226
623
4,312
6,954
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
GaelTF
Osiris
12
0 / 0 / 0
6,656
666
3,214
6,876
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
MikeSanz
Zhong Kui
10
1 / 1 / 4
6,013
601
4,369
5,273
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 0 / 3
7,102
710
8,960
6,124
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 1 / 3
5,900
590
2,791
6,923
4,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AXEL117
Martichoras
4
0
3
5.5
L
Surtr
Erastel
Surtr
0
1
1
0.5
L
0
3
1
0.17
W
Osiris
GaelTF
Osiris
0
0
0
0
W
Zhong Kui
MikeSanz
Zhong Kui
1
1
4
3
W
5
0
3
6.5
L
1
1
0
1
L
Thanatos
RemixG3
Thanatos
0
4
0
0
L
Jormungandr
Skibbbles
Jormungandr
1
4
0
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
23,646
34,877
Taken
32,150
16,202
Mitigated
18,927
10,259
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AXEL117
Martichoras
4,312
2,422
0
2,071
6,954
2,793
0
745
6,181
0
42,479
L
Surtr
Erastel
Surtr
5,195
1,741
0
2,070
7,311
4,355
0
621
6,690
854
25,662
L
4,062
978
0
1,042
6,495
1,834
0
157
6,338
20,356
0
W
Osiris
GaelTF
Osiris
3,214
1,592
0
4,213
6,876
5,968
0
295
6,581
0
48,669
W
Zhong Kui
MikeSanz
Zhong Kui
4,369
559
0
2,929
5,273
3,261
99
1,478
3,729
42,364
0
W
8,960
7,567
0
3,909
6,124
2,413
600
3,354
2,546
0
61,698
L
960
44
210
2,296
5,137
2,030
0
2,202
2,935
21,089
0
L
Thanatos
RemixG3
Thanatos
2,029
532
0
3,178
8,511
2,867
0
1,389
7,122
0
21,832
L
Jormungandr
Skibbbles
Jormungandr
2,671
700
0
1,463
7,423
5,116
0
0
7,423
16,625
0
W
2,791
902
0
1,712
6,923
4,492
0
1,779
5,067
0
12,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
31,897
198
Minions Killed
361
0
Camps Cleared
0
949,188
Distance Traveled
955,194
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,226
623
80
8
0
197,054
0
L
Surtr
4,913
491
41
4
0
181,714
0
L
Sol
4,556
456
46
5
0
189,305
0
W
Osiris
6,656
666
83
8
0
174,481
0
W
Zhong Kui
6,013
601
79
8
0
202,882
0
W
Rama
7,102
710
113
11
0
174,912
0
L
Hel
4,829
483
47
5
0
184,869
3
L
Thanatos
4,266
427
37
4
0
193,204
2
L
Jormungandr
4,832
483
27
3
0
200,096
0
W
Loki
5,900
590
6
1
0
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role