Player Matchup

Baba Yaga
Baba Yaga
Lokithealmighty
Baba Yaga
Level 44
God Stats
4W - 4L
1,182 SR
Queue Stats
283W - 303L
1,213 Elo+
Solo
Surtr
Surtr
Nebula300
Surtr
Level 59
God Stats
23W - 17L
1,552 SR
Queue Stats
31W - 32L
1,345 Elo+
Solo
Jing Wei
Jing Wei
enderlinq_
Jing Wei
Level 86
God Stats
16W - 17L
1,560 SR
Queue Stats
88W - 112L
1,298 Elo+
Solo
Team Averages
Level 63
1,432 SR
1,286 Elo+

VS

Team Averages
Level 93
1,408 SR
1,177 Elo+
Anubis
Anubis
Fallen6656
Anubis
Level 66
God Stats
1W - 3L
1,401 SR
Queue Stats
41W - 42L
1,302 Elo+
Solo
Apollo
Apollo
GLIZARWIZARD
Apollo
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 42L
1,015 Elo+
Solo
Surtr
Surtr
velociraptor656
Surtr
Level 144
God Stats
4W - 5L
1,323 SR
Queue Stats
330W - 385L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lokithealmighty
Baba Yaga
16
3 / 0 / 9
11,033
736
14,388
7,309
3,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Nebula300
Surtr
17
6 / 2 / 3
11,555
770
9,673
17,142
14,905
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
enderlinq_
Jing Wei
16
3 / 1 / 8
10,706
714
11,006
10,366
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fallen6656
Anubis
14
0 / 5 / 2
8,835
589
7,374
11,360
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
0 / 4 / 3
8,862
591
6,113
14,270
6,081
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 0
10,192
679
10,972
15,211
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fallen6656
Anubis
0
5
2
0.2
L
Apollo
0
4
3
0.38
W
Baba Yaga
Lokithealmighty
Baba Yaga
3
0
9
7.5
W
Surtr
Nebula300
Surtr
6
2
3
3.75
W
Jing Wei
enderlinq_
Jing Wei
3
1
8
7
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
24,459
34,817
Taken
40,841
22,546
Mitigated
25,061
8,282
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fallen6656
Anubis
7,374
567
270
1,917
11,360
5,612
0
5,314
6,046
34,192
0
L
Apollo
6,113
4,094
0
500
14,270
6,081
0
4,627
9,643
0
34,968
W
Baba Yaga
Lokithealmighty
Baba Yaga
14,388
3,088
0
3,111
7,309
3,412
1,282
1,529
5,780
43,524
0
W
Surtr
Nebula300
Surtr
9,673
4,020
0
2,267
17,142
14,905
802
4,361
12,781
3,087
37,886
W
Jing Wei
enderlinq_
Jing Wei
11,006
6,315
0
2,904
10,366
4,229
968
2,172
8,194
0
51,208
L
10,972
2,912
0
2,682
15,211
13,368
0
5,158
10,053
549
36,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
27,889
219
Minions Killed
163
0
Camps Cleared
0
849,817
Distance Traveled
716,636
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,835
589
57
4
0
215,815
0
L
Apollo
8,862
591
56
4
0
231,627
1
W
Baba Yaga
11,033
736
74
5
0
280,764
0
W
Surtr
11,555
770
79
5
0
282,946
0
W
Jing Wei
10,706
714
66
4
0
286,107
6
L
Surtr
10,192
679
50
3
0
269,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role