Player Matchup

Morgan Le Fay
Morgan Le Fay
Feanwulf25
Morgan Le Fay
Level 155
God Stats
42W - 30L
1,702 SR
Queue Stats
466W - 494L
1,500 Elo+
Solo
Ishtar
Ishtar
Moyennus
Ishtar
Level 63
God Stats
6W - 17L
1,268 SR
Queue Stats
51W - 64L
1,209 Elo+
Solo
Ymir
Ymir
VacHerоN
Ymir
Level 62
God Stats
32W - 27L
1,749 SR
Queue Stats
187W - 170L
1,470 Elo+
Solo
Janus
Janus
goodzilae
Janus
Level 61
God Stats
2W - 8L
1,473 SR
Queue Stats
434W - 446L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
女生宿舍发大水
Ratatoskr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,485 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,442 Elo+

VS

Team Averages
Level 94
1,530 SR
1,403 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jozu
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,234 Elo+
Solo
Atlas
Atlas
Killatron0
Atlas
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,259 Elo+
Solo
Fenrir
Fenrir
Reginleif101
Fenrir
Level 124
God Stats
9W - 3L
1,546 SR
Queue Stats
227W - 185L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Willou728
Cernunnos
Level 157
God Stats
14W - 16L
1,604 SR
Queue Stats
678W - 692L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Feanwulf25
Morgan Le Fay
16
1 / 5 / 2
9,921
1,102
11,561
12,716
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Moyennus
Ishtar
14
0 / 4 / 5
9,129
1,014
14,753
16,292
8,178
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 4 / 3
9,300
1,033
7,297
16,562
16,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
goodzilae
Janus
13
0 / 0 / 0
6,327
703
0
0
0
15
3 / 10 / 3
9,822
1,091
12,079
26,901
20,231
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

138

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 1 / 13
9,905
1,101
18,220
5,325
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Jozu
Apollo
16
9 / 2 / 4
11,245
1,249
12,378
11,902
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
16
1 / 1 / 13
10,255
1,139
7,066
11,222
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
16
10 / 1 / 6
11,466
1,274
14,048
9,352
5,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Willou728
Cernunnos
16
2 / 1 / 11
10,094
1,122
16,760
10,731
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
6
Kills
23
23
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
13
7.5
L
Morgan Le Fay
Feanwulf25
Morgan Le Fay
1
5
2
0.4
W
Apollo
Jozu
Apollo
9
2
4
5.5
W
Atlas
1
1
13
7.5
L
Ishtar
Moyennus
Ishtar
0
4
5
0.63
W
Fenrir
10
1
6
13
L
Ymir
2
4
3
0.88
W
Cernunnos
Willou728
Cernunnos
2
1
11
7.5
L
Janus
goodzilae
Janus
0
0
0
0
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,690
Damage
68,472
72,471
Taken
48,532
51,384
Mitigated
32,852
6,229
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,220
623
0
410
5,325
2,558
0
1,376
3,949
41,572
0
L
Morgan Le Fay
Feanwulf25
Morgan Le Fay
11,561
1,527
0
2,196
12,716
6,408
0
3,759
8,957
39,159
0
W
Apollo
Jozu
Apollo
12,378
8,274
0
2,060
11,902
5,477
0
4,755
7,147
0
33,225
W
Atlas
7,066
3,127
0
1,010
11,222
14,219
0
5,272
5,950
12,261
0
L
Ishtar
Moyennus
Ishtar
14,753
10,623
0
970
16,292
8,178
0
6,931
9,361
0
38,320
W
Fenrir
14,048
4,522
0
1,317
9,352
5,748
0
4,115
5,237
0
23,623
L
Ymir
7,297
1,080
0
0
16,562
16,567
0
6,820
9,742
10,221
0
W
Cernunnos
Willou728
Cernunnos
16,760
9,088
0
2,097
10,731
4,850
0
3,406
7,325
0
36,952
L
Janus
goodzilae
Janus
0
0
0
0
0
0
0
0
0
0
0
L
12,079
2,260
0
3,063
26,901
20,231
0
7,776
19,125
66
21,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
52,965
140
Minions Killed
202
4
Camps Cleared
10
666,159
Distance Traveled
927,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,905
1,101
63
7
2
181,516
0
L
Morgan Le Fay
9,921
1,102
62
7
0
164,644
0
W
Apollo
11,245
1,249
62
7
1
181,628
0
W
Atlas
10,255
1,139
4
0
1
190,911
0
L
Ishtar
9,129
1,014
51
6
1
172,306
0
W
Fenrir
11,466
1,274
18
2
3
210,060
0
L
Ymir
9,300
1,033
6
1
3
153,537
0
W
Cernunnos
10,094
1,122
55
6
3
163,801
0
L
Janus
6,327
703
0
0
0
0
0
L
Ratatoskr
9,822
1,091
21
2
0
175,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role