Player Matchup

Ishtar
Ishtar
Kitsune4425
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
dalatraxsus
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 2
Geb
Geb
igorbnlack343
Geb
Level 57
God Stats
5W - 5L
1,239 SR
Queue Stats
35W - 45L
1,357 Elo+
Party 2
Team Averages
Level 43
1,413 SR
1,394 Elo+

VS

Team Averages
Level 66
1,559 SR
1,357 Elo+
Bakasura
Bakasura
ApolloPhoibos
Bakasura
Level 84
God Stats
27W - 15L
1,663 SR
Queue Stats
143W - 139L
1,391 Elo+
Party 1
Sobek
Sobek
BulkyMovements
Sobek
Level 87
God Stats
17W - 17L
1,556 SR
Queue Stats
316W - 318L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuzukiSenju
Morgan Le Fay
Level 26
God Stats
16W - 16L
1,458 SR
Queue Stats
133W - 140L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 3
8,452
704
11,574
10,730
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
dalatraxsus
Ao Kuang
14
2 / 6 / 2
8,608
717
6,305
12,007
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
8,089
674
3,986
13,872
13,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApolloPhoibos
Bakasura
15
9 / 4 / 4
10,177
848
8,863
11,602
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 13
10,010
834
7,475
16,757
21,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SuzukiSenju
Morgan Le Fay
14
4 / 1 / 10
9,239
770
14,971
6,637
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ApolloPhoibos
Bakasura
9
4
4
2.75
W
3
1
13
9.5
L
Ishtar
1
5
3
0.5
W
Morgan Le Fay
SuzukiSenju
Morgan Le Fay
4
1
10
9
L
Ao Kuang
dalatraxsus
Ao Kuang
2
6
2
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
31,309
36,609
Taken
34,996
23,391
Mitigated
32,425
4,033
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ApolloPhoibos
Bakasura
8,863
6,258
544
1,605
11,602
7,653
2,239
2,225
9,377
0
29,271
W
7,475
897
2,305
4,938
16,757
21,713
273
5,977
10,780
16,058
0
L
Ishtar
11,574
7,323
0
1,750
10,730
4,148
512
6,709
3,138
0
41,583
W
Morgan Le Fay
SuzukiSenju
Morgan Le Fay
14,971
2,303
0
227
6,637
3,059
671
1,815
4,822
36,067
0
L
Ao Kuang
dalatraxsus
Ao Kuang
6,305
2,252
0
1,736
12,007
5,631
0
6,947
4,022
26,987
0
L
3,986
532
150
397
13,872
13,612
229
7,113
5,290
12,149
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
29,426
124
Minions Killed
126
0
Camps Cleared
0
609,383
Distance Traveled
659,623
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,177
848
69
6
0
217,006
0
W
Sobek
10,010
834
16
1
0
232,464
4
L
Ishtar
8,452
704
61
5
0
188,511
1
W
Morgan Le Fay
9,239
770
41
3
0
210,153
2
L
Ao Kuang
8,608
717
53
4
0
199,692
0
L
Geb
8,089
674
10
1
0
221,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role