Player Matchup

Xing Tian
Xing Tian
Cratorology
Xing Tian
Level 47
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 7L
1,649 Elo+
Solo
Danzaburou
Danzaburou
GodAbuser
Danzaburou
Level 22
God Stats
4W - 3L
1,770 SR
Queue Stats
216W - 192L
1,482 Elo+
Party 3
Arachne
Arachne
Rsubi
Arachne
Level 88
God Stats
4W - 8L
1,500 SR
Queue Stats
355W - 329L
1,479 Elo+
Party 3
Hades
Hades
Transatos
Hades
Level 128
God Stats
20W - 11L
1,513 SR
Queue Stats
345W - 341L
1,482 Elo+
Party 1
Zeus
Zeus
taco5734
Zeus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 407L
1,482 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,515 Elo+

VS

Team Averages
Level 123
1,688 SR
1,485 Elo+
Thor
Thor
IgnisPerpetuumKx
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,404 Elo+
Solo
Sylvanus
Sylvanus
RazielRX
Sylvanus
Level 204
God Stats
5W - 5L
1,673 SR
Queue Stats
473W - 454L
1,530 Elo+
Solo
Ne Zha
Ne Zha
antoenee
Ne Zha
Level 89
God Stats
55W - 38L
1,621 SR
Queue Stats
492W - 432L
1,544 Elo+
Solo
Hades
Hades
bStrenke5
Hades
Level 108
God Stats
3W - 1L
1,746 SR
Queue Stats
108W - 97L
1,472 Elo+
Party 2
Horus
Horus
lShakerl
Horus
Level 69
God Stats
7W - 3L
1,902 SR
Queue Stats
149W - 123L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cratorology
Xing Tian
16
4 / 1 / 23
11,208
560
10,433
18,702
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GodAbuser
Danzaburou
17
9 / 2 / 8
11,637
582
16,122
16,253
7,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Rsubi
Arachne
20
17 / 2 / 12
13,440
672
28,401
23,613
12,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Transatos
Hades
18
4 / 2 / 6
11,806
590
11,971
15,980
10,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
17
4 / 4 / 2
10,624
531
13,190
13,579
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,574
479
9,997
21,894
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
RazielRX
Sylvanus
12
1 / 11 / 2
8,672
434
9,776
23,925
24,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
antoenee
Ne Zha
13
2 / 10 / 1
8,918
446
14,027
24,006
10,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
bStrenke5
Hades
18
2 / 4 / 3
10,878
544
16,958
21,059
13,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
lShakerl
Horus
16
2 / 6 / 1
9,585
479
7,454
18,992
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
38
Kills
11
11
Deaths
38
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cratorology
Xing Tian
4
1
23
15.5
W
Danzaburou
GodAbuser
Danzaburou
9
2
8
6.5
L
4
7
3
0.79
L
Sylvanus
RazielRX
Sylvanus
1
11
2
0.18
W
Arachne
Rsubi
Arachne
17
2
12
11.5
W
Hades
Transatos
Hades
4
2
6
3.5
L
Ne Zha
antoenee
Ne Zha
2
10
1
0.25
L
Hades
bStrenke5
Hades
2
4
3
0.88
L
Horus
lShakerl
Horus
2
6
1
0.42
W
Zeus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,117
Damage
58,212
88,127
Taken
109,876
54,039
Mitigated
75,631
33,135
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cratorology
Xing Tian
10,433
1,607
0
4,746
18,702
18,932
0
4,770
13,887
29,389
0
W
Danzaburou
GodAbuser
Danzaburou
16,122
9,842
0
8,005
16,253
7,204
3,126
6,367
9,886
0
90,095
L
9,997
2,572
0
1,540
21,894
9,482
0
7,149
14,745
0
76,177
L
Sylvanus
RazielRX
Sylvanus
9,776
2,824
3,024
3,507
23,925
24,972
23
7,912
16,013
28,480
0
W
Arachne
Rsubi
Arachne
28,401
20,928
0
10,103
23,613
12,376
0
7,279
16,194
0
129,202
W
Hades
Transatos
Hades
11,971
1,715
1,015
7,338
15,980
10,355
1,092
4,439
10,888
81,547
0
L
Ne Zha
antoenee
Ne Zha
14,027
4,715
0
4,904
24,006
10,900
0
5,943
18,063
0
68,485
L
Hades
bStrenke5
Hades
16,958
1,399
360
10,702
21,059
13,436
450
7,764
13,295
106,258
0
L
Horus
lShakerl
Horus
7,454
2,650
48
4,230
18,992
16,841
185
7,120
11,872
0
69,169
W
Zeus
13,190
2,428
0
1,928
13,579
5,172
691
4,583
8,893
89,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,715
Gold Earned
47,627
573
Minions Killed
525
0
Camps Cleared
0
1,911,657
Distance Traveled
1,769,362
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,208
560
20
1
0
411,441
4
W
Danzaburou
11,637
582
139
7
0
363,106
0
L
Thor
9,574
479
112
6
0
374,912
2
L
Sylvanus
8,672
434
30
2
0
312,376
6
W
Arachne
13,440
672
129
6
0
455,201
0
W
Hades
11,806
590
146
7
0
338,154
2
L
Ne Zha
8,918
446
101
5
0
408,270
0
L
Hades
10,878
544
177
9
0
346,559
3
L
Horus
9,585
479
105
5
0
327,245
0
W
Zeus
10,624
531
139
7
0
343,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role